New Mage Epic Card Revealed - Rigged Faire Game
isegani just revealed a new Madness at the Darkmoon Faire card: Rigged Faire Game
Madness at the Darkmoon Faire Card List & Expansion Guide
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Interesting secret, if you´re not facing aggro decks that won't let the secret trigger
Might be too slow honestly. Card draw is nice, but for board presence this is 3 mana do nothing, not even draw a card, then hope you draw 3 next turn.
Not even close. This in not draw 3 for 3 mana. It's 3 mana do nothing and wait AT LEAST one turn to draw 3. That means a completely dead card when you absolutely need to draw that aoe or freeze effect. If that card is worthy of a nerf, then sanctuary for paladin, should have been insanely op. 2 mana to spawn a 3/6 taunt worth 4.5 mana, a 2.5 mana payoff for the delayed effect. Here you get 1 more draw than arcane intellect, worth 1.5 mana. And guess what happened with sanctuary, it sucked.
Arcane intellect is still better than this. This card could only be played in exodia decks where they want all the draw they can get, and still might not make the cut even there.
This card is not for control mage, it's for aggro. Wild players know why this card will be disgusting at least in standard.
Mage has around 50 dmg out of spells and cards like cloud prince. That means that not only you have to clear the mage's boards of 0 mana 5/5's like Kabal Crystal Runner WHILE having to test against Counterspells (GOD that card MUST be nerfed to only stop the spell, not also waste the mana), you will also have to heal yourself like... 50 dmg. Secret mage in wild is so op that not even reno can stop it, you need another heal.
Secret mage decks are so good only because of that burst out of spells, it's like more than half of your deck having charge but out of spells(hmm... still remember when Blizzard said they don't want to promote charge because its unfair to take damage you can't respond to). And in order to give all that burst you need draw, secret mage decks got so obsessed of drawing that they add even Aluneth. This new secret will just make it even more disgusitng.
secret mage won't pan out for standard.
I don't think it's going to be as spicy as it seems. I may be wrong... regardless it looks like some pretty cool cards to experiment with
I mean, eventually it's going to go off, and it's 3 mana draw 3. Nice.
I mean....holy shit?
Why buff wild secret mage come on dude.
Will mage ever have a fair deck in wild or will all mage decks be some disgusting archetypes that will force you to either completely make a deck to counter it or lose?
I highly doubt that the devs even stop to think about the implication new expansion cards have on wild decks. They can only balance so much and if you had to take into account every card ever made so far... well, it would be too much.
I'm sure if people complain about it enough, wild or standard, eventually it will get nerfed, though.
Not taking damage is a lot easier than having the opponent play 3 cards in one turn. That is very very uncommon. At least in Wild. Maybe Rogues do that.
As a wild mage player I really don't like this card, I already hate how it will pollute the secret discovery poll.
It IS faire, just not fair.
This is painful as a Warrior / Priest / Shaman player who cant ping face.
Oh well....yet more greedy card draw for Casino Mages -.-
Did you also bother to compare the mana cost?
Cards like these is exactly why we need more anti-Secret cards
Just another expensive secret. Secret mage in wild will be the same without this card. We already have aluneth
5+ years playing, most obvious nerf.
Cmon Blizz, should be "Unfaire Game".
What can I say?
Wild will be even more fun :D
One day I’ll be just like you