New Demon Hunter Rare Card Revealed - Glide
BasarCos just revealed a new Scholomance Academy Demon Hunter Rare card: Glide
Scholomance Academy Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
BasarCos just revealed a new Scholomance Academy Demon Hunter Rare card: Glide
Learn more and see all the cards in our dedicated Card List.
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really put a downer for the expansion for me - just so disappointing to see this card being printed...
Dude this card is so cool. I think its gonna create a really unique metagame that we havent really seen before. I love seeing disruption like this printed, kinda reminds me of a juiced up dirty rat
Unique metagame:Dhunterstone
Wish more classes would get something like this or better hand fiddling. But anyway I will love to shuffle 9+ Warlock hands in their deck and give them just 4 cards.
That card finally made me uninstall Hearthstone :D
This card singlehanded completely destroy control and combo archetypes and works for refill at the same time.
WHAT THE HELL THEY ARE THINKING???
4 nerfs in a brand new class don't work for them learn something?
This card will force the meta into 100% aggro decks until the nerf hit hard in this card, for 6 manas will be strong but reasonable, for 4 manas is just BS OP card.
And I like this card. Its good to have cards against control drcks.
Tech cards are fine, but they shouldn't be a perfect counter to some decks. Handlock for example needs big hand ASAP and he pays high price for it (mana and HP). With this single card you can shut him down entirely, since there's no way to play around it and no way to come back from it (it's too huge tempo loss for handlock), especially vs aggro decks like DH.
Or, if it is a perfect counter to some decks, make it ONLY that, a super niche card that most people wouldn't field normally unless one of the decks it counters goes out of control and starts dominating ladder. But no, this is a perfectly usable and even pretty busted on its own utility card with a bonus effect that just so happens to completely shut down an entire archetype of decks, and at least inconvenience all the others in the right circumstance.
Still like this card for the reasons you said.
This is a dangerous card....
So the Sacrificial Pact was bad for the game because it allegedly shut down the entire DH class. This card is good though, despite the fact that it shuts down entire Handlock archetype and bunch of other control decks? Seems legit...
Its seems good but not better than skull of guldan
DH need more draw cause doesn't have so much.
I agree, Skull of Gul'dan is not good.
Would actually say this was a great card and really healthy for the game for counters against hard control or combo, if it was in any other class.
Doesnt even feel like a DH card, and would love this kind of effect in say priest or mage (obviously not as outcast) as it would make control mirrors really get shaken up rather than the usual 4-5 turns of do fuck all and probably be in fatigue by the end.
excuse me..wtf is this outcast?? Messing with opponents hand in such a disgusting way? what is this? ..and I really wanted to play Handlock..this card WILL change..there is no way it stays like this.
Complete nullification of any card advantage (along with possible card draw since we are talking about dh)?? An 100% counter to warlock's hero power...w...t....f ????
DH needs to be unique in some way.
Hearthtone is often rock-paper-scissors.So stop crying
DH already has a unique identity being a class nobody likes or wants around
This card will break standard(can't be run in wild odd dh) just like quest Rogue did. It will force a hyper aggro meta and need an emergency nerf to 6 mana. It's a reverse divine favor that will create polarized games where you lose to aggro but crush all slower decks.