17.6 Balance Updates - Many Nerfs planned for July 14th!
Blizzard just posted about some huge, widesweeping nerfs that are going to happen to the game next week, on July 14th.
Quote from BlizzardOn July 14, we’ll be releasing a patch that includes balance updates for several cards in Standard. Craftable cards listed below will be eligible for a full dust refund for two weeks after the 17.6 patch goes live.
Dragonqueen Alexstrasza
Old: Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (0). → New: Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (1).
Corsair Cache
Old: Draw a weapon. Give it +1/+1. → New: Draw a weapon. Give it +1 Durability.
Metamorphosis
Old: Swap your Hero Power to “Deal 5 damage.” After 2 uses, swap it back. → New: Swap your Hero Power to “Deal 4 damage.” After 2 uses, swap it back.
Kayn Sunfury
Old: 3 Attack, 5 Health → New: 3 Attack, 4 Health.
Warglaives of Azzinoth
Old: [Cost 5] → New: [Cost 6].
Dragoncaster
Old: [Cost 6] → New: [Cost 7].
Fungal Fortunes
Old: [Cost 2] → New: [Cost 3].
Galakrond, the Nightmare
Old: Battlecry: Draw 1 card. It costs (0). → New: Battlecry: Draw 1 card. It costs (1).
Galakrond, the Apocalypse (Rogue)
Old: Battlecry: Draw 2 cards. It costs (0). → New: Battlecry: Draw 2 cards. They cost (1).
Galakrond, Azeroth's End (Rogue)
Old: Battlecry: Draw 4 cards. It costs (0). → New: Battlecry: Draw 4 cards. They cost (1).
We have some Battlegrounds updates planned for the near future as well. Stay tuned!
No nerfs to Battle Rage or Armorsmith?
I don't mind the other cards but drawing sometimes up to 6 cards for 2 and/or gaining easily 10 to 30 armor is just busted.
Maybe I'm the only one with that opinion or they simply don't wanna touch classic cards for future expansions.
Edit: Some of you should really get a life instead of downvoting every post mentionning warrior nerfs...
I thought the same initially. But look at the winrates. They aren't so broken.
Fair enough, I just checked the stats and you're right they are not the strongest cards in the deck, Grommash and Boom are, right now warrior is the third best class, I'm just scared to see it jump to first because of the nerfs to other classes.
Wait and see I guess.
Yeah, maybe Warrior will shift to a more control-based game plan.
not alot of dust in this 1 since i want full cards list so i only have rares extra.. atlast i got golden legendary thats atlast 1600 extra dust thats is nice
Warglaives kayn and meta is too much. And risky skipper no nerf? LUL
Wow. Combo and OTK Rogue gone.
So Demon Hunter has been nerfed 14 times in 3 months?
Next patch: Blizzard removes Demon Hunter from Hearthstone
I'd love that tbh
Wow, first time in a long time where I couldn’t care less
How about now?
Nope, still nothing.
More Direct Humiliation for Demon Hunter
I don't get the fungal fortunes nerf. It's unusable now.
you will play embiggen druid and you will LIKE IT
They finally figured out free random cards for massive tempo swings are broken?
What took so long??
My money is on a final stability check for next expansion, remember when your old cards seem better than new ones why would you invest in the new expansion? Think $$$ when it comes to businesses.
Corsair Cache nerf is almost irrelevant, the problem is the cost, not the attack. Again warrior takes a slap, shadowstep is still no hof'ed.
Otherwise I'm happy, and I get the skipper issue, it's ridiculous warrior gets a wrong nerf(s) again.
P.S. brann to 8, so hard?
I don't think you thought it properly buddy.
It's obvious the problem is the buff. With a +1/+1 to the lackey weapon or the pirate weapon, you draw/get a lackey more, AND can trade all 2 mana minions and most 3 mana. And don't even make me talk about the bomb weapon. Having this, combined with the pirate legendary that gives you +1/+1 to your weapon is just DISGUSTING... Now, you'll get the benefit of drawing one more card, getting a lackey or putting another bomb, but without the HUGE trades. I mean, with warrior is 100% safe trading minions, since you can generate armor so easily.
Have to agree on that Brann issue. I don't see the point. At 8 mana it still'd be good. Don't like it at 8 mana? OK! Make King Krush having Rush instead of charge. A 2/4 and a 8/8 with Rush in turn 7 (6 with coin or mana saber) is still HUGE in tempo.
Hell no! King Krush is fine with good combo potencial. Make Brann to summon a Beast with 8/8 rush instead.