Trial By Felfire Solo Adventure Challenges - Launch Today!
Today sees the launch of the Ashes of Outland Solo Adventure Challenges at 10am PT/ 1pm ET/ 19:00 CEST/ 18:00 BST. For these challenges you will need to create your own deck to beat them!
- The "Trial by Felfire" Solo Adventure - Challenge Mode. Completely FREE. With a Golden Kael'thas Sunstrider reward when completed.
- Felfire Burndown special edition Tavern Brawl.
- The second Legendary Quest, Play 4 Trial by Felfire Challenge games, rewarding 3 packs. (Ashes of Outland, Saviors of Uldum, Year of the Dragon)
Official Post
Quote from BlizzardNext, you’ll get access to Challenge Mode where you can build a deck and take on some of Outlands biggest and baddest raid bosses. Complete all challenges to earn Golden Kael'thas Sunstrider! RAD!!
Challenges Decks
You can find Decks to beat specific Challenges bosses uploaded on our site, if you search the decks and select "Deck Type" as "PvE Adventure" in the Additional Filters or by using this link!
Creating Decks for Challenges
If you are playing Challenges and have a great deck for a certain Boss, then please, upload it using our Deckbuilder.
Simply make the deck like you normally would, then instead of "Ranked Deck" pick "PvE Adventure" from the drop down and under the "Boss" drop down, select which boss the deck is for. Write a description on how to use the deck for a better chance at those sweet, sweet upvotes. The community thanks you in helping them beat this Adventure and getting the cool Golden Kael'thas Sunstrider.
We put some images below to show where the drop downs are!
First the PvE Adventure
FFS just let me use my wild decks... I do not play standard.
Deck Building Skills + Standard Mode is an Oxymoron.
I've played through a few times now with rez priest and can confirm it's the easiest win for every boss, almost to the point of being too easy once you know what they have in their decks.
Also: thanks for the uncraftable (and thus un-dustable) golden of an uncraftable legendary. It's... nice, I guess?
Also also: I understand why they didn't allow wild cards, since it would be a cakewalk for wild players (who would then bemoan how easy it is to beat). I also understand the frustration of players wanting to use their wild collection, since other adventures before this allowed it. Seems like a miscalculation from the design of the bosses.
But the free game mode seems to come from the 'you can't spell frustration without fun' school of thought. I use to do the expert mode but they are so frustrating any and the reward so minimal that it is not worth my time. More over sometimes I like to go back to the old adventures and see what the new decks will do. With this locked into standard in about 10 months three of the card sets that were part of what it was designed around will be gone. That is just bad (and dumb) game design.
This "challenge" was a joke. It was the only "heroic" solo content that didnt require to touch the deck builder. I mean I did beat the first 4 bosses with no-minion mage (because its a fun deck) then I switched to rez priest and done the rest.
Killing solo bosses with ladder decks? There was no puzzle, no deckbuilding and wild cards was not allowed for some reason. This was the worst solo content by far.
Those of you Wild players reluctant to go Standard and only want to do the legendary quest can just insta-concede 4 times and be done with it.
"Wild cards cannot be used"
My disappointment is immeasurable and my day is ruined
yea thats actually pretty weird tbh.. like no wild players you cant have fun with wild cards :D
Beat the challenge. Used different variation of the Highland Priest Deck. For the final Illidan boss, I won with this list:
### HL Challenge
# Class: Priest
# Format: Standard
# Year of the Phoenix
#
# 1x (0) Forbidden Words
# 1x (1) Disciple of Galakrond
# 1x (1) Holy Smite
# 1x (1) Imprisoned Homunculus
# 1x (1) Radiance
# 1x (1) Renew
# 1x (2) Dragonmaw Sentinel
# 1x (2) Imprisoned Vilefiend
# 1x (2) Penance
# 1x (2) Sethekk Veilweaver
# 1x (2) Shadow Word: Death
# 1x (2) Thoughtsteal
# 1x (2) Zephrys the Great
# 1x (3) Apotheosis
# 1x (3) Breath of the Infinite
# 1x (4) Fate Weaver
# 1x (4) Holy Nova
# 1x (4) Shadow Word: Ruin
# 1x (5) Chronobreaker
# 1x (5) Convincing Infiltrator
# 1x (5) Psyche Split
# 1x (5) Sandhoof Waterbearer
# 1x (5) Shield of Galakrond
# 1x (5) Time Rip
# 1x (6) Aeon Reaver
# 1x (6) Khartut Defender
# 1x (6) Kronx Dragonhoof
# 1x (7) Galakrond, the Unspeakable
# 1x (9) Alexstrasza
# 1x (9) Dragonqueen Alexstrasza
#
AAECAZ/HAh4elwLFBMkG0wqClAOYmwOhoQP8owPRpQOZqQPRrAPXrAParAPcrAPyrAP+rgPNrwORsQPjtAOZtgOTugOWugObugOvugOwugO4ugP0uwPIwAOm1QMAAA==
#
At 5th try, but works! Exact lethal with a Topdeck from Alexstraza!
yep and got a warning too! incredible right, can't speak your mind today
I am wondering if there's a deck to beat Teron Gorefiend, other than Alexstraza Frozen Mage. I don't have Alex :( and although I do wanna craft it, I kiiiiinda wannna sorta wait? :)
Thanks in advance! :)
Beat all the bosses with Highlander decks (otherwise it's not a challenge lmao). Lady Vash and Illidan were the toughest, the others were pretty easy tbh.
Priest is completely broken against most of the bosses, the heal-remove-value strategy has worked on the first try against all but 2 (Vash & Illidan - never won against Vash). I'm missing most of the legendaries but this HL version still felt ok.
Against Illidan I had to restart a few times because with a 3 mana start, if you don't have your early game removal he can just pop off and kill you by T4.
I won board by surviving until T9 and sticking a Grave Rune on my Convincing Infiltrator. I got real lucky after that and hit Priestess of Fury with Thoughtsteal. I stuck a Apotheosis on it and ended each subsequent turn at 30 HP lol.
### Highlander
# Class: Priest
# Format: Standard
# Year of the Phoenix
#
# 1x (1) Disciple of Galakrond
# 1x (1) Holy Smite
# 1x (1) Renew
# 1x (2) Imprisoned Vilefiend
# 1x (2) Penance
# 1x (2) Sethekk Veilweaver
# 1x (2) Shadow Word: Death
# 1x (2) Shadow Word: Pain
# 1x (2) Thoughtsteal
# 1x (3) Apotheosis
# 1x (3) Breath of the Infinite
# 1x (3) Dark Prophecy
# 1x (3) Shadow Madness
# 1x (4) Fate Weaver
# 1x (4) Grave Rune
# 1x (4) Holy Nova
# 1x (4) Shadow Word: Ruin
# 1x (5) Chronobreaker
# 1x (5) Convincing Infiltrator
# 1x (5) Psyche Split
# 1x (5) Shield of Galakrond
# 1x (5) Time Rip
# 1x (6) Aeon Reaver
# 1x (6) Kronx Dragonhoof
# 1x (7) Galakrond, the Unspeakable
# 1x (7) Siamat
# 1x (7) Skeletal Dragon
# 1x (8) Murozond the Infinite
# 1x (9) Alexstrasza
# 1x (9) Dragonqueen Alexstrasza
#
AAECAa0GHh7cAZcCxQTJBtMK1wqClAOEpwOZqQPXrAPZrAParAPcrAPyrAP+rgPNrwOOsQORsQPjtAOZtgOatgOTugOWugObugOvugP0uwPIwAPYwgOm1QMAAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Generated by HDT - https://hsreplay.net
When I beat the first 3 bosses on the first attempt using Galakrond Highlander Shaman (I had to get Kazzak to fatigue to finally beat him), I was thinking that this may be a little bit too easy until I got destroyed on the 4th boss.
And I did it just to complete the 3-pack quest.
If the reason why this is relatively easy is because we can't use Wild cards, I can see the complaints however, like I have noticed, the difficulty is much lower than previous Heroic Adventure modes so I can see Blizzard's side to this too. Besides, it is not like there is a ton of players with extensive Wild collections and the "reward" is not that great in the end.
I actually like it this way. Makes it as available to players as possible but keep it somewhat challenging.
Every comment is either a complaint about not being able to use Standard cards, a complaint about not being "properly rewarded" for playing a game, or begging for decks that can beat bosses that people havent been able to beat within the first day.
Just wow. The world really is doomed.
Please downvote this until it's hidden, so I know I'm right.
You are only right regarding the complaints and people have the right to complain if they are not satisfied with something. I don't see how anyone could be satisfied with how HS devs played this. If the world is doomed for any reason, it cause of Blizzard fanboys like you.
You should really stop sucking blizzard’s dick. This isn’t like those selfish people who demands more rewards . We want to use our own cards in single player mode which literally has no effect on anyone.
Customers buy their products so they have the rights to complain
When people complain they don’t hate blizzard. They want the game to be better. Have you never notice that complaining improve the game?
All the nerfs and buffs happened because of “complaints”. If they didn’t listen, imagine how unbalance this game would be
downvoted as requested.
No one is complaining about not being able to use Standard cards.
Yeah it's almost like this was poorly created content, since there's only complaints about it.
Won all four first with a standard rez-priest i had (with galakrond). Easy actually.