17.2.1 Patch Notes - Balance Changes & Bug Fixes
Blizzard has just announced patch notes for patch 17.2.1 featuring Balance Changes and Bug Fixes.
The patch will be released on May 18.
Quote from blizzardOn May 18, we’ll be releasing a 17.2.1 balance patch that includes updates for a dozen cards in Standard, as well as a bug fix for Ethereal Conjurer.
Balance Updates
Old: [Cost 2] 2 Attack, 3 Health → New: [Cost 1] 1 Attack, 3 Health.
Old: [Cost 5] → New: [Cost 4].
Old: 4 Attack, 6 Health → New: 5 Attack, 6 Health.
Old: 6 Attack, 3 Health → New: 6 Attack, 5 Health.
The 8 cards below will be eligible for a full dust refund until June 1.
Old: 6 Attack, 7 Health → New: 6 Attack, 5 Health.
Old: 2 Attack, 1 Health → New: 1 Attack, 1 Health.
Old: Draw a Beast. Give it +3/+3. → New: Draw a Beast. Give it +2/+2.
Old: 1 Attack, 5 Health → New: 1 Attack, 4 Health.
Old: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (2) more. → New: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (1) more.
Old: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. → New: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
Old: 6 Attack, 8 Health → New: 5 Attack, 8 Health.
Old: 3 Attack, 3 Health → New: 2 Attack, 2 Health.
Game Improvements and Bug Fixes
Ethereal Conjurer will now function correctly and will no longer lock the game state when played.
another change to make libram pally looks like a good idea
What would be nice of Blizzard is if they removed newly buffed cards from players' "disenchanted" pool so they could open those cards in packs.
Since I have a golden Lurker, this change is great because now I can actually use him!
I was already using him because I love the interaction against aggro. Of course he then died easily. Not anymore!
Did the design team even test demon hunter? Nerf day one now 2 further nerfs since then. Sharpen up please. We invest in cards around the ones that get nerfed and those cards become rubbish, meaning we lose out.
Hearthstone is dead
good we dont want ur kind around here. go away
So... Rexxar escapes on top of the last Third of the Meta once again. Well played indeed ;)
Also some serious Shaman buffs right there, pushing The Lurker Below and Torrent into potential Tier 1 cards and making Shattered Rumbler a deck consideration (at the very least)
I know many people feel hero power is not the issue. But its like a worm which people say won't hurt but in larger picture eats u up. I will be ok with 2 mana hero power with 2 damage.
That would completely eliminate the design goal of Demon Hunter, which is for them to be agile and focused on directly attacking with their hero.
But i just disenchanted The Lurker Below wtf.
Only nerfed cards are subject to a dust refund
He means that he won’t be able to play with the buffed version now that it’s been dusted.
This guy got what i meant.
so blackjack stunner went from "the most powerful card in the game" to "still the most powerful card in the game" and they don't adress the BS generation rogues have.... ok...
happy to get 6600 dust
Why downvote? Jealous?
Thank you Blizzard for Imprisoned Scrap Imp nerf, that was very needed change. No more domination of those awful and unfair Warlocks!
IMO nerfing the only power card, in the only playable (but not even viable, since it's T3) deck of Warlock is really adorable. I guess they are preparing to announce, that Warlock will be removed from the game and DH will take his place. I love this game even more now!
I think it just had too much of an impact whether you drew the Scrap Imp within the first 2-3 turns or not. For just 1 card to have such a snowball potential on its own so early in the game... I didn't really think it was alright.
In vacuum? Yes, this card might be considered too strong, but not in current meta. Right now, you either do something broken, either you are not viable (and Warlock isn't, because Imp is just a one card, random high-roll that you need to draw early). Res Priest, on the other hand, can consistently get 3 minions worth around 20 mana, paying only 9 (Mass Resurrection). Isn't this OP? Yes, it is, but since it's not very popular in the meta, nor very successful, Blizzard is doing nothing about it. So why do they react in the case of Warlock, while It's less popular and overall weaker than Res Priest?