17.2.1 Patch Notes - Balance Changes & Bug Fixes
Blizzard has just announced patch notes for patch 17.2.1 featuring Balance Changes and Bug Fixes.
The patch will be released on May 18.
Quote from blizzardOn May 18, we’ll be releasing a 17.2.1 balance patch that includes updates for a dozen cards in Standard, as well as a bug fix for Ethereal Conjurer.
Balance Updates
Old: [Cost 2] 2 Attack, 3 Health → New: [Cost 1] 1 Attack, 3 Health.
Old: [Cost 5] → New: [Cost 4].
Old: 4 Attack, 6 Health → New: 5 Attack, 6 Health.
Old: 6 Attack, 3 Health → New: 6 Attack, 5 Health.
The 8 cards below will be eligible for a full dust refund until June 1.
Old: 6 Attack, 7 Health → New: 6 Attack, 5 Health.
Old: 2 Attack, 1 Health → New: 1 Attack, 1 Health.
Old: Draw a Beast. Give it +3/+3. → New: Draw a Beast. Give it +2/+2.
Old: 1 Attack, 5 Health → New: 1 Attack, 4 Health.
Old: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (2) more. → New: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (1) more.
Old: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. → New: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
Old: 6 Attack, 8 Health → New: 5 Attack, 8 Health.
Old: 3 Attack, 3 Health → New: 2 Attack, 2 Health.
Game Improvements and Bug Fixes
Ethereal Conjurer will now function correctly and will no longer lock the game state when played.
Nobody plays Shaman or Paladin right now with a good tier deck, so my obvious guess is that they want to see those classes represented as well.
After all, there's little point in adding a new class if some of those that already exist are barely played.
there been buffing/nerfing since the game come out... + there been doing it to all class
I missed the drop in cost too, spent ages staring at it thinking "why the hell did they nerf that??".
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Some good nerfs and buffs. I only wished that they changed Altruis so that he doesn't hit face.
Isn't reducing the cost to 1 a buff?
Pretty great changes! But... why nerf Aldor Attendant?
It's a buff, it costs 1 mana
Good changes, what i asked after 2nd dh nerf, if you nerf warlock you must nerf Priestess, now it will be fine.
Also great nerfs for rogue, actually, i thought, they should nerf Bamboozle too, but, i think, it will be ok.
Also, great War nerfs, i think, Skipper more broken than other, but, if blizz thinks in this way, fine.
And hunter nerf, idk, i actually think it's just vs high rolls scenarios with Zixor, but still pretty strong combo and hunter still tier 1 with war.
Except it's not nerfed, summon cost adjusted
Why nerf Aldor Attendant? This card is useless
Blizzard should buff pure paladin.
Dude, they buffed it.
It's not a nerf if you can play 1 mana 1/3 body on turn 1 with a really huge upside (as a control deck).
where is nerf? Its 1 mana 1-3 now
Reduced cost by 1,more of a balance change than a nerf
The cost to stats ratio makes it a buff. AND you get the battlecry for cheaper, which is the important part.
it's a straight up buff, the strongest nerf in the game is changing somerhing from 1 mana to 2 mana, and conversely the strongest buff in the game is changing something from 2 mana to 1 mana, specially if the buffed card has an effect