Blizzard just released a server hotfix that is dealing with multiple problems in-game
Blizzard is currently deploying a server-side hotfix, you can find more about what's being fixed below or if you click on this LINK.
Quote from BlizzardHey everyone! We are deploying a 17.0.1 server-side hotfix later today (likely late afternoon Pacific time) that will include the following fixes -
Invoke cards will no longer be generated by other cards when Galakrond is not in your deck.
It is no longer possible to have a Star Bonus at Legend.
Dr. Boom’s Lethal Puzzles 3-4 and 4-4 can now be completed.
Astromancer Arwyn’s Mirror Puzzle 6-7 can now be completed.
Damaged minions with buffs that are made Dormant by Maiev Shadowsong will no longer be full Health when awoken.
When Dragonmaw Sentinel is buffed with Apotheosis and made Dormant with Maiev Shadowsong, it will no longer lose Lifesteal when awoken.
Please note that these fixes take place on the server-side, so you should not need to download anything if you’ve updated to 17.0.
No fix for ranked matchmaking? Lol
hotfix the ladder you promises fair mathup or is it just an other of your lyes
So standard galakrond warlock deck from previous expansion still wins everything right?
On a more serious matter, i only got 3 legenderies from 70 packs in this expansion. Can you plz hotfix that :D
That's not a bug, you just got unlucky. You're guranteed 1 in your first 10 and then 1 every 40. You didn't even get the minimum.
Bro you're complaining?! I got 4 legendaries in 140 packs. That's just straight up bullshit
stop crying there is nothing to fix with pity timer
Who cares about these bug fixes when the game is broken beyond repair right now :D I stopped playing and will wait for the next expansion or some serious overhaul.
blizzard is so clever they create a new class to bury the other nine existing class it s a machiavelique plan
Despite nerfing Demon Hunter mere days after release.
Pre-nerf it was the only class with a positive win percentage. Now it's second to Warlock and 3 classes have above 50% winrate.
So clearly that worked and it's Warlock burying the other classes /s
Warlock has just a bit bigger winrate than DH, like 3-5% over Gala Rogue, res priest, face hunter, spell Mage and big Druid. Shaman is not that strong but it's still there. The only classes that can't do anything in this meta is warrior and paladin.
**4/10 UPDATE: Due to some unforeseen issues, the 17.0.1 hotfix has been delayed until Monday (4/13).**
"Damaged minions with buffs that are made Dormant by Maiev Shadowsong will no longer be full Health when awoken."
How this has not been picked up in testing is beyond me, it's like blizzard did not test this at all.
Imagine being a pro player and losing a game because of this bullshit.
Seems like an easy one to overlook.
In my opinion this is how the game should actually work, so I don't see the problem.
Yeah it's only issue with 1 legendary where they just didn't test all possible interactions.
Everytime a card modifies your deck (add, discard, ...), the deck is shuffled. Thats why when you use Observator and see the top 3 cards you choose 1 (first) and the other 2 dont come up next, because the deck is shuffled.
Yeah, but if You played a card that makes Your next draw what You want. It should be what You want even if something was put in Your deck.
And cards that get shuffled counter such cards that give you this choice. Just like when you want a minion to live, and then it gets struck down.
and Counterspell shouldn't exist because when I spend mana on a card I should get the effect of that card even if a secret directly states otherwise.
It's called counter-play, and it should 100% work the way it's currently working.
I noticed another bug. I choose to draw Alexstrasza from Observator at Demon Hunter. In next turn my opponent shuffled into my deck Evil (that card which deal 3 damage to all minions on board, then shuffle into opponent deck, Priest card). At next turn I haven't got Alex from top.