Double Decker - Ashes of Outland Multitype Decks



Double Decker

How have you liked Ashes of Outland so far? We can already see some decks making a home for themselves in standard. However, Wild is slow to change since one expansion is very small compared to the thousands of cards available. Sometimes people like to build decks based on archetypes that thrive in standard. Others may add a few new cards to existing decks. But today we offer you a challenge. Here we have a list of decks that offer a combination of two or more archetypes in a single functional deck. These decks are mostly for fun, but they can work very well if you’re dedicated to it. If you’re looking for a fun challenge for yourself, try out one of these decks!

Lifesteal Mecha’thun Demon Hunter

Like all Mecha'thun decks, this is centered around card draw, removal, and protection until you have the winning combo. In this particular deck, the combo that wins the game (assuming you have no other cards in hand) is Mecha'thun, Mo'arg Artificer, Eye Beam on Mecha'thun, then Immolation Aura to finish the job. You should be able to clear any minions on your side of the board that have 4 or less Health. You will need help from Emperor Thaurissan and Drakkari Enchanter to discount at least three of the combo cards.

 

Lifesteal Mecha'thun Demon Hunter
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Minion (18) Ability (12)
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Spell Token Druid

The introduction of Glowfly Swarm and Fungal Fortunes encourages a type of deck that runs lots of spells. Druid has access to plenty of them, and many support Token Decks. The only minion in the deck is Archmage Vargoth, but since the bonuses aren’t a deck restriction, he’s free to double the value of your spells.

Spell Token Druid
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Minion (1) Ability (28) Playable Hero (1)
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Handbuff Rush Beast Hunter

Hunter gained access to many new handbuff cards as well as minions that work fantastically with the stat increases. Mean Streets of Gadgetzan gave Hunters a few beasts that like to be buffed as well. This deck has plenty of synergies with Rush minions Beasts, and bonus stats.

Handbuff Rush Beast Hunter
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Minion (21) Ability (8) Playable Hero (1)
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Highlander Dragon Casino Mage

There’s always people out there that praise Yogg and many other forms of Meme based RNG. This deck has the consistency of Highlander cards as well as the utter chaos of cards that are unpredictable by nature. Zephrys the Great is fun, but randomly generating the perfect card is just as good.

Highlander Casino Dragon Mage
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Minion (15) Ability (14) Playable Hero (1)
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Galvadon Libram Paladin

Ashes of Outland gave Paladin a LOT of cards that target your minions. As Galvadon and Lynessa Sunsorrow love when that happens, these new cards would fit right in with a deck centered around The Last Kaleidosaur. The Libram package is a great in general, but Libram of Wisdom works even better to fuel the Quest completion.

Libram Galvadon Paladin
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Minion (19) Ability (11)
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Clone Spell Priest

While Priests love summoning copies of their minions, this has usually been done through resurrection rather than cloning. Zerek, Master Cloner can be a bit difficult to consistently keep alive. But when you have a deck that keeps bringing him back, it can be pretty fun to overwhelm the enemy with several Zereks.

Clone Spell Priest
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Minion (9) Ability (21)
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Secret Thief Rogue

Rogues have always liked to steal cards from other classes, but haven't seen any Secret support up until now. MVPs Blackjack Stunner and Shadowjeweler Hanar give enough of a reason to run Rogue’s Secrets. Alongside that, Thief Rogue cards are pretty great since Hanar will supply you with other class’s Secrets. When you play Tess Greymane, your opponent will have to deal with those Secrets all over again.

Secret Thief Rogue
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Minion (13) Ability (14) Weapon (2) Playable Hero (1)
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Evolve Spell Shaman

Spell Shaman hasn’t had enough support to make an archetype on its own, but it can be paired up with another to open up new possibilities. Evolution cards can slowly improve your minions as you cast tons of spells. Krag'wa, the Frog, Hagatha the Witch, and Shudderwock can supply you with plenty of resources to keep you in the game.

Evolve Spell Shaman
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Minion (12) Ability (17) Playable Hero (1)
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Deathrattle Cubelock

Demons are the centerpiece of many Warlock decks. This is especially true with Cubelocks, who love to cheat out big Demons. This deck adds a Deathrattle flavor to the mix using Kanrethad Ebonlocke and Enhanced Dreadlord to produce a new way to summon multiple copies of your big Demons while keeping you alive and protected.

Deathrattle Cubelock
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Minion (17) Ability (11) Weapon (1) Playable Hero (1)
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Whirlwind Highlander Dragon Warrior

Dragons are known for heavy hitting, but Warrior can take advantage of the Whirlwind-like synergies like Dragonmaw Scorcher and Smolderthorn Lancer at the same time. War Master Voone can also make copies of Dragonqueen Alexstrasza or her free Dragons.  Being able to take care of aggro with small AOE and combat large minions with Dragons is a good way to keep enemy minions under control.

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Minion (24) Ability (5) Playable Hero (1)
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We hope you like these ideas for multi-archetype decks to try out in Wild. We plan to continue presenting ideas for these kinds of decks whenever new cards are released. If you ever want a break from using the same decks everyone else built, try to challenge yourself by merging archetypes and making a successful combination of cards that can rival the power of decks in the meta!

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