New Neutral Common Card Revealed - Imprisoned Vilefiend
MasterC just revealed a new Ashes of Outland Neutral Common card: Imprisoned Vilefiend
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I think this card is pretty underrated. A 3/5 with Rush on turn 4 or turn 5 would be good as it is. And this can be doubled up on, on turn 4. Think about like, a quest where you don't need to actually do anything, just wait.
And honestly considering the pool of demons and two drops and the power level, this really isn't bad off of Faceless Lackey or Galakrond.
It's super strong if you're able to coin this out, and sometimes even when played on 2. To make a decent power turn on turn 4 and swing the game back in your favor. Control decks with some armor gain or healing could utilize it in that situation.
The part where this is just completely useless is when you topdeck it later in the game. If you're just a little bit behind on board, topdecking this will do absolutely nothing for you. Even topdecking this on turn 4 or 5 is devastating if you're playing against a faster deck.
we proprably gonna see a card that says something like "wake up friendly dormant minions"
hope so.. in my opinion dormant keyword is a bit boring because ur force to wait and u can't target the minion before he/she wake's up ...
Yeah, and people in wild could "wake up" The Darkness and Sherazin, Corpse Flower, even Lucentbark in standard
The Dankness will consume all.
Play dormant if you're playing aggro. If you're not, avoid it. I don't see the point on fitting awful topdecks if you're not winning or conceding by turn 6, unless any dormant piece is doing anything as it's placed into the battlefield.
This would be FAR better at 1 mana because a 3/5 rush trades far better at 3 mana than 4, and it would be much easier to thread between more valuable plays in the midgame. As is, I don't see this getting played outside of arena or random generation.
About as useful as a poop flavored lollipop.
Are you saying this is only useful to poop fetishists...
I'm not going to underestimate any dormant card.
Rush is Rush.
Dormant is Dormant.
Bad card only good in specific situations. Could fit in a deck with a bad turn 2 possibly but won't see much play in my opinion.
Edit: Actually could be pretty good in a couple decks has double trade potential
The body is good but I feel like its just not worth it. Most of these dormant cards have some decent pay off. So at this time in not sold on it.
So good. You pay 2 mana on turn 2 and do nothing (classic priest turn 2) then on turn 4 you have 3/5 rush and still 4 mana to do something. Just crazy
Dust it
dust yourself
Dust ur mom
It has potential of being 2 for 1 every time but the obvious tempo loss still makes it bad.
You loose the tempo on turn 2 but can esily get it back on turn 4, it may not be that bad