New Mage Legendary Card Revealed - Evocation
PlayHearthstone via promotional email just revealed a new Ashes of Outland Mage Legendary card: Evocation
Ashes of Outland Card List & Expansion Details
Learn more and see all the cards in our dedicated Card List.
Per usarla al massimo del potenziale devi avere una mano vuota, almeno una sorceress e del mana, non darebbe un vantaggio così grande al quest mage di adesso a meno che non cambi e diventi più veloce, e anche se fosse avrebbe una natura più highroll essendo una carta singola
Hahaha you guys crack me up. You take your video games too seriously dude. Seriously step away from them for awhile. It will do you some good.
Im sure this was a custom hearthstone card from not so long ago
https://www.reddit.com/r/customhearthstone/comments/fcs8ey/ill_show_youreal_magic/
Magic Trick, Cobalt Spellkin and ironically even Evocation itself say hi!
Quests cant be discovered in random cards pool. How about this?
If the prior Legendary Spells are any indication, this can be Discovered like any other spell.
Looks like thus far Hunter, Mage and Demonhunter are getting all the stupidly OP cards
I hope you all will still have fun in this clown fiesta fuck up of a game. All these released cards are either complete and utter cancer aggro or random bullshit.
Broken card. It will set wild in a very aggro meta. Quest mage is already broken with this will be totally broken.
personally, i don't really want a card that fullfill my hand in highlander reno, if i have already a good deck i will have a good turn every turn. i don't really see the reward of have 10 cards in hand if giant is dead. besides kael'thas, somehow, or something good unrevealed, i can't see this card more useful than magic trick, tell me your opinion
Easy opinion. You are totally wrong. You will see how broken will be in highlander reno.
Tell me why instead of wrote bullshit
The reason you want this card on a quest reno mage is for a simple reason: 1 turn complete the waygate.
And even if you didnt used a single card, you will not burn any.
The only reason this card will be less potent than we might think, is because reno quest usually have a pretty large hand by himself. In a normal quest, btw, is a different story. Even in the exodia this card is absurdly strong.
This card, in short, is an easy way to remove all the primordial gliphs, banana buffons exc. You pretty much can run this card only on a quest and on a single turn, shot 6 spells.
Who the hell has even considered wild? My god, the purpose of the game is play standard, so i'm obviously refering to standard
Leyline Manipulator, sorcerers apprentice (2x) this, Mana Cyclone huge value on turn 10...
If you have these on hand you won't get many spells.
you play apprentice 2x, then you play this card, with only cyclone and 2x manipulator in hand... so you can get 7 spells... or 6 if you have 1 more random card... thats enough i think... after that you play 2x manipulator... and i did the math wrong... unless you have played emperor thaurissan somewhere... discount of 6 mana per spell...
Meeh, with my luck i will be probably getting 10 fireblasts all the time.
I am waiting for the glorious moment when some new player plays his first legendary minion--Millhouse Manastorm--and gets absolutely BTFOd in the most spectacular fashion possible and ends up uninstalling.
That aside, this card is what killed Mountain Giant. If you have the coin, you could theoretically play a turn 2 Giant (play the coin to have a total of 3 mana, then cast evocation to go up to 10 cards, and play the giant for 2).