Dean Ayala on Potential Battlegrounds Reward / Progression System
You may have heard there was a special Summit meeting with the Hearthstone team last month for creators to learn about upcoming content to game, during which we had a chance to sit down with Dean "IksarHS" Ayala for an interview!
As you can imagine, much of that interview dealt with things we are not able to reveal just yet, but there was 1 particular answer that we can share early as a small sneak-peak, and which is highly relevant with last week's big Battlegrounds patch.
If you thought this Battlegrounds Dragons patch was big, it's apparently not even quite as big as Blizzard is aiming for! It would seem the future of Hearthstone Battlegrounds holds not only larger patches, but hopefully an 8 player lobby for friends and tournament organizers as well! And though it may be a ways off given the mode is still in beta, it sounds like we may very well see a progression system added to Battlegrounds in the future. This could greatly strengthen the mode's longevity, especially with fun/compelling player goals to keep things interesting.
Here's our question and Dean's answer, in full:
Quote from Dean "IksarHS" AyalaHearthPwn: Are there any plans to introduce a leaderboard or a reward structure to the Battlegrounds game mode?
Dean Ayala: I think over the next year we have big plans for Battlegrounds. The first thing we want to nail is the content pipeline. Like, how often are we changing things. That can be Hero Balance, that can be content update. I think the content patch that is coming, the Dragons patch, is probably like 75% to 85% of what we would want a big content update to be. So I think in the future you can expect big content updates around the same time you get expansion updates, so every 3 or 4 months. And then in between them we are going to do tons of Hero Balance, tons of card changes and that sort of thing.
Battlegrounds probably launched before it really had that final level of polish. I think it still has the beta tag on it for a reason. So we'd love to add some progression systems, love to add some goals for different players to hit. There’s just a bunch of features that we want to do first, like for instance getting 8 player lobbies, so you can queue up with your friends, but also for organizers outside of Blizzard to also make their own tournaments and broadcast those for people to watch. So that’s really the first feature. We’d love to do more, but that’s going to take some time.
If you liked this interview question, stay tuned as there's lots more to come once we're able to reveal it!
That feeling when Blizzard cares more about completly F2P game mode (ok, you need to buy few packs, but don't make me laugh) than normal game, where they are actually earning money. How long we had to wait for patches nerf, raza nerf and other stuff? Months. Blizzard was only observing.
Precisely because people had invested money in those cards, they must be more careful when balancing Constructed. Messing up in that game mode can easily imply economic losses for the company.
"Blizzard is giving us more stuff for free and actually putting effort into it! How dare they??!?!"
maybe change sylvanas hero power to destroy a minion instead of removing
I've also noticed Battlegrounds has brought some old streamers back to Hearthstone. Remember Savjz? Disguised Toast? Blizzard is earning money inadvertently from Battlegrounds. Its publicity, and new players. People will see and hear about Battlegrounds, and potentially end up playing it, then Hearthstone because it's part of the same client. This game mode may also be getting original HS players to log into the game more frequently than they have been before. And I don't think it's causing pure HS players to play any less. Just look at League of Legends and TFT. The only difference is TFT offers a lot of cosmetic rewards.
The duality of this post has me confused???
Get ready for a long year of the BG.
There should also be entry fee (at least 150 gold) to spice things up.
Honestly not what I'd like to see. Although I would like to see it as a once or twice occurrence in Arena format. Much like the heroic brawl is done on a few select moments.
I don't like shooting down other people's ideas in general being a mostly positive dude and all, but what dafuq kind of sadistic proposition is that? That's like deciding to order a smaller pizza that costs twice as much to make it taste better.
It seems good to me that they implement rewards in BG because the MMR does not benefit anything if it reaches a high score is more like something static. But because they do not give you the rewards of both chests in the normal mode yet, it is something simple but it is something that we will wait for years.
i think 1 place should count as 2 wins for daily rewards.
Boom player count goes way down.
Make it like arena.. u pay for it and recieve rewards if u are in top 3
There is a special place in hell waiting for you.
Why? You don't want to get rewards???
I think they are just wanting the quests to also complete in this mode. Not that they ONLY are completed in BG.
How about no. Not everyone wants to play Battlegrounds. This is a card game first before anything else. Battlegrounds is an accessory to the game in attempt to keep Hearthstone relevant to other card game and auto-battlers.
Weekly quest within the BG mode could be fun. Destroy x minions, deal x damage, refresh x times, sell x minions etc.etc.
And it won't hurt the daily for the rest.
Making the quests trigger off of BOTH battlegrounds and standard (like taking turns and using your hero power) does LITERALLY NOTHING to harm non-battleground users, I'm confused by your position.