Dean "IksarHS" Ayala provided some insight to Hearthstone's current rankings on the Standard ladder. His post included stats for certain decks broke out by day, the team's outlook on more nerfs, and some plans for Battlegrounds and Wild.
Quote from BlizzardHey everyone! I spent some time today going through community feedback and interntal statistics for the Standard metagame. Wanted to share some thoughts on where we are now and where we might be headed in the near future.
Still seeing healthy fluctuation in terms of deck power levels every day. Here are some metrics for the best decks over the last four days. Data represents top 1% of players, which is approximately Rank 3 to Legend.
Feb 8
- Quest Hunter – 55.0%
- Aggro Warrior – 54.5%
- Galakrond Warrior – 54.0%
- Highlander Hunter – 53.7%
- Mech Paladin – 52.9%
Feb 9
- Quest Hunter – 54.2%
- Galakrond Warrior – 54.0%
- Highlander Hunter – 53.9%
- Rezz Priest – 53.6%
- Galakrond Rogue – 53.0%
Feb 10
- Galakrond Warrior – 55.0%
- Mech Paladin – 53.7%
- Rezz Priest – 53.3%
- Quest Hunter – 53.1%
- Highlander Hunter – 52.9%
Feb 11
- Combo Priest – 55.4%
- Galakrond Warrior – 54.3%
- Dragon Hunter – 54.1%
- Mech Paladin – 53.9%
- Quest Druid – 53.7%
Other Notes:
Aggro Shaman is performing very well, though the game sample sizes aren’t quite high enough to be able to say for sure. On 2/10, it was actually the highest win-rate deck at 55.9%. The deck has fluctuated between around 15th all the way to 1st so we imagine it’s true power level in the current meta lies somewhere in between.
Embiggen Druid continues to have a high population despite performing just above average. As far as individual card power goes, it might make more sense to start calling this deck ‘Strength in Numbers Druid’.
The meta for lower rank players looks quite a bit different in roughly the same time period.
Here are the current top 5 decks for Ranks 10-15.
- Mech Paladin
- Face Hunter
- Token Druid
- Embiggen Druid
- Highlander Hunter
It’s normal for metas to look differently at different levels of play, but over time we usually see a trickle down effect from the higher level of play. That is to say that the meta above will probably look closer to the top 1% meta today given enough time.
We don’t have any plans for changes on the immediate horizon, but we plan to circle back in a few weeks to see if there are any changes we want to make as a result of Galakrond’s Awakening cards or changes that might be necessary looking forward into the next expansion.
For Battlegrounds, we have a change for Floating Watcher that is planned to go out tomorrow and a larger scale update planned in the near future.
For Wild, we’re looking at some of the nerfs we made to cards that rotate into Wild with the next expansion and seeing if we want to revert any of them. Will have more updates on that soon ™. Good luck and have fun!
Love that "soon ™"
nevermind
Wish they would buff some fun cards too... not only reverts nerfs, pls make that mage quest discover spell that costs two less. :( Make Volcanic Lumberer cost 8. I love to put it in any Druid deck with many minions or ways to kill many, but 9 is a bit too costly even with the discount for what it does.
PS: nvm noticed it is just for rotating cards next exp, also people mentioning it in the comments, but still welcomed change. So christology is going to 2 mana? nice
For Wild, we’re looking at some of the nerfs we made to cards that rotate into Wild with the next expansion and seeing if we want to revert any of them. Will have more updates on that soon ™. Good luck and have fun!
"delete divine favor" n1 priority
Boom needs to go back to 7. Card is unplayable in wild.
totally agree... actually it wasn't seeing play even costing 7, but still it makes more sense.
With this talk about rotating to Wild I have to ask what they plan on doing about Toki, Time-Tinker. It’s not a widely used card, but the only thing that made it special is about to be taken away, so I’d like for it to either stay in standard somehow or get dust refund for an otherwise worse Brightwing.
Toki, Time-Tinker should probably just be in mage classic set otherwise it really is pointless.
THERE IS NO SOMETHING LIKE META. LEARN IT PEOPLE. PLAY WHAT YOU WANT AND LIKE. BTW IT"S ERA OF NETDECKBUILDERS CAUSE PEOPLE DON"T HAVE THEIR OWN BRAINS
Meta is just information about the most popular/strong decks. How to use this information is up to you: you can join it or you can adjust your deck against it. Also its just data, which is beautiful on its own.
Its more like era of easily accessible information. You can learn almost anything with internet. Including how to play HS. There are a lot of casual players that simply want to play few hours a week and have fun. Or chasing some digital points. Or want just win to feel a bit better after work. Or too lazy for this shit. Or just dumb, what a hell. Not everyone is able to build solid deck. How much removals should it contain? Isn't it too greedy? Is there enough draw? What cards have unobvious synergy? What tech cards would be good in current meta? You can't know it if you just started and it can be pretty frustrating to lose game after game until you finally learn. Or just dump the game.
In perfect world where everyone plays HS there is no netdecking. Everyone just create their own deck, play in their rank against equal players and perfecting their skill, moving higher on ladder. But not in this one
to much aggro, need to do something about that.
All decks are aggro minus rezz priest. I wouldn't say that is healthy.
And yet I would say Rez priest is the unhealthiest deck in the meta.... it's what is killing a lot of typical control decks
That is... entirely untrue. There are 4ish aggro decks on that list, dragon hunter, mech paladin, aggro warrior, and maybe combo priest. I don't know why so many people insist on calling midrange decks aggro, but it's very hard to argue that galakrond decks are aggro, they play to set up a powerful 7 mana play that then sets them up to finish the game, they play much more like midrange decks.
Let's look at some of the others. Quest hunter is one of the top performers and is in no way an aggro deck, it normally takes at least until turn 8 to finish the quest and it spends most of the game controlling the board with rush minions. Highlander hunter can get off to aggressive starts, but is definitely a midrange deck as well, it plays cards at every point of the curve and it takes games longer on average. Quest druid also makes an appearance, and I hope I don't need to explain why it isn't an aggro deck.
That’s really wrong to generalize. Control Warrior obliterates priest prolly 99% of times but nobody plays CW.
BS. Rez Priest can't win against any control deck, Control Warrior, Shaman and Mage all are favored against Priest. Those decks don't see play cause they all (except Warrior) suck against Druid, which makes majority of the meta.
I read it wrong at first as well. But they are only talking about cards that are going to rotate to wild with the next expansion, not the ones that already rotated out. So Yogg is out of luck here.
secret mage nerf in wild pls!
Too bad that it only concerns cards that are going to rotate soon. Reverting nerfs on older cards would be much appreciated as well!
Yog revert incoming? Make it happen Blizz!