Galakrond's Awakening - 4 New Cards Revealed!
The official Hearthstone Instragram account just revealed 4 new cards for Galakrond's Awakening!
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Galakrond's Awakening Card List & Guide
Learn more and see all the cards in our dedicated adventure guide.
Since you get a Legendary for each wing, and there are two sets of four wings, wouldn't that mean there's still enough unknown legendaries to have Hero Cards for Finley, Elise, and Brann?
They said there will be 4 legendaries, and they already revealed 3 of them.
Pirate Legen....ZzZzZZzZzZzZz :( Eye of the storm > wtf ?? o.O
So, they are trying to say that Kragg is supposed to be Explorers payoff? They have sidequests so more opportunities to trigger his effect, but again, EVIL can use it. But I really haven't expected legendary like this.
Maybe you forgot it, but in Uldum each class got a Quest (both explorers and EVIL).
It's true, Sky Gen'ral Kragg works with sidequests as well, but where did you read that
Im aware that EVIL got quests too, I meant the "they have sidequests so more opportunities to trigger" and "EVIL can use it" as recall to the fact that they got Quests also. So they can abuse it also, while Explorers have no use for Grand Lackey and Kronx.
I haven't read that, it was just a deduction from the fact that Explorers have sidequests. Just a thought.
First, Explorer classes have little access to Lackeys through EVIL Cable Rat. Yeah, not great but not terrible either: it actually has seen play in quite a few decks. Moreover, Grand Lackey Erkh is neutral and all you really need is a single lackey, so... But I see your point and I think it would be hypocrite to say you're wrong on this one.
For what concerns the Galakrond thing, people just get stuck on the big name without seeing the bigger picture: yup, EVIL classes got hero cards and a new mechanic. But do you really need a new mechanic in order to introduce strong stuff? The answer is no.
Just look a Hunter's DoD set: no hero cards, no Lackeys, no Invoke synergy but literally all the cards are solid and see play in at least on deck at the moment. With some minor exception the same can be said about Mage.
Now let's look at Rogue: Galakrond, the Nightmare is broken (like almost all the Galakronds), the Invoke package is good but not over-the-top, Umbral Skulker is just sad, 5 mana Necrium Apothecary is between fair and weak, Dragon's Hoard is playable as well as Bloodsail Flybooter and Flik is particularly effective in this meta. The rest is not good enough to see competitive play. Results? 6 playable cards, 5 not really playable.
Now the question: is it better to have access to more cards or to better cards?
Man, the point here is evil classes can run whattever they want, lackeys, galakron, non galakron, highlander, quest, kragg, it doesn't matter if the cards ar good or bad. EVIL clases has all the chances to test all mechanics and see which one is better for them, heroes doesn't, and doesn't have something that only they can play, oh wait, they have side quests you are rigth, meanwhile if a villan class whant to run a highlander deck or just run highlander cards in a deck with duplicated nothing stops them to do it and crush heroes with it's "own supporters", but hurray, heroes can run evil cable rat, other card that by the way shouldn't exist as neutral cause that's a freaking villan thing
Uh dude you realize Deathrattle Rogue is the second most powerful deck rn right? And Gala lock is 3rd?
Hunter is most powerful because aggro and not a lot of aoe right now
Am i the only one who is sure The Mage arcane dude gets a nerf `? Like seriously i love that card but its too strong !
Edit 2/5 for 3 Mana with Elemental Tag and 2 Bonus dmg daaaayum
But it doesnt work Like Spelldmg With the new Reno hero card right ??
I don't think it should, since it reads "your HERO POWER deals 2 extra damage". That requires your hero power to be the thing dealing the damage - in the case of reno, it's the spells that it casts that might deal damage - so it shouldn't get buffed by Arcane Amplifier.
The Rising Winds card art is so cute!
Arcane Amplifier is another minion with the snowball effect, it has been shown that having 5 health for a cost 3 are very strong.
Sky Gen'ral Kragg I like his art reminds me of the artwork of the old WoW TCG. I don't think it autoincludes in decks with Quest from either Un'Goro or the sidequests.
Eye of the Storm is a hint to the nerf of Dragon's Pack.
So these is unlocked by completing the Adventure mode? And you can then use them in ranked in Standard & Wild?
Indeed
Eye of the Storm needs at least overload 4 for me to be comfortable with that being played. Maybe 5 to prevent you from using Krag'Wa. Also, needs to be epic, not common.
So far I don't see any cards that will stir up the meta.
so we only have 1 more legendary that need to be revealed.
I wonder if it will be explorder. might be Finly since druid have a Elise skin and hunter have ziljin as a hero card.
Eye of the storm show how much dragon's pack was busted pre nerf lol