Druid Epic Card Revealed - Embiggen
Lt. Eddy Games just revealed a new Descent of Dragons Druid card: Embiggen
Descent of Dragons Card List & Guide
Learn more and see all the cards in our dedicated expansion guide.
Learn more and see all the cards in our dedicated expansion guide.
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Surrender to Madness is crying in a corner
Embiggen your minions to make them mighty Bigly
It might be interesting with Psychmelon, some 6MP cards that enable combos such as auctioneer, also for a ten+ mana minions based deck
I'm not sure I want any 6 mega-pixel cards in my deck.
Sounds interesting... I don't know can agro deck pay that 1 extra mana, but at least it gives some field for experiments.
Zero mana card for Gadgetzan Auctioneer nice
Remember how we though desert hare would go out of meta after evolve rotates out?
hare summons 2 1/1 not copies of himself
And players used to spite Keleseth due to its randomness (in hand => win chances rise drastically, not in hand, win chances drop notably).
well.... the huge difference here is that prince K came with abody attached. Hm... still I think that's quite the boost...
I think the upsides of this card compared to Prince Keleseth actually outweigh the drawbacks.
There's three upsides to this card compared to Keleseth, and two downsides the way I see it:
What do you think, who wins the matchup, Keleseth or Embiggen?
I personally think that Embiggen wins right now, but it's very hard to predict that, tbh.
There had various cards been released that had a tremendous effect inside a cheap spell, which then somehow fizzled because the spell itself provided no board impact. This is somehow similar, though 0 mana is really damn cheap. Keleseth rogue decks were also fine to run Prince K with shadow steps, i.e., a 0 mana card to provide another +1/+1 on top.
Prince K's deck restriction being gone and this being consistent.... yeah, i fear this card might be pretty bonkers.
Eh, one extra mana is way worse than "almost nothing bad in return". I do agree that it's way better than Surrender to Madness (especially since it will actually be played), but let's not pretend there's no drawback. One extra mana *is* a big deal.
You have to realize this is druid we are talking about, how annoying is 1 extra mana to Druid as compared to a class like Priest or Mage?
For Ramp Druid, it's not. But Ramp Druid doesn't run this card, because they already run big minions.
For Token/Aggro Druid, it matters as much as it does for any other class. And that's the deck that would run this card.
I wouldnt think so, I'd say this is a perfect fit in a Dragon Druid deck seeing as we recently got a new card that reduces the cost of dragons by 2 in your deck, with cards like Elise as well you can duplicate these buffed big dragons which is pretty nice. Current Ramp Druid is losing cards like Kun and N'Zoth with this expansion so maybe Dragon Ramp Druid will find a way to slide this in, I think Token Druid doesn't even run this, most token decks in Druid base their tokens around spells like Forest Aid which wouldnt get this buff,
Though the wording on this card is terrible - it can be read as costs (1) more up to costs (10) more - this is an insanely powerful addition to aggro token Druid. A corrected version would read "Give up to 10 minions in your deck +2/+2. They cost (1) more." Don't even get me started on the fact that you can run 2 of these cards, crazy!
Fine wording, while your wording leads to missleading. They all cost 1 more each, no more than 10 each, why do you wonna say "up to costs (10) more"?
ur "correction" would be a nerf to the card :D
are you high?!