New Neutral Legendary Card Revealed - Frizz Kindleroost
NGA forums in China just revealed a new Descent of Dragons Neutral Legendary card on their site: Frizz Kindleroost
Descent of Dragons Card List & Guide
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It's really not. It lets you play them a couple turns earlier, but you can still only play 1 per turn in most cases, so it isn't a huge plus.
1 giant body is also much easier to remove than a bunch of medium sized ones.
I actually like seeing this card, since midrange has been a joke lately.
I can see why the initial reactions are strong - this is definitely a powerful effect, especially in a dragon meta like we're about to have. I'm not about to go "the sky is falling" without actually seeing the sky for myself (that is, how the meta shapes up), but I will say that you're likely being a bit naive if you just dismiss it off hand. Any card getting reduced by 2 mana is usual a big deal; multiple strong cards getting reduced by 2 mana is a really big deal.
However, I'm going to focus on something else - the comboability this card offers up. Rogue has arguably the easiest time getting this off between Shadowstep and Togwaggle's Scheme, but any class can get it done via Youthful Brewmaster. Shaman, of course, can do it via quest, but will quest-dragon be a thing? Baleful Banker allows you to force whatever dragon you're comboing with into your deck - though if it's the king of combo, Malygos, you'll either need the coin or to find some other way to play him alongside banker.
The food for thought here is that Maly would cost 5 after this battlecry hits him twice. With the new Stowaway card also being revealed for rogue being able to fetch a Banker'd Maly (as well as Shadow of Death offering another avenue for a rogue Maly combo that also utilises Stowaway) perhaps we'll see a new style of rogue multi-angled combo deck. Of course, rogue's biggest weakness when it comes to control (and by extension combo) is AoE, but we have that new 6/6 for 6 Galakrond summoner that can be utilised as an AoE, and rogue is more than capable of getting a few extra copies of it (or even just Shadowstepping it). Rogue Galakrond also fits this combo archetype given that it draws up to 4 cards and eliminates their cost.
Edit: totally forgot Umbral Skulker; that would be another way to Banker a Maly back into your deck. Of course, you could use one of your Shadowsteps on it to make it cheap enough for banker (huge investment just to get a copy in your deck), or you could Togwaggle's Scheme it (double-edged sword - multiple 5 mana 4/12s with +5 SD could be good, but if you end up needing the combo to finish the opponent it's going to clog your draws). But there are even more options for this potential deck.
I could definitely see this card getting nerfed to 5 mana somewhere down the line...
This Goblin is a traitor!! Betraying the mech meta for dragons, unforgivable. :P
Except Keleseth was played in Aggro decks, this won't be. Did you even play any Keleseth decks? You seem to fundamentally misunderstand what kind of deck they are and why they're powerful. Then again the majority of the hearthstone community does the same thing so it's par for the course.
Big hunter, shudderwock combo shaman, big spell mage,
Oh, hey, it's Prince Keleseth, but with even less of a deck restriction and an even bigger effect for 2 more mana. What could possibly go wrong?
No, but seriously, this is a broken card and goes in basically any midrange dragon deck. It is a pure highroll card that has minimal downside to run with the possibly to just win you the game if played early. I thought you learned your lesson about printing this stuff, Blizzard? I think you even said you knew Keleseth was a mistake and here we are again. Yes, it is two turns later, which is a big deal, but giant deck-wide buffs are just too fucking broken early and you know it.
It's not that strong dude. 2 cost down is much weaker than +2/+2 unless you want to Myra's into your whole deck or something. And Myra's cycles out next rotation anyway.
2 cost down is much more powerful.
You don't need +2+2 if your minions are already big... Which Dragons are.
The big difference with Kele is that this is turn 4 instead of turn 2. Kele was oppressive because if you played it on 2, it was a massive increased chance to win if you played any other 2 drop. Turn 4 is much later, in that you won't be able to cheat out massive 5 and 6 drop dragons on turn 3 or 4, winning you the game on the spot. You play on 4, and then hope you draw a dragon next turn that you can cheat out early, which is unlikely.
It's a strong card, insta-include in any dragon deck, but I don't think it is as gamebreaking like Kele was.
And 6 month later Blizzard will "consider balance issues" and nerf all cards that return a minion back to your hand.
Flobbidinous Floop approves
but then again, it is not pot of duality....
I have never been nerfed, I'll give this until next set
Seems like it could be scary in mid range and rush deck. A lot more of these strong dragons could become more viable in those types of decks at 2 less mana.
I don't think its broken in combo/OTK cause any combo the requires this card will be inconsistent because it only works with dragons in the deck.
Never doubt the powers of the community ... kkkk
If you are just like me, last card of the deck everytime
Just play 2 pipers and this and only 5+ dragons. Solved :)
it’s not as good as you think it is. You have to draw it, play it and then draw dragons and then play these dragons. It’s greedy. When a tempo/aggro deck can be lethal on turn 4-6. You be dead before you draw it half of the time.
This is always the case on new expansions then aggro regins supreme.