Battlegrounds Balance Changes - 4 New Heroes - 4 Old Heroes Removed
As we posted about last week in our datamining post, 4 new Heroes were added to the Battlegrounds game mode, and simultaneously 4 others were removed! There were also balance changes made to the Mech, Demon and Murloc tribes. Read all about it below!
Quote from BlizzardBob the Bartender has been hard at work keeping the tavern tidy for Hearthstone’s heroes, and it appears that the news has started to spread. Hearthstone Battlegrounds is about to add some extra chaos—and a few Explorers—with a new update coming to the mode today.
Sindragosa, Elise Starseeker, Brann Bronzebeard, and Sir Finley Mrrgglton are the latest heroes to enter the Battlegrounds. Each one comes with a new hero power to give you more options to push toward a first-place finish. Read on for details on these new heroes, as well as some additional updates coming to Hearthstone Battlegrounds.
Please note that these updates do not require an additional download.
Heroes Entering the Battlegrounds
The following Heroes have been added:
- New Hero: Sindragosa
- New Hero: Elise Starseeker
NOTE: The "Recruitment Map" recruits a minion from your current tavern tier after upgrading Bob's Tavern.
- New Hero: Brann Bronzebeard
- New Hero: Sir Finley Mrrgglton
Heroes Leaving the Battlegrounds
To make way for new challengers, the Heroes below have left Hearthstone Battlegrounds for the time being. We may see them return in a future update.
- King Mukla
- Giantfin
- Millificent Manastorm
- Lich Baz'hial
Balance Updates
Minions:
- Primalfin Lookout
- Moved from Tavern Tier 5 to Tavern Tier 4
- Voidlord
- Moved from Tavern Tier 6 to Tavern Tier 5
- Junkbot
- Moved from Tavern Tier 4 to Tavern Tier 5
- Coldlight Seer
- Moved from Tavern Tier 3 to Tavern Tier 2
Developer comments: We wanted to buff both Demons and Murlocs, so we moved those minions down a Tavern Tier. Junkbot was a bit too strong for Tavern Tier 4 and often made it so mech players never had a good reason to upgrade to Tavern Tier 5. With these changes, we think the minion types are closer together in power level.
Ranking System
We’ve made adjustments to the number of points given for first place. In the original system, you got 240 points for a first place on your first game, and 24 pts for a first place on your 150th (or later) game. Now, you will get 190 pts for a first place on your first game and 95 pts for a first place on your 150th (or later) game.
Bug Fixes
- Infested Wolf
- The Triple version of Infested Wolf has been moved from Tavern Tier 2 to Tavern Tier 3, consistent with its base form.
- Rat Pack
- The Triple version of Rat Pack has been moved from Tavern Tier 3 to Tavern Tier 2, consistent with its base form.
- Plant tokens spawned from Adapt effects are now Tavern Tier 1.
- Snake tokens spawned from Snake Trap are now Tavern Tier 1.
Future Updates
As of today, we are planning our next Battlegrounds update for early December. Below is a brief preview of some of the things we’re working on.
- We’d like to continue balancing minions and Heroes based on how they’re performing. We don’t have the changes solidified yet, but we’ll be watching things closely and will have more to say soon.
- We’d like to continue rotating new Heroes into the game while rotating some existing Heroes out. We have some recognizable faces we’re working to include in December.
- We have two new minions in the works that we’re currently planning to include in the December update: King Bagurgle, a brand-new card, and Floating Watcher, which you may recognize from the Goblins vs. Gnomes set.
- We have been working on the first iteration of the Stats feature, to give you more insight into your performance. We’d like to surface some fun stats, like how many Triples you’ve created, your top five Heroes by wins, and more. An updated version of Stats will be available next year.
Why rotating out heroes tho? Doesn't having more than 24 heroes balance it self out?
I'm pretty sure that they are only going to rotate heroes that they think need balance updates. They rotate them out and they rotate new heroes in so that the pool of available heroes doesn't become smaller.
They should do something about A.F.Kay as well. Getting smashed for 10 damage on turn 3 ain't fun.
yep it kind of stupid + you might get to duel him turn 3 and turn 5 and allmost be dead becouse you get some1 that got 2 OP Minions early
Yeah it feel extremely unfair if you're the 1st or 2nd to fight her after she gets units. I think nerfing it to 2x 3 tier units is needed.
I like removing Millificent. Very simple and striaghtforward hero that drove too heavily into one playstyle
They should have moved Amalgam to tier 3.
I read they might just make it a 2/2 minion.
That's what I call a good nerf. Now instead of a 38/56 Amalgam we will have a 37/54 amalgam...
Amalgam should be at least tier 3.
You read something an idiot wrote
vNihilism, I just read your post as you calling yourself an idiot which makes me feel like an idiot because that is not the case.
Elise and Brann seem very strong. Sindragosa seems ok. Buffing the minions you froze in the tavern is alright. Finley also seems ok.
Edit: I thought Elise's hero power would be free for some reason, but it costs 3 gold. So I guess she's not as strong as I thought.
Sindragosa is very good. I've just played a game with her and that freeze buff is quite strong.
Yeah I'm not sure if the point. I guess you use it when you tier up and have 3 gold left and no good minions to buy. So it seems like a slight tempo boost
Finley seemed like garbage, after playing it, I can confirm it's garbage.