This week's brawl is Six-Shooter!
Rules:
Make a six-card deck and duel! Don;t worry - When you're out of cards you get a free reload!
Reward:
1x Classic Card Pack for winning the Tavern Brawl.
Have a really strong deck for this Brawl? Build it in our Deckbuilder and add a good guide, then mark it as a Tavern Brawl deck for the current Brawl while saving and share it with the world!
Why does it say that when you run out of cards, you get more and yet I get fatigued to death. Great game.
Been doing good with rogue running:
Preparation
Academic Espionage
Vendetta
Myra’s Unstable Element
Bloodmage Thalnos
Zephyrs
Sorry no clue how to write the cards in as links
Rail Gun Druid. The idea is to beat your opponent down with a cheap and efficient cycling deck. Highly effective against decks with heavier mana curves. Probably could drop Zola for a Brewmaster.
You need to be ready to play a Coldlight into a Zola to get the rail gun going.
Never shuffle jades unless it is absolutely advantageous to do so, just know that if you start shuffling jades you're probably going to want to make jades your win condition.
### Brawl Deck
# Class: Druid
# Format: Wild
#
# 1x (0) Innervate
# 1x (1) Jade Idol
# 1x (1) Naturalize
# 1x (2) Zephrys the Great
# 1x (3) Coldlight Oracle
# 1x (3) Zola the Gorgon
#
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#
# To use this deck, copy it to your clipboard and create a new deck in Hearthston
Tavern Brawls are about having stupid fun after that one win, who cares about good decks? With that in mind:
Elemental Evocation
Arcane Missles
Magic Trick
Mana Cyclone
Sorcerer's Apprentice
Yogg-Saron, Hope's End
https://www.hearthpwn.com/decks/1310878-yoggs-playground
Not very good at searching, Can someone explain the way milling works with this brawl?
The Brawl's rules are suposed to be it refills your hand once Out.OfCards.
I think it makes you fatigue whenever you burn a card and run out of deck at the same time.
So you must have room in your hand to refill your deck.. which is a bit absurd to be honest.
If at the start of your turn (before drawing) you have 9 or 10 cards in hand and exactly 1 in the deck, the deck doesn't refresh on that turn. So if you draw on that turn you receive fatigue damage.
It kinda doesn't make sense, bu allows you to beat Ice block decks with mill decks sometimes ;)
Hakkar and Golden Monkey are fun in this brawl. Reno is also quite strong with any deck.
Fun fact: while browsing the cards I noticed that Beneath the Grounds is banned, lol.
They forgot to ban some mana-cheats as well
I had fun with cyclone mage
### Brawl Deck
# Class: Mage
# Format: Wild
#
# 1x (0) Elemental Evocation
# 1x (1) Magic Trick
# 1x (1) Ray of Frost
# 1x (2) Mana Cyclone
# 1x (2) Snap Freeze
# 1x (2) Sorcerer's Apprentice
#
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#
Usually I just autofill the entire deck and get a win in one or two tries. Doesn't seem to work in this one...
Made a Discard Warlock with Expired Merchant and is Unbeaten so far.
### Brawl Deck
# Class: Warlock
# Format: Wild
#
# 1x (1) Malchezaar's Imp
# 1x (1) Soulfire
# 1x (1) The Soularium
# 1x (2) Expired Merchant
# 1x (3) Silverware Golem
# 1x (4) Fist of Jaraxxus
#
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Replace Expired Merchant with Cataclysm for great results!
Excellent deck!
I just crafted the Soularium for this :D .... and for later times till i finally got enough dust for a crazy discard deck
Most fun deck yet is the Dino Highlander Hunter I made:
### Brawl Deck
# Class: Hunter
# Format: Wild
#
# 1x (1) Tracking
# 1x (2) Pressure Plate
# 1x (2) Snipe
# 1x (2) Venomizer
# 1x (2) Zephrys the Great
# 1x (7) Dinotamer Brann
#
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Having fun with Lackeylock
Sinister Deal
Soulfire
EVIL Cable Rat
EVIL Genius
Zephrys the Great
Dark Pharaoh Tekahn
now to those netdecking the Grave Horror priest deck:
thank you so much for making it another shit fest.
Try Mill Rogue with Brann, Prep, CCoin, Oracle, SS and Conceal or Armor Druid with Innervate, Moonfire, Biology Project, Auctioneer, Earthen Scales, Pounce. Both are instant win against Grave Horror Priest.
having fun with:
Eternium Rover
Zephrys the Great of course
Frightened Flunky
SN1P-SN4P
Bloodsworn Mercenary
Zilliax