Friendly Fights
Hearthstone has so many crazy and fun cards. Like every game, there are rules that keep things in order. That’s one of the reasons Tavern Brawl is a lot of fun. Once a week, we get a new kind of game where they break the rules for a more unique experience. While we can’t modify those rules ourselves when having a game against a friend, it’s still possible to make your own Tavern Brawl with proper set up. Hearthstone has provided all the tools needed to create and play our own custom games. One just needs to know how to do it. Here we’ll discuss one of many possible custom games you can set up and play with friends.
The Eternal Hunt
Key Cards for this Game
Deathstalker Rexxar - He’s the centerpiece of this particular game. The Hero Power is what the entire premise is based on.
Violet Illusionist - She protects you from taking any fatigue damage while waiting to replace your deck with new cards.
Augmented Elekk - It makes filling up your deck significantly more efficient.
Lorewalker Cho - He enables so many custom games that involve spells needed for set up. There are sometimes ways to work around not having Cho if you don’t own him and have no intention of crafting him.
2 Variations
This game mode comes in two variations. One has a much simpler set up that requires fewer expensive cards. The other has a somewhat more complicated set up and a couple more high rarity cards, but it allows for more chaotic and wildly different gameplay. Choose which one best suits you!
Simple Mode features filling your deck with Shimmerfly.
Advanced Mode features filling your deck with random Hunter cards using Academic Espionage.
The Game Plan
One player needs to be a Hunter and the other needs to be a Rogue. Suggested deck lists will be at the bottom, but it’s important to know what should go in these decks and why.
Step 1: Draw Out Your Deck
Simple & Advanced Mode
Load up your deck with plenty of card draw in order to empty your deck so that you can refill it with new cards. However, be careful with putting too much draw in. You still have cards you’ll need to keep in your hand, so burning one of them can ruin the whole thing. Be sure to include a few throwaway cards to keep some space in your hand.
Having a Generous Mummy or two out can really help your friend cycle through cards faster and even make the actual set up take fewer turns.
Skulking Geist is a great way to thin out your deck without risk of burning cards. If you make your throwaway cards 1-cost spells, you can easily cut down both decks by several cards.
Step 2: Have the Set Up Cards
Simple Mode
-Both sides must have 2-5 Augmented Elekks. Having more than 2 can be done with copying cards like Faceless Manipulator and Zola the Gorgon.
-Both sides must have a way to shuffle Shimmerflys into their decks.
-The Rogue must have Sideshow Spelleater.
-The Hunter must have Deathstalker Rexxar.
-Either player must have a Doomsayer.
Advanced Mode
-Rogue must have Azalina Soulthief and at least 1 copy of Academic Espionage.
-Hunter must have Deathstalker Rexxar.
-Either player must have Lorewalker Cho and a Doomsayer.
*In order for the Hunter to generate Hunter cards with Academic Espionage, the opponent must also be a Hunter. So the Rogue needs to use Azalina Soulthief to copy Deathstalker Rexxar from the opponent’s hand.
Step 3: Begin Set Up
Simple Mode
First, both players need to have Build-A-Beast as their Hero Power. All that needs to be done is for the Hunter to play Deathstalker Rexxar and for the Rogue to play Sideshow Spelleater afterwards.
Then the Hunter plays Shimmerfly. Both players must shuffle as many copies of it into their decks as they can. This can be done in more ways than one by each player, but the most efficient ones are the first options. Hunter has pretty restrictive options, so will often need the Rogue’s help.
Rogue Methods
1: Use Gang Up.
2: Copy Shimmerfly with Faceless Manipulator then shuffle copies with Lab Recruiter.
3: Use Togwaggle’s Scheme.
Hunter Methods
1: Have the Rogue use Gang Up while there is a Lorewalker Cho on the board.
2: Copy the Rogue’s Lab Recruiter, bounce it back with Youthful Brewmaster, then play him.
3: Use Dire Frenzy (If your opponent is okay with yours being 4/4)
4: Use Baleful Banker and have the Rogue bounce it back with Saps.
5: After the Rogue shuffles their Shimmerflys, play King Togwaggle and have them do it again.
Advanced Mode
Then they need to follow the following plays.
1: Owner of Lorewalker Cho plays him.
2: Rogue plays 1-2 copies of Academic Espionage.
3: Next turn, Rogue plays Azalina Soulthief to copy the Hunter’s Deathstalker Rexxar, Doomsayer, and Academic Espionages.
4: Hunter plays Deathstalker Rexxar, then any Academic Espionages.
5: Pass Academic Espionage back and forth until you feel satisfied with the number of cards in both decks.
6: Both players throw their Doomsayers onto the board to quickly clear it.
Step 4: Unleash the Beasts!
Spam Zombeasts and randomly generated Hunter cards and see who’s beast-building better!
No one expects Hunters to run the Gonk Frostmorne combo these days!
Rules
1: Neither Player can use their starting hero powers, or use Build-A-Beast until the game begins.
2: Rogue gets rid of any weapon they’re holding before starting.
3: Both players must be at 30 health (or at least equal health).
4: No going face until the board is clear (Stealth doesn’t count). This keeps games from being too short.
Of course, you’re definitely allowed to change up these rules and even the set up if you wish. In fact, we’re all for it! After all, it’s a custom game. Do things the way YOU want to do them.
Decklists
Thanks to deck-sharing, it’s totally fine if only one of you can build the necessary decks. Here are the more effective decks to use during this particular game.
Simple Mode
|
||
---|---|---|
Minion (23)
|
Ability (6)
|
Playable Hero (1) |
Loading Collection |
|
|
---|---|
Minion (20)
|
Ability (10)
|
Loading Collection |
Advanced Mode
|
||
---|---|---|
Minion (21)
|
Ability (8)
|
Playable Hero (1) |
Loading Collection |
|
|
---|---|
Minion (18)
|
Ability (12)
|
Loading Collection |
We understand that not everyone is going to have all the cards needed to play these custom games. In fact, the point of Friendly Fights is to bring to everyone’s attention that there’s even more ways to have fun in Hearthstone than you might’ve thought. Hopefully, Friendly Fights will not only offer you a new kind of Hearthstone gameplay, but also inspire you with the creativity to come up with your own! We hope you like this new series and thank you for dropping in!
gay stuff
Yeah, down votes for your comment
You seem like an angry guy. You must be funny at parties.
I ain’t getting paid for this. I though there was no harm in sharing an idea that (albiet a few) people might find at the very least interesting.
Don't get discoureged for doing something funny or entertaining. We all know that the web is paved with edgy kids who didn't/doesn't get the proper attention from their parents.
I actually challenge friends to build a deck with only golden cards in their deck, you will be surprised with the things you can come up with. This setup in the article is just too much "thinking" for HS.
I can respect that as well. I've made deck building challenges too. I know my preparations are long and somewhat convoluted, but it can be worth it for some people.
thats like saying, ig you have none gtfo, or be fucking rich
You don't have to be rich to have golden cards and that is the beauty of it, you end up using weird forgotten classic cards or some weird stuff you won in the monthly chest, if you have been playing for some time and dont DE gold cards you should be able to pull a deck that is not optimised, as will your opponent. As I said this is between friends, try it you will be surprised with the decks you are forced to make.
well i should have thought about it more before comment, i'll apologize for that. Since this is about your friends i'm sure you made that rule knowing they got more then golden classic/ basic cards right, because i de-chant them all.~!!!!
New hero.
New stupidly broken hero power.
30 minute plus matches.
Games largely decided by the RNG of said new hero power.
This is not a custom game mode you've literally just described control warrior vs control warrior.
Those traits are for the most part true, but it can still be fun. You just need a friend who's the kind of person that'll try to figure out a way to kill both of you with a Zombeast that's part Emerald Reaver. It's a way less try-hard way to play.
it why i play another card game, so much better
TL;DR right now, but interesting vector of the game
Interesting idea
Okay, but... what for?
For Fun
Huh... wasn’t expecting this at 2:30 in the morning. Not too interested in this specific idea but I love to see a new kind of article come about that could lead to a lot of creativity in the future
Trust me, there are plenty more things you can do with enough nonsense put into it. Losing a game with both player have nothing but Yogg-Sarons in their decks is really something special.