2.1.2 PTR Patch Notes, PTR is Now Live!
Goblins vs Gnomes Card Reveal: Anodized Robo Cub, Fel Cannon, Screwjank Clunker
Hero Rotation for November 18
Message from J. Allen Brack - Five Free Days of Gametime, Nov 18 Hotfixes
Update 1:20 PM EST: Muster for Battle has been revealed from the GvG Vote.
Overpwn - Overwatch Heroes, News, and Forums
GvG Card Reveal: Cobalt Guardian, Battle for Muster
A new card has been revealed from a reveal on Levelup.com, and it's Cobalt Guardian!
Discuss this Card
Discuss this Card
New Vote: Rogue Weapon vs Paladin Weapon
Will we get to see another Paladin card this Friday, or do you want to give Rogues a chance?
Mekkatorque's Workshop - Mana Interaction/Manipulation
Mekkatorque's Workshop is a show centered around the presentation of new card concepts. Every week, a theme is chosen around which a set of cards will be designed and presented during the show. This week's theme is Mana Interaction and Mana Manipulation. How would you like to play against a card that gave your opponent a mana crystal this turn for each of your mana crystals you didn't use?
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Kappa TM. Shakes head at CG. :P
Muster for Battle though... That seems much more interesting.
Let me prepare my Blood Knight
Now this is going to be annoying.
Naaaaaahh. 3 Health is just terrible for a 5 mana card, despite the text and the 6 Attack. Remember why Magma Rager is bad? With no way to make use of this minion on turn 5, there are tons of ways to handle him before it can act. (3 damage is easy on turn 5)
.....unless you meant it was annoying to pull it from a pack.
I'm only talking about the effect here. You would never play it alone so it basically comes into play with divine shield and possibly another effect due to the synergy possibilities we have seen this far.
Is this card worth putting in a deck ? I can't tell just now. But if it's played it's going to be annoying to deal with.