Priest Card Revealed - Activate the Obelisk
Playhearthstone just revealed a new Saviors of Uldum priest card via an email: Activate the Obelisk
Saviors of Uldum Cards List & Expansion Guide
Learn more and see all the cards in our dedicated expansion guide.
There is no reason not to run this in every priest deck from now on.
Well I'm sure combo priest wouldn't care about this. Maybe for the extra healing but doubtful. Otherwise it seems like it would be silly not to run this in pretty much every other priest deck though
Unity. Precision. Perfection.
What a powerful hero power...this has to make Priest relevant again
Wow. Just wow.
This card makes me unistall HS...I'm disgusted...
Whenever you make such statement you have to say more. Why is that card making you so upset? This card is simple, but effective. Pretty much auto include in every priest deck except for some specific decks that absolutely dont care and prefer one more card at mulligan stage then +3/+3. Yes, its not interesting as hell, nothing spectacular, you dont look at this card saying "OHHHH MYYY GOOOOD". And still its good card and will see play?
Is it direction of where HS moves is upsetting you? As I see it, HS making its way to be different from MTG now, after MTGA is a thing. Lets face it, MTG is complicated, nerdy and unfriendly. Its not a bad thing, but its a thing. HS moving in exactly opposite direction: its friendly, casual, childish even, but its different. So now we have chose between two games. Is it bad? Just chose you game
I don't know how NOT to put this card into your deck. And I mean almost every deck, because almost every deck (looking at you, Big Priest ;-) ) has bunch of minons. Sure, you need to pay 1 card slot and one mana, but this quest is insane. You don't even need to heal a lot, beacause you can always heropower to oblivion.
I'm also curious if you could heal your opponent for quest compleation, because Wild has some already deacent tools like Zombie Chow and Mistress of Mixtures.
The card doesn't specify friendly minions or characters, which means that restoring the health of your opponent or their minions will most likely work.Wild Pyromancer + Circle of Healing will be able to complete in one turn with two full boards
Calling it now. Priest will go from worst to first. The new cards and this quest will give them an easy T1 deck. Be nice to see them relevant in the meta again.
i think this card makes it possible for priest to be a powerfull midrange deck... Yes midrange. not aggro. i know many ppl are talking here about aggro priest but i dont belive that it will be an effective strategy utilizing this quest especialy with the question how will you complete it before your oponent deals with everything you got.
Great, another BIG value priest meta...thx Bliz...kappa
Priest sure likes good quests and changable heropowers huh?
Could this be the entry of Radiance? kappa
I hope not. That card is incredible bad. There has to be better heal cards.
The Doctor Is In!!
Any minion left on the board can treath letal with this hero power plus divine inner fire combo.
"any minion" is a bit of a stretch
So how you expect to finish the quest facing Warriors, will take forever unless put in self damaged minions. HP definitely powerful, only Shaman's better
Well, 8 Hero Powers also isn't that much, but of course you also need to take the damage first. Crystallizer could help
But I think Wild Pyromancer+Circle of Healing will be the way to go.