Warlock Card Revealed - Dark Pharaoh Tekahn
USGamer just revealed a new Saviors of Uldum Warlock card: Dark Pharaoh Tekahn
Saviors of Uldum Cards List & Expansion Guide
Learn more and see all the cards in our dedicated expansion guide.
USGamer just revealed a new Saviors of Uldum Warlock card: Dark Pharaoh Tekahn
Learn more and see all the cards in our dedicated expansion guide.
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lol wtf is that comment. I never include cards that I think are bad in my decks just because everyone does. Usually netdecks are good and I tend to agree with every card choice in them, but sometimes not.
For instance when the Mech Paladin deck "came out" and everyone was netdecking Satellite's version, I wasn't playing Missile-Launcher cause I found this card very bad in the deck and added the lifesteal twinspell instead.
Just as much as now, everyone plays SN1P-SN4P in that same deck and I don't because it messes up the Kangor pool too much. But if you wanna get on your knees and craft + play cards you think are very bad go ahead.
New legendaries are not original or interesting anymore.... It happens when you try to release two per class per expansion... Gg Bli$$ard. Long life tft!
Releasing 2 per class actually meant less legendaries... there used to be WAY more neutral legendaries. go take a look at mean streets, it has a lot.
Yeah long live artifact Kappa
@ASEofspades Whats your point? The 2 per class legendaries give in total 2 * 9 legendaries + 5 neutral (23 legendaries). The older expansions with 1 per class legendary had 8 neutral (17 legendaries) so we have every expansion 6 more legendaries we need to craft more. So he was kinda right,.
Thank you Tjbattle
I actually agree but seeing that much downvotes, kinda scares me to agree.
One thing... If u get this from legendary rafaam well u got an useless 5 drop in hand haha
This'll see no play, EVIL Recruiter is just so so much better.
No way will you destroy a 4/4, or even a 4/1, to summon a 5/5 when you can destory a 1/1 instead. And I don't see Warlocks playing a "control that runs Lackeys, but also requires you to play a 5 mana 4/4 then slowly play a limited number of 4/4's but by that time it's already way into the late game" deck
The Caverns Below was OP because your entire deck was filled with cheap minions with either charge, lifesteal, taunt, or summoned multiple 5/5's (later 4/4's). And, not to mention, EVERY minion in your deck was cheap and buffed.
For this to work, Warlocks either have to stuff their deck full of Lackey generators (which there aren't that much of, and would give you limited answers against both aggro and control), or it's a Zoo Warlock core with lackeys included, but if you're only running <5 lacky generators just run EVIL Recruiter instead for better tempo.
If you go for evil recruiter and this you will probably run both of them because evil recruiter is just busted. Other than that your points are correct not enough support atm for this see play and is uncomperable to quest rogue (after 3 nerfs too). Needs far more support but it's a pretty good effect if there is the required support
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Powerful card and worthy of a craft, but not stronger than The Caverns Below since you have to generate the Lackeys and TCB just applied the effect to every minion. Still 100% going to see play.
Looks like good card. If some heavy lackey deck cam be build.
Blizzard, please stop with the highroll cards.
"for the rest of the game your lackeys are 4/4" ... *makes it a 4/6*
i know it works but the text says its a 4/4, forever: never debuffed, never buffed.
in the video you can see a lackey bieng buffed by a Titanic Lackey
I think you just can't silence them. Meaning you cannot reverse the effect but buffing/debuffing the 4/4s is still possible.
If it worked like that then it would be OP. You’d have too one shot a minion who’s health keeps resetting
Vilefiend. 2 mana 2/2 common, Demon, Lifesteal.
It has almost the same sound of entrance as tarim pog https://www.youtube.com/watch?time_continue=3&v=ypweiy1QhMQ