This week's brawl is Decks Assemble!!
Rules
All of Azeroth wants to brawl for you! Start with a small deck, recruit as you go, then send them to fight over and over!
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Crystalsmith Kangor, High Priest Thekal, and Shirvallah, the Tiger. Perfect heal paladin.
Just had a near-god opening as rogue, going second:
T1: Magic Carpet, with 2 tarnished coins + real coin, to have my 1/6 against their single 1/1 and ready to rush out some more chickens next turn.
T2: Pogohopper... lol, just GG right there, Pogohopper is crazy in this brawl, let alone when you get it on turn 2 *and* have it alongside Magic Carpet.
T3: Van Cleef. Just wow.
I think my next two picks up weren't bad by any means (Master Swordsmith then Backstab), but it should come as no surprise that my opponent conceded at the start of their fifth turn (up to that point they had Animal Companion - decent, though Huffer isn't great against chickens - Shimmerwing which can dilute your deck with potential bad cards, Cybertech Chip which can dilute your deck with potential bad cards, and Dire Frenzy, which actually seems pretty good if the new chickens hold the buff through the card swaps - though I'm unsure if that would be the case, given that Academic Espionage doesn't hold the mana reduction).
holy crap this is an awful brawl
Just lived the Heistbaron dream - got a Zarog's Crown going through my deck, and 2 turns after playing the Heistbaron played the Crown. Grabbed 2x Tak (as it was the biggest minion), then found out that the end of turn shuffle-into-deck of the cards you played means that Tak gives you copies of them, so my 2 new Taks gave me 2 new Crowns. Played them on my next turn (with 1 Tak still alive), and at the end of that turn Take gave me a copy of each, plus I 'drew' the original, so things were looking mighty sweet.
Lackeys alone are pretty good in this brawl, but if you can land a Heistbaron while having some semblance of board control, you can very easily run away with the match.
so if the played cards go into the deck, what happens with luna's pocket galaxy? the minios cost remains the same.
What are the rules? That is so confusing! The cards that I use go back into my deck?
That's precisely what happens. My two cent: worst brawl ever. Slow as f*ck, rules unclear if you haven't played it already in previous iterations, lazy idea (it appeared already 3 times?), did i mention already slow as f*ck, RNG cards RNG hand RNG draw, annoying discovery mechanic every single turn.
Control shaman is the desired build here. I went 3-1 so far, since everyone is trying to rush through this brawl. My only loss was to a warrior who got much better control tools than I and much sooner. Ah, the travails of braw RNG.
still, plays like Zentimo + Earth Shock will get some fast concedes for you if you haven't already won your pack or want to get a shaman quest done off-ladder.
Zentimo + Earth Shock is awfully specific. XD IMO, while any class can succeed thanks to the 'drafting' system (and there's a reason that half-decent arena skills are transferable here), rogue and warlock have tools that make them the standouts:
Warlock has discard. Being able to trash your low-value chickens and spare parts over the course of the game is a good thing (this brawl is a lot like Dominion, and while there are cards that have huge effects like triplicating your next action, the best card in the game is a lowly 2-cost one that lets you trash/permanently discard the rest of your hand). That's not their only tool, but they have 4 cards that cost 3 or less that are all super useful and include discard. Beyond that, perfectly solid card pool, and some good anti-chicken AoE options.
Rogue, besides having a hero power that lets you kill 2 chickens for 2 mana (at best other classes are 2 mana for 1 chicken), has access to some of the stronger class cards in the brawl that can be backbreaking if they get them. Van Cleef is obvious, but Pogohopper is one people don't think about - the issue with Pogohopper in constructed is that, by default, you only have 2 of them and need to figure out ways of duplicating and bouncing them. Not an issue in this brawl - 1 is more you need, and any more is just going to unleash pain early. Evil Miscreant provides lackeys, and lackeys are an awesome card to keep redrawing (the spell lackey has some issue in this brawl as he fattens your deck with potentially bad spells, but it's not *awful* - just the other lackeys are better). If you can manage to activate him. Heistbaron Togwaggle and Zarog's Crown are brutal (yes, the Crown gets added to your deck so you'll be able to recast it every couple of turns). And while burgle-effects are extremely dangerous in this brawl (as they can put low-quality cards into your deck if you're not careful), there's no denying that a recycling Tess plus even just one or two good non-rogue cards in your pool is a big play (in the one game I tried this, I played Tess and had her cast Bite four times, for 16 damage and 16 armor - a 32 point life swing - and she would've done this every time I cast her - but I can't deny that I was fortunate, as I also picked up two pretty bad cards on my way to getting that Bite).
Oh no question that any class can succeed here! I just found that given most players tendency to try to rush through brawl for the free pack, shaman most consistently found the tools to control the board and flip to a more aggro approach once the opportunity presented itself.
and yeah, plays like [anything] + Zentimo are super specific lol. It was just one example of how I was able to consistently clear out aggressive players.
at last KFC Brawl
Good thing you explained how this brawl works to all the confused people instead of just copying and pasting a line of text from the game. Thanks HearthPwn
Worst. Brawl. Ever.
Favorite brawl by far. Those that complain that this is a RNG fail know nothing. This is, in my opinion, the most skill brawl out there. If you are good in arena, you will do well in this brawl.
Game plays similar to arena, testing your drafting ability and understanding of what cards work well and what doesn't work. But you also have the knowledge of what cards are in the opponent's desk, so you have to play accordingly. Tempo vs greed, board control, maximizing value, knowing the best trades... it's all here. Just wish each game didn't take so long. 7-1 so far.
I wish this was an entire game mode, it's the best of hearthstone in one game mode.
The long games can be pretty great though. I had a warlock v warlock game - my opponent was getting a few of the discard cards (one of the strongest mechanics in this brawl, that isn't an OP single card like Van Cleef), whereas I was just getting high value and good tempo cards (I ended up getting a Glinda Crowskin, as well as Questing Adventurer and Skaterbot, so that provided some strong turns). Towards the later part of the game I kept gaining control of the board, then he'd draw his Twisting Nether to save himself for another couple of turns. It honestly seemed like the game was going to go to the turn timer - and I would've been content if it had, given how even the match had been - but I ended up locking down a board with my opponent not getting their Twisting Nether, and barely pushing through for lethal (they had Jeklik in their deck, hence why despite bits of damage here and there I wasn't able to clock them out between the Twisting Nethers).
this is nothing like arena.
arena is a lot about resource management and knowing when to go for tempo or value plays. this is not needed in this brawl. just control forever.
This is my favorite brawl. Hoping they fixed echo adding a card to your deck every play, but doubt it. Once you had sound the bells for paladin or that -2 attack per play for warlock going, you snowballed out of control since you'd get a copy every turn.
I can confirm they did not (tested with Cheap Shot from rogue). Not necessarily a bad thing depending on the echo card, but yeah, usually you don't want the extra copies.
RNG over RNG, another BS brawl that i hate so much. Just lost 7 times in a row, because my opponents drew curvestone or a single minion i could not handle, because i got offered nothing to play. What a waste of time and - more important - nerves.
Token druid is nice, just like the last time.