Something strange is going down in Uldum.
It’s not clear what exactly, but it smells like adventure!
Just need to pack a few things, grab the sunscreen and the mummy repellent, and then we’re off!
- The expansion releases August 6th 2019
- Solo Adventure: Saviors of Uldum coming in September 2019
- It will add 135 new cards to the game
- New Keyword; Reborn: "This minion returns to life with 1 health the first time it dies."
- New card type; Plagues: "Plagues are spells of ancient power wielded by Priest, Shaman, Warrior, Warlock, and Rogue"
- The return of Quest cards keyword
- Log in bonus: Get a free Legendary Quest card when logging in during the first 90 days of the release
- New Arena rotation: Basic, Classic, League of Explorers, Journey to Un'Goro, Kobolds & Catacombs, Rastakhan's Rumble and Saviors of Uldum
New Card Reveals
The following cards have been revealed in the latest teaser video for Saviors of Uldum
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New Keyword: Reborn
When a minion such as Restless Mummy is killed for the first time, it is returned to the battlefield
with 1 health remaining, to continue the fight!
New Class Quests
Hearkening back to the days of the Journey To Un'goro expansion,
two new quests have been announced for Warlock and Druid!
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Each completed quest will grant your character a new and upgraded Hero Power!
Use them wisely!
Pre-Purchase Saviors of Uldum
Quote from BlizzardPre-purchase one or both Saviors of Uldum Bundles to unlock bonuses of heroic proportions!
Saviors of Uldum Mega Bundle
This bundle includes 80 Saviors of Uldum card packs, the Elise Starseeker Druid Hero, the Elise Starseeker card back, and a random Saviors of Uldum Golden Legendary card!
Saviors of Uldum Bundle
This bundle includes 50 Saviors of Uldum card packs, the Elise Starseeker card back, and a random Saviors of Uldum Golden Legendary card!
Saviors of Uldum - Official Announcement
Quote from BlizzardNow that the magical floating city of Dalaran is firmly within his kleptomaniacal clutches, Arch-Villain Rafaam and his crew of notorious ne’er-do-wells have travelled south to Uldum - the land of hidden treasures, plagues, mummies, and (thanks to the League of E.V.I.L.’s arrival) MAYHEM!
Though their ultimate goals are still shrouded in mystery, the next phase of their plan appears to be well underway. Now, if only there were a motley crew of courageous treasure hunters up to the task of thwarting these misguided malcontents…
Evil may be on the rise in the dusty deserts of Uldum, but hope is here in the form of the League of Explorers! Join Reno, Elise, Brann, and Sir Finley as they unearth treasures, battle bad guys, and take on the oh-so-simple task of saving the world in Hearthstone’s newest expansion, Saviors of Uldum!
Launching worldwide on August 6, Saviors of Uldum is Hearthstone’s newest expansion, and the next installment in our multi-expansion story spanning the entire Year of the Dragon. In Saviors of Uldum you’ll be introduced to 135 scorching hot new cards, added game features, and brand-new exciting mechanics!
EXPLORE THE SANDS OF ULDUM
REBORN
The magic of Azeroth’s Titans and Tol’vir has seeped into the dunes of Uldum’s ancient burial tombs. Now, death is more of a suggestion for the restless crypt-dwellers and temple-crawlers found within.
New Keyword – Reborn
Minions with the Reborn Keyword will return to life the first time they’re destroyed, but with 1 remaining Health.
PLAGUES
The League of E.V.I.L. will stop at nothing to see their dastardly plans come to fruition… even if there’s a little collateral damage along the way.
Introducing – Plagues
Plagues are spells of ancient power wielded by the 5 League of E.V.I.L. classes (Priest, Shaman, Warrior, Warlock, and Rogue.) These cards wreak havoc indiscriminately, affecting every Minion on the board, so it’s best to be the one who decides when they’re unleashed.
QUESTS
No matter if they’re working to further the League of E.V.I.L.’s nefarious goals, or in cahoots with Reno’s ramshackle rapscallions to dismantle those despicable evil-doers, every adventurer worth their sand needs a Quest…
Introducing – Quests
As with existing Quest cards, these Legendary 1-Mana cards start in your hand and, once played, their progress will track above your Hero portrait. After your quest is complete, you’ll be immediately rewarded with a game-changing new Hero Power
MORE NEW AND FAMILIAR MECHANICS
As the dunes churn and cards previously hidden under sands of Uldum are revealed in the coming weeks, you’ll be introduced to some cards with exciting and powerful effects, as well as some familiar returning mechanics. Stay tuned to Hearthstone on social media to find out when new cards will be revealed!
Stay tuned to Hearthstone on social media to find out when new cards will be revealed!
Login Bonus
Quote from BlizzardStart your adventure with a bang - Log into Hearthstone any time within the first 90 days of the launch of Saviors of Uldum to receive a random Legendary Quest Card!
Arena Rotation
Quote from Blizzard
With the launch of Saviors of Uldum, the Arena will rotate to a new pool of cards from the following list of available sets:
- Basic
- Classic
- League of Explorers
- Journey to Un'Goro
- Kobalds & Catacombs
- Rastakhan's Rumble
- Saviors of Uldum
Stay tuned for more information on when the Arena will rotate again!
Priest spell beyond broken. Anyone? All in all, the cards look strong.
I mean it's a better version of twisting nether, but at the same time there is even less you can do after it. Rip lucentbark though XD
Rip half of the meta decks LUL
I didn't like the narrator.
Blame Ben Brode for setting such a high standard. Can't they just hire him just for the expansion trailers... I am sure just him being there would increase the sales numbers.
I didn't see the video yet, but would rather a developer, or the person they hired to hype Hearthstone to do these videos.
Your loss, the video was fire
I can not disagree with you on that lol
Nothing really new and exciting
Dead and killed by teamfight tactics
haha dude, made my day
Pathetic.
I kinda agree, even knowing that Plot Twist exists. The payoff is pretty weak, as we saw from Barnabus. This is even worse because it only works on cards from your hero power, not the cards drawn at the start of the turn, and you don't even get the 5 mana 8/8.
But losing card advantage from drawing/playing the quest, iddling around with Plot Twists to lose tempo, and stalling to the end game, needs a bigger payoff than this hero power. My hunch, or at least one saving possibility, is an OTK combo where you are able to get a card put back into the deck, draw it at 0 cost, then OTK off of it. Of course, if you can do that and slog to the end game consistently, there's probably better ways to win the game...
Another $80 Mega Bundle, and the hero this time is a Druid hero of Elise. And people will still defend it just like they defend the $50 WoW mounts
Puzzle box of Yogg Saron? How about every game designer at Team5, who always fills Mage with random BS, gets a RANDOM deduction from each of their salaries? It can be anything, even $0! Whoa, exciting!
You see random BS. I see a 10 mana win condtion.
Weaker IMO. 1/1 body vs a 1/2 body. Battlecry vs Deathrattle. No tribe. The backside is probably/barely better than a 1/2... maybe? But because it is so RNG it can't be counted on. Better than Ravencaller though, lol
Was thinking it is OBSCENELY VARIABLE on the given "random 1 drop"...roughly like 56 of them you could get so...lol, I am curious to see how strong that card is/becomes :)
what about 49.99 bundles :( no hero skin, im so hyped to see it give us bundles!
Anyone, ANYONE have full version of that song from cinematic trailer?!
PLEASE! SOMEONE?! ANYONE!
ヽ(☼ᨓ☼)ノ
EDIT: Quests are back! OMG!
any news on the rework of the shelved tournament mode?
BOI they made quest a thing again <3