More Hearthstone Changes - 18 Card Buffs (YES, BUFFS), Mech-vitational, New Legendary Card
Blizzard has announced another round of exciting changes coming to Hearthstone that will hit with an early June Hearthstone update.
- 18 cards from The Boomsday Project are being buffed. Each class gets 2 card buffs.
- A new legendary minion, SN1P-SN4P, is being added to the game. Everyone will get a golden copy for free.
- The Arena draft rotation will change on June 3.
- A special event will be broadcast on June 3-4 called the Mech-vitational.
New Legendary Minion - SN1P-SN4P
Blizzard is adding a new legendary minion to the game! Everyone that logs in from June 3 until July 1 will receive a golden version of the minion for free.
The Next Arena Season
An arena set rotation will occur on June 3. This rotation will include the following expansions.
- Classic
- Basic
- Goblins vs Gnomes
- The Grand Tournament
- One Night in Karazhan
- The Boomsday Project
- Rise of Shadows
Card Buffs! Yes, CARD BUFFS
For the first time in the history of Hearthstone since release, we're getting buffs to some cards. All the buffs this time around are focused on the Boomsdays Project set. Each class is receiving two card buffs. See below for the changes and a gallery of what the cards will look like with them in place. These changes will go live on June 3.
Druid
- Gloop Sprayer to (7) Mana. (Down from 8)
- Mulchmuncher to (9) Mana. (Down from 10)
Hunter
- Necromechanic to (4) Mana. (Down from 5)
- Flark's Boom-Zooka to (7) Mana. (Down from 8)
Mage
- Unexpected Results to (3) Mana. (Down from 4)
- Luna's Pocket Galaxy to (5) Mana. (Down from 7)
Paladin
- Crystology to (1) Mana. (Down from 2)
- Glowstone Technician to (5) Mana. (Down from 6)
Priest
- Extra Arms to (2) Mana. (Down from 3)
- Cloning Device to (1) Mana. (Down from 2)
- The More Arms token will also cost 2.
Rogue
- Pogo-Hopper to (1) Mana. (Down from 2)
- Violet Haze to (2) Mana. (Down from 3)
Shaman
- The Storm Bringer to (6) Mana. (Down from 7)
- Thunderhead to 3/6 (Up from 3/5)
Warlock
- Spirit Bomb to (1) Mana. (Down from 2)
- Dr. Morrigan to (6) Mana. (Down from 8)
Warrior
- Security Rover to 2/6 stats. (Up from 2/5)
- Beryllium Nullifier to 4/8 stats. (Up from 3/8)
1 mana draw 2? oh hell yeah
Crystology is really just kind of fair good right now. Arcane Intellect is 3 mana and draw sunconditionally. Crystology used to get to the same thing with the downside of being limited to specific targets. Now it actually stands out as a good draw card instead of just "the best Paladin has"
Also, goodbye to any form of midrange or Control decks if Pogo takes off. that deck does disgusting things with zilliax and Spirit of the Shark if you can't kill them before they get going
I love u Blizzard. You make my collection worther than I expected this year.
I have to say WOW )) Did not expect such a thing. I like these kind of changes. It makes me feel like devps are trying to keep the game even more fresh than ever before with new possibillities to create new decks after meta game settle. That is the most boring park of the game for me. 2/3 months after new expansion is out everybody is playing maximum 5 decks all over again..
Yea.. I like that. Thumbs up
This is simply amazing! Very excited!
HOP HOP HOP
Most exciting thing i have ever seen blizzard do between expansions. I am so excited, and this bodes well for the future of Hearthstone!
Isn't echo witchwood exclusive keyword?
Honestly extra arms for 2 is pretty good guys, You can have the classic cleric opening and have a turn 2 3/5 and you still get the more arms card.
thats more like it Blizz, keep doing shit like this and the game will remain fresh.
Just throwing this out there that now not only can you get Zilliax off the Dr. Boom hero power, but you can also get Sn1ppy bo1 too. The robot-apocolypse starts now, but all I can hear is Dr. Boom's laughter....
Wot?! Dude, did you even understand the combo? How can you achieve inifinite damage with those cards?
I don't recall dropping any LSD, but apparently I'M TRIPPING BALLS RIGHT NOW
Blizzard are you ok? This is really huge step toward layers. It might not matter and some of those cards may be still not seeing play, it might break the meta in wrong way. But anyway this is great sign. Hope they keep doing that
So now Witchwood Piper will consistently draw your Pogos and you can include 2-drops without worrying about diluting your deck. I honestly think that halving pogo's cost is a massive buff to pogo rogue. You can curve into the duplicate minion now on T2 as well... Wow.
I love that they're pushing underused archetypes with the buffs.
I'm surprised to see Thunderhead on this list. It already is an extremely good control tool usable both in Control and Aggro Shaman builds. And now it has premium 4-drop stats and is super annoying to deal with... Well. On the other hand, Pocket Galaxy might see some play now.
The Storm Bringer in Even Shaman scares me immensely.
Thank god Baku and Genn got rotated out lol
+ Storm Chaser.
I could actually see Even Shamans going full-blown token...
Sure, it's still a huge Tempo loss, but consistently turning some cheap tokens into legendaries sounds powerful enough...
Is this real? It honestly feels like this can't be real. Like a vision from the bizarro world, or more likely just a silly prank, a late April fools joke...
DAYUM!
And some of the buffs are actually big, like reducing mana costs! This is like reverse-nerfing!
Now, I don't really expect these changes will have a huge impact. Maybe they will, but that's not even important. The point is, the developers FINALLY try something new, and try out what people have been suggesting for YEARS. And maybe the feedback will encourage them to try this more often. Maybe they will include buffs into their balancing strategies and it's not always gonna be nerf talks from now on. Maybe some terrible cards and archetypes have some hope after all. Probably not Freeze Shaman, but Rastakhan had a bunch of failed cards too.
I'm not expecting this to become a regular thing, because I'm sure the developers are a bit nervous about this as well, but I hope it will. Buffs are much more exciting than nerfs, because they actually incourage you to try out new decks, instead of discouraging you to use old ones. Maybe they are not as certain to make changes in the metagame, but it is something that gives the game some new life, and it's something to get excited about.
Regardless of the outcome, I am 100% behind this, and I hope this won't be a one time only thing.
Oh, and a free new (and pretty decent) legendary is cool too. ;)