More Hearthstone Changes - 18 Card Buffs (YES, BUFFS), Mech-vitational, New Legendary Card
Blizzard has announced another round of exciting changes coming to Hearthstone that will hit with an early June Hearthstone update.
- 18 cards from The Boomsday Project are being buffed. Each class gets 2 card buffs.
- A new legendary minion, SN1P-SN4P, is being added to the game. Everyone will get a golden copy for free.
- The Arena draft rotation will change on June 3.
- A special event will be broadcast on June 3-4 called the Mech-vitational.
New Legendary Minion - SN1P-SN4P
Blizzard is adding a new legendary minion to the game! Everyone that logs in from June 3 until July 1 will receive a golden version of the minion for free.
The Next Arena Season
An arena set rotation will occur on June 3. This rotation will include the following expansions.
- Classic
- Basic
- Goblins vs Gnomes
- The Grand Tournament
- One Night in Karazhan
- The Boomsday Project
- Rise of Shadows
Card Buffs! Yes, CARD BUFFS
For the first time in the history of Hearthstone since release, we're getting buffs to some cards. All the buffs this time around are focused on the Boomsdays Project set. Each class is receiving two card buffs. See below for the changes and a gallery of what the cards will look like with them in place. These changes will go live on June 3.
Druid
- Gloop Sprayer to (7) Mana. (Down from 8)
- Mulchmuncher to (9) Mana. (Down from 10)
Hunter
- Necromechanic to (4) Mana. (Down from 5)
- Flark's Boom-Zooka to (7) Mana. (Down from 8)
Mage
- Unexpected Results to (3) Mana. (Down from 4)
- Luna's Pocket Galaxy to (5) Mana. (Down from 7)
Paladin
- Crystology to (1) Mana. (Down from 2)
- Glowstone Technician to (5) Mana. (Down from 6)
Priest
- Extra Arms to (2) Mana. (Down from 3)
- Cloning Device to (1) Mana. (Down from 2)
- The More Arms token will also cost 2.
Rogue
- Pogo-Hopper to (1) Mana. (Down from 2)
- Violet Haze to (2) Mana. (Down from 3)
Shaman
- The Storm Bringer to (6) Mana. (Down from 7)
- Thunderhead to 3/6 (Up from 3/5)
Warlock
- Spirit Bomb to (1) Mana. (Down from 2)
- Dr. Morrigan to (6) Mana. (Down from 8)
Warrior
- Security Rover to 2/6 stats. (Up from 2/5)
- Beryllium Nullifier to 4/8 stats. (Up from 3/8)
Can we theoretically play 10 SN1P-SN4Ps in one turn thanks to Galvanizers..?
No, discounts like that work only on the original card. But we can play 7 with 2x Mechwarper.
Only first one will have discount, so max. 4
infinite if you 2x Mechwarper and then faceless it.
not really, only the first one gets reduced, the echoes come at full cost
no the echo copy doesnt get the discount but with galvanizer it would work
Two mechwarpers and a faceless would be infinite. Is it worth it? Absolutely not. Will I try it? Absolutely.
Dude!!! Magic Carpet + Pogo-Hopper will be very interesting.. and scary. lol
I've played since pre-Naxx.. and this is jaw dropping. I thought for sure that Sn1p-Sn4p was a troll post. Holy shit I'm so excited about all of these changes.
It truly bewilders me as to how Dr. Morrigan was ever an 8 mana card.
maybe that was their way of saying "don't play this card for it's mana cost, use it in decks that cheat it out". but yeah, 100% agree.
Unexpected, but much appreciated !
Why Crystology ? I mean this was actually a good card, if it wasnt used was because paladin didnt have a good deck to use it, but the card was good. Now i think is op, 1 mana: 2 draws? Insane. The rest of cards were dead cards that never have been useful, so i'm happy with them, specifically with legendaries, they are supposed to be strong or at least fun, so buff was a necessary.
I used both paladin cards in the wild handbuff deck and they were good!
Probably because aggro Pally has completely disappeared in the control-heavy meta and because Divine Favor was rotated out. Paladin basically has no draw at all right now, which means having to play something like Acolyte in an aggro deck, which just isn't viable.
It is presumably to make up for Paladin having lost its best draw (Divine Favor).
It was used in Exodia paladin a lot.
plus it rotates out, but heck, odd pala will be ever more annoying in wild, get the 2 1/1s taunts with divine shield for free every match
Wait wait wait...we’re getting BUFFS?! A LOT OF BUFFS NO LESS?!
My god, it’s the apocalypse
Nerf Rogue just before buffing every other class ? Sounds like a good idea
I like the buff idea, but why only cards from Boomsday Project and 2 from each class, when every class is on a different level of power ?