More Hearthstone Changes - 18 Card Buffs (YES, BUFFS), Mech-vitational, New Legendary Card
Blizzard has announced another round of exciting changes coming to Hearthstone that will hit with an early June Hearthstone update.
- 18 cards from The Boomsday Project are being buffed. Each class gets 2 card buffs.
- A new legendary minion, SN1P-SN4P, is being added to the game. Everyone will get a golden copy for free.
- The Arena draft rotation will change on June 3.
- A special event will be broadcast on June 3-4 called the Mech-vitational.
New Legendary Minion - SN1P-SN4P
Blizzard is adding a new legendary minion to the game! Everyone that logs in from June 3 until July 1 will receive a golden version of the minion for free.
The Next Arena Season
An arena set rotation will occur on June 3. This rotation will include the following expansions.
- Classic
- Basic
- Goblins vs Gnomes
- The Grand Tournament
- One Night in Karazhan
- The Boomsday Project
- Rise of Shadows
Card Buffs! Yes, CARD BUFFS
For the first time in the history of Hearthstone since release, we're getting buffs to some cards. All the buffs this time around are focused on the Boomsdays Project set. Each class is receiving two card buffs. See below for the changes and a gallery of what the cards will look like with them in place. These changes will go live on June 3.
Druid
- Gloop Sprayer to (7) Mana. (Down from 8)
- Mulchmuncher to (9) Mana. (Down from 10)
Hunter
- Necromechanic to (4) Mana. (Down from 5)
- Flark's Boom-Zooka to (7) Mana. (Down from 8)
Mage
- Unexpected Results to (3) Mana. (Down from 4)
- Luna's Pocket Galaxy to (5) Mana. (Down from 7)
Paladin
- Crystology to (1) Mana. (Down from 2)
- Glowstone Technician to (5) Mana. (Down from 6)
Priest
- Extra Arms to (2) Mana. (Down from 3)
- Cloning Device to (1) Mana. (Down from 2)
- The More Arms token will also cost 2.
Rogue
- Pogo-Hopper to (1) Mana. (Down from 2)
- Violet Haze to (2) Mana. (Down from 3)
Shaman
- The Storm Bringer to (6) Mana. (Down from 7)
- Thunderhead to 3/6 (Up from 3/5)
Warlock
- Spirit Bomb to (1) Mana. (Down from 2)
- Dr. Morrigan to (6) Mana. (Down from 8)
Warrior
- Security Rover to 2/6 stats. (Up from 2/5)
- Beryllium Nullifier to 4/8 stats. (Up from 3/8)
Necromechanic is a must-kill card in deathrattle hunter that is going to be of the same caliber as Houndmaster Shaw. The 1 mana difference is going to make a huge impact.
I mean, it was pretty much always a "must kill" card. Now, it is just playable....and scary as fuck....
I feel like Dr. Morrigan might actually be playable now in Wild. Not really enough good big minions in Standard right now to make it work, but perhaps in the future it'll be a pretty good card.
I am very excited that they are buffing cards! I used to own some of the cards they are buffing (dr. morrigain, and the storm bringer) and I am kind of regretting them. but I am very excited to see hearthstone buffing cards.
I have two questions about that golden guy, one, can we open him from packs? and two, can we disenchant him?
Hmm will they give us dust refunds for all of these changes? I mean players will be able to disenchant the updated cards for their full Arcane Dust value???
Not sure if you're joking but no there won't be a refund. "I crafted this card because i thought it was shit, wtf blizzard, I want my dust back so i can go craft Harbinger Celestia."
Why would they give refunds for cards that get buffed? Why would you want disenchant them at this point?
That is to say, no, you most likely will not get a refund.
what I am wondering is if there will be a dust Pre-fund, where they gives us a discount on the cards so we can craft them.
Think about Spirit Bomb will be not able to play in Even Lock.
Do you even know wat you talking about lol
Dude, this is amazing. This is not just great news for right now but excellent news for the future if this is a newer approach to balancing things. Shaking up the meta like this is so much better than nerfs (not that nerfs aren't sometimes needed). I'm so happy they actually decided to buff some cards.
Some of these cards were already good/playable but are geniunely strong now like Thunderhead and Crystology. Crystology in particular is going to be insanely strong now because before it only fit combo playstyle but turn 1 crystology into turn 2 double one drops is pretty solid for decks that want to get on the board.
Some of these cards that I think will probably see play now that didn't before are Necromechanic, Glowstone Tech, and maybe even Luna's Pocket Galaxy. Necromechanic was already good but just a bit too expensive to squeeze out, and it's statline is proven to be insane on 4 drops that effect the board (like houndmaster shaw). Luna's Pocket Galaxy might, and i mean might enable combo mage. 5 mana do nothing is a hell of a lot easier to pull off than 7.
I can't wait to see what changes this shakes up. That new mech legendary is going to be disgustingly powerful in warrior I think. Probably great in mech hunter and token druid too. I'm thinking token druid wouldn't mind spending a single card on two 2/3's that leave 1/1's.
I am so happy to see this!!!!
Also, it deserves positive feedback.
Card buffs?, this is a sing that THE END IS COMING
In b4 they immediately regret these decisions.
Holy shit... Snippidy snap... Strict improvement on microtech controller. All hail our mech hunter overlords...
is a late April Fools joke? :LUL:
The changes are good, non-playable cards will be able to play
Why can SN1P-SN4P get Echo but Witch's Brew can't? >:(
Because sn1p-sn4p is same year rotation and brew isn't.
WJy can yorick have graves but Cigar can't have Graves?