Old Guardian's Budget Run to Legend - No Epic or Legendary Cards!

Old Guardian's Budget Run to Legend - No Epic or Legendary Cards, Full Decklists

Old Guardian decided it was time to experiment with budget decks since the Rise of Shadows meta has stabilized, here's what he came up with!

These decks were piloted from Rank 4 to Legend and all make use of no Legendary or Epic cards which makes them very approachable to newer players. If you don't have the dust and want to rack up those wins, your answers may lay below. If you want to learn more about each deck, click on the deck itself to see the deck guide (video format).

Here's what Old Guardian said in his reddit post.

Quote from Old Guardian

With Rise of Shadows a few weeks old, the meta has stabilized enough to start building some long-term budget decks. To get a proper climbing experience, I timed my budget deck building to the start of the May season, and it took me a total of 10 days (22 hours played) to reach Legend with decks that do not use any Epic or Legendary cards.

I played and tuned each class until I felt confident that the deck works, or until I had no ideas on how to improve the class on a budget, after which I switched to another class. I played eight of the game's nine classes during the climb (did not get to Warrior), and managed to build Legend-capable budget decks for six of them.

Sometimes I landed on a good archetype right away, and it was just a matter of fine-tuning, and sometimes it took me some time to find even the archetype. For Paladin, for example, I ventured through Secrets and a Secret-Mech hybrid until landing on a pure Mech build.

For two of the classes, Rogue and Mage, I could not find a Legend-capable solution without any Epic or Legendary cards: cards such as Preparation, Waggle Pick, Edwin VanCleef, Myra's Unstable Element, Leeroy Jenkins, Mountain Giant, and Mana Cyclone seem to be pretty important for those classes right now.

I started from rank 4, because I was in Legend last season.

Overall, I am 70-49 (59%) this season. This includes testing and building these decks.

My season history:

  • Zoolock experimentation from 4 to bottom of 5 (not featured) to rank 5 and full stars (featured)
  • Hunter from 5 to 3 (featured)
  • Druid experimentation on 3 (not featured)
  • Priest experimentation on 3 (not featured)
  • The good Priest from 3 to 2 (featured)
  • Druid from 2 to 1 (featured)
  • Rogue and Mage from rank 1 and 4 stars to bottom of 2 again (literally all the way to 0 stars, not featured)
  • Paladin experimentation and finally breakthrough from 2 to 1 (featured)
  • Shaman from 1 to Legend (featured)


Bomb Hunter

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Minion (28) Ability (2)
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Mech Paladin

Old Guardian's Budget Mech Paladin
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Minion (22) Ability (6) Weapon (2)
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Token Druid

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Minion (16) Ability (14)
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Silence Priest

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Minion (17) Ability (13)
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Murloc Mech Shaman

Old Guardian's Budget Murloc Mech Shaman
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Minion (24) Ability (6)
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Mech Zoolock

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Minion (26) Ability (4)
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