Rise of Shadows Developer Q&A This Monday!
The Hearthstone Devs are hosting a Q&A session for Rise of Shadows. You can currently leave your own questions in the dedicated thread on the offical forums and they will start to be answered at 10 AM PDT this Monday, April 22. There's only 100 posts in the thread so far, so if you ask a good question there's a decent chance you may get a reply.
We'll recap all their answers here on Monday, so stay tuned!
Quote from Dylan BatesWell met, E.V.I.L. adventurers!
Put down your Wrenchcaliburs, Wagglepicks, and Headhunter’s Hatchets and set fingers to keyboard - we’ve assembled a league of talented D.E.V.E.L.O.P.E.R.S. to answer your Rise of Shadows questions here on the Hearthstone forums at the start of next week!
You can go ahead and start listing your questions in the thread now - starting at 10:00 AM PDT on Monday, April 22, we’ll have designers and artists on hand for a couple of hours to check in on how your evil schemes are coming along and to talk to you about your favorite decks, awesome plays, answer your burning questions, or discuss anything else you’d like to know about Rise of Shadows!
Remember to favorite/like any questions you’d like to see answered and we’ll see you Monday!
I was referring to something they said they'd bring in the near future, past months cardbacks purchasable with dust, that was roughly a year and a half ago, still nothing.
I too think that locking heroes behind 80$ paywall is kinda greedy
My bad, sounds like an interesting idea actually!
Many things are still missing from the game after 5 years.. sense of progression, more comestics, level system, gold system, wild store, wild arena, hero portraits, achievement system, auto-squelch, customizable rules game mode, battle.net chat channels, purchasable past ladder cardbacks(with dust) and so much more amazing things
Still, thanks for the borrow decks option, most of my friends left the game over the years, citing price hikes and devastating nerfs as the main culprits, the last few that still plays it in my list are mostly using whizbang, might consider adding this guy to classic..
auto-squelch ! sick of players spamming GG when winning then putting you on friends list when losing ...
Please no purchasable cardbacks, don't give them this idea. We already have purchasable heroes and they're the worst.. Blizzard don't even print free/reward heroes anymore because of that
Can we expect some balance changes soon? Also i dont like idea of having any hero card in standard. Just imagine how it will affect the game for the whole year having only 3 hero cards, and i dont want to mention Dr boom being super broken with all these removals in control warrior. Tempo rogue power level is just insane. Token druid has infinite board refill. Considering that not all the classes have insane amount of removals like warrior its super hard to play against it. Hiting turn limit in warrior mirror's super possible thank's to Elysiana. Have you consider puting this card on maybe 10 mana? On that way it cant be bounced back in deck/hand for more fatigue delay.
1/ Why do you hate P.R.I.E.S.T?? Make it viable ffs, every year is the same, non playable class until expansion 3.
2/ Where are the dragons?????
Priest was so good before they destroyed Raza :(
Personally, I don't think the devs will provide actual answers to legitimate concerning questions. Most probably they will answer allot of fluff questions like "What's your favorite [whatever] in the set?"
Looking at their Reddit AMA before release of RoS, there are questions about having a sense of progression, comestics, level system, gold system, wild store, wild arena, hero portraits, achievement system, auto-squelch and other legit questions. All were brushed off as "The team often talked them. Sounds fun! Haha!" That's all. *Cough*Tournament mode*cough*
5 years since the game release and it doesn't even have a basic auto-squelch function. Even MTG: Arena upon release have that simple function without the reliant on third party plugins. Even the plugins doesn't fully squelch the thinking emotes the hero does.
Overall question on everyone's mind is: "When will Hearthstone improve it's game client instead of just adding more cards?"
5 years and still barebones... I love this game, man. I wish the devs do something to improve the game experience than just adding cards..
I really want to ask what Dr Boom’s scheme was going to be originally.
Need to nerf dr boom mad genius. In current meta he is very OP. Just remove mech's rush. His abilities so powerfull (3 times stronger than similar, mage ping 1 dmg, boom - 3 dmg, pala summon 1 recruit, boom 3 with rush, armor up gain 2 armor, boom - 7!! armor, also 1 dmg aoe to ALL characters and discovering a mech, that gets rush).
I would love to be able play a friend in the new adventure mode that is upcoming. You can be the adventurer and your friend could be the CPU character
Can you release more cards that interact with cards in opponent deck(bombs etc. ) , I think that would be an interesting direction for warrior simce other classes also have Rush as a keyword, warrior to lack their own theme a bit.
Here’s my question: Why does anyone think that posting their questions in the comments for this article will get it included in the Q&A? Go to the forum linked in the post people...
Wild is unplayable because of Big Priests. Can you advise if you are taking any actions against that?
When will they nerf the fucking stupid big priest deck ?
I have a ton of success vs big priest with my odd elemental mage, too easy!
Where is the fucking adventure ?
If you weren't illiterate you would have known that it is coming out next month
Probably half the posts will be "how/when are you going to nerf bomb warrior"... Instead of asking actually useful questions