Highest Performing Rise of Shadows Decks
Rise of Shadows has just launched and we're looking at some of the best performing decks. Remember that during the start of expansions the meta shifts quite quickly so for those on a budget, don't craft anything yet! These decks also will make quick work of Brawliseum, so play that if you want some sweet rewards for being good.
You may use the decks below in their entirety or find ways to make them work with the cards you have available in your collection. Who knows, maybe you'll find something even better!
Decks below have been provided by data harvested by HSReplay.
Bomb Warrior
If you like long games but also love blowing people up, this is it. The most popular deck by far right now and the highest winrate. Kripp, what have you done.
I suspect a more finalized version of Bomb Warrior is yet to come.
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Minion (19)
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Ability (8)
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Weapon (2) | Playable Hero (1) |
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Token Druid
Play little dudes and buff them up. Token Druid is a masterpiece!
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Minion (6)
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Ability (24)
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Tempo Rogue
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Minion (15)
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Ability (13)
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Weapon (2)
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Mech Hunter
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Minion (18)
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Ability (11)
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Playable Hero (1)
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Murloc Shaman
Disgusting. Murloc Shaman is so good and frustrating to play against. If you're fighting me on the ladder, make me tilt by playing Murloc Shaman. Mrgl!
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Minion (26)
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Ability (4)
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Zoolock
Zoo is back baby! Great synergy with Magic Carpet and that EVIL Genius makes for some Lackey fun.
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Minion (27)
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Ability (3)
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Khadgar Mage
Come hang out!
Murlocs seem pretty unstoppable at the moment, its amazing at just swamping and destroying basically every deck.
Any tips on fighting these buggers? Mainly playing a Control Warlock deck rn.
Maybe consider the add of Hungry Crab ?
trade a lot, im killng litteraly every murloc because murlocs are only strong in big numbers
I've been playing a Silence Priest that seems to do really well against them. I haven't lost to a single Murloc Shaman yet. I'm not running Divine Spirit + Inner Fire, just hard board control with big minions. You field your big guys, keep killing off murlocs, keep healing your minions up, and eventually kill them when they run out of steam. The nice thing is even if they switch gears to kill your guys off, they need to use far more resources doing that than you did to summon them.
Problem is that the deck is utterly worthless against Bomb Warrior (and every control deck) and struggles against Rogue. However, it's pretty satisfying to crush murlocs.
Until the meta settles I'd say you would be well served by running Void Walker and some heals - not just for holding the line against aggro, but healing up from bombs too.
Mossy Horror is an ok tech, I tried it in my mech rattle hunter...
weird, unless i'm memeing i haven't had much trouble with the fish. maybe I'm also still running into decks that aren't quite optimized yet. I also have had very little luck with the murloc decks, but i may just suck at aggro :P
Edit: I know this isn't a very helpful comment, just me expressing confusion cause I haven't been tilted yet by them
I play the murlocs and they are kind of meh...sometimes you have great start and your opponent no answer, but that happens only once every 4-5 games. If you dont have Underbelly Angler you run out of steam quickly. Especially all the warrior have too much stuff to keep clearing the board. 1-2 murlocs dont do that much..rogues opener with coin+SI is autoconcede.
As soon as you lose the board, you might as well concede
You realize it's a tempo deck, and that card is the best tempo card draw...
Thanks for putting up kripps list which is running loot hoarders, so many people just blindly copying the list without even thinking about it. Have to smile every time a warrior drops a loot hoarder, surely there was absolutely no better alternative for card draw available XD
no mage? What a joke
6 autopilot decks
suuuuuuuure
EVERYTHING IS AUTOPILOT!! Control! Aggro! Tempo! Midrange! All the things! Everything except the exact deck you play that is. I’m sure that can only be played by a super smart guy like yourself.
Play Zoo on auto pilot, and you lose. So many people get it wrong, because they think it's an aggro deck. It is not. It's a board control deck, and you need to know how to play it.
You run a fine line between trading (most of the time), how to trade, which minions you summon the first few turns and in which order as it can can dictate the outcome of a game, and it differs depending on the class you're facing.
Play a deck with Arch-Villain Rafaam AND Archivist Elysiana for twice the shuffled-bomb cleansing capability!
Hunter is not just a mech hunter ... it's a spell mech hunter! i like the deck idea - don't wanna craft 9 lives yet, but this got my attention
9 lives is absolutely amazing in that deck. It's basically an on-demand spider bomb, heal, or taunt depending on what you're running.
It's an absolutely amazing card in every deathrattle hunter deck, I really like it.
9 lives gonna be nerfed. It's so OP.