New Paladin Card - Call to Adventure
A new paladin card has been revealed.
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Not for a draw AND a buff. 3 is about right.
My guts tell me this should have been 2 mana
You can fish Immortal Prelate with this and it will be a 3/5. Give immortal lifesteal also and you got Kingsbane in a minion form.
Not sure how viable deck it would make but it is something to try at least.
Kingsbane can't be silenced.
Shinyfinder for Immortal Prelate
Can be nice with Paragon of Light
Might be a bit too slow...
why ysheraj when you can play the Blood of The Ancient One? jk
interestign idea, can instantly win turn 4 many games.. unless you draw ysheraj.
Beautiful art.
No on is saying Secretkeeper which is kinda dumb at 3/4 even in turn 4 or later. Also Big Paladin, this, Duel, Secrets and Spells to stay alive, Prismatic Lens , it might not be great but more viable now
Wow,sexy ginger babe
da fook
it's 5 mana for a 3/4 life steal that increments healing.. nothing too fancy.
Call to Adventure seems like a very good card. It is somewhat similar to cards like Kabal Courier, Stitched Tracker, and Zola the Gorgon insofar as it provides 2/2 in stats and puts a card in your hand. Obviously there are some major differences (the tempo isn't immediate, and the card could end up doing nothing if you have no minions left in your deck), but I think cards like that provide a baseline that makes clear that the cost to value here can be playable. The fact that Call to Adventure offers a tutor effect seems like more than a fair trade for some of that immediate tempo value, particularly since it draws your lowest cost minion, making it more likely to draw an immediately playable card in the late game.
When you first wake up in the morning and read this as "Call the Ambulance."
A draw and a buff in one card. Not bad
I was hoping for a dragon synergy card. Non-aggro paladins don't look so good this time :(
I was seriously hoping this was going to be a paladin weapon that had dragon synergy. Can't help but feel disappointed after all these mediocre paladin spells get revealed... we already have Crystology to draw 2 specific cards for 1 less mana. Running both cards seems like a bad idea.
EDIT: I'll try this with Swamp Dragon Egg though. Also Crystallizer might work with this in heal paladin. Getting you faster access to being able to heal. Probably not good enough, but this card has got to have some use, right..?
I will definitely try to tutor my High Priest Thekal with this and set my Heal Paladin!