Rogue Card Reveal - Togwaggle's Scheme
A new card has been revealed by PlayHearthstone!
Yes, the number of copies it shuffles into your deck increases every turn!
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Seems like this could be fun in the limited standard pool, but I shudder at the prospect of it gaining a foothold in wild.
2-3 days and NO info, for me it's tooo much.
The first thing I can think of is: Pogo-Hopper Rouge for the win xD
There was a huge staff reduction at Blizzard. Wouldn't be surprised if it's affecting the preview season.
the only part that wasnt no loss, was the hs part
Do we know when the other reveals are comming?
All we know its the lamest expansion announcement ever. Prolonged silence, stupid teasers for a week, then 9 cards and silence again.
Im quite excited to see what they'll do about the Dalaran theme, cuz as a wow and mage player, dalaran is a pinacle of arcane
if youre not thrilled by anything, i guess you just dont have the sympathy for the city and whatever secrets that will be unleashed
Dude, I do not care about the expansion theme. My displeasure is about how Blizzard is communicating with us (or in fact not communicating) this time. For almost two weeks of the promo campaign it's been done very poorly and dissapointing, especially for a small indie company.
Instead of complaining how about some constructive criticism? Because a lot of people were always annoyed at how drawn out Blizzard's announcments to new expansions were. Now they seem to put the actual card reveals closer to the actual launch of the expansion, which to me seems like an answer to those complaints.
I'm really excited about the theme and I couldn't care less about how Blizzard is communicating right now. As long as I know the cards a few days before launch I'm fine.
So Blizzard company wants to sale you something, but they don't care if you really know what it would be. But luckily for them it's not a problem, cause you don't even care too and you are already excited. LOOOL
Are you able to read? Apparently not. At least you're smart enough to add "LOOOL" to your smart comment.
This is what I wrote "As long as I know the cards a few days before launch I'm fine."
In no way did I say that I don't want to know the cards in advance. It just doesn't really matter as long as it's a few days before launch because that's ample enough time to decide if I want to prepurchase or not. Sure, I prefer knowing them a bit earlier but it doesn't make a difference in the end.
Difference is what you feel in the company/clients relationship. They don't care enough about me so I'm dissapointed, and I believe I'm not the only one. Pls, show me players who are happy that informations are given so miserly. Cards revealing has been always one of the best part in the whole cycle, and this time it's not done good enough.
That's a complaint I can at least get behind. I'm not disappointed with how it's done currently, but I can see why it could be annoying for others. On the other hand, there have always been complaints about how the reveal process is too drawn out and how it "kills the hype". So there literally is no "right" way to do it. You say "they don't care enough about you". Well maybe they do but they're trying to respond to the complaints they got before. They can't do both at the same time (meaning both drawing out the reveal process as well as shortening it).
+
Can see it being played in the typical slow deck warrior priest etc not much use otherwise especially in aggro meta 4/10
...it's a Rogue spell.
To be honest many people quited HS because of a 1mana rogue spell... khmm The Caverns Below khmm....
Once and for all - this is not an infinite value card!
1) When it is first drawn, and 2-3 turns afterward, it is a dead card. You are literally playing with 1 (or 2) less playable card s in your deck. That is less value.
2) It grows by 1 each turn. in order for this to be actual infinite value you need infinite turns. That's simple math for you. It doesn't shuffle itself back like Jade Idol.
3) Your opponent actually has to play nearly nothing in order for you to keep this dead card long enough to be as strong as you think it is. How often do you keep a card in your hand for 10 turns or more, and in a class that has very little control tools to begin with?
4) By the time you want to play it, your need a really powerful card of your own (which means you are probably already winning) or your opponent's (which means your are probably already losing).
5) Unless you play with Myra's Unstable Element and wait for having both cards in your hand (yay! another dead card!) this is still 1 card a turn that you can play after you shuffled that creature, and if it doesn't align perfectly, you can find yourself playing a 2 mana 3/2 every turn for the rest of the game while your opponent emotes his head off laughing.
This is still a playable card, I daresay even a good card, but it is so far off from "infinite value" that I find it hard to understand how people who actually had Jade Idol played against them think this is it.
Leeroy Jenkins
Edit: this is also a 1mana spell drawing a card with auctioneer, combo activator and yes you can pogo hopper butt I think every turn 12 face damage with leeroy is also quite good.
This will be cancer in Wild.