Rogue Card Reveal - Togwaggle's Scheme
A new card has been revealed by PlayHearthstone!
Yes, the number of copies it shuffles into your deck increases every turn!
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Once again, I said in a ideal scenario...
Infinite value in one card. Blizzard didn't learn anything from Jade idol. At least it's way more fun.
But it isn't infinite. It's like Espionage,which isn't infinite either. Jade Idol is infinite. Lab Recruiter on Lab Recruiter is infinite. Gang Up and Toggwaggles Scheme aren't infinite. Sure you can shuffle 15 Amaras or Lich Kings but that's it. You can only use Toggwaggles Scheme so many times while you can go infinite with deadmans or Jade Idol.
This can shuffle in enemy minions aswell! I like your Shudderwock/Amara, Warden of Hope, I think I'll TAKE IT!
I didn't even pick up on that, damn that could be cool. Although not sure how good shudderwock would be in the average rogue deck :D
If you played Tess first. A shudderwok copy would be insane
First Nerf of the Expansion
get real men you cant say now alreadty first nerf you know 9 cards from the whole set and now already sayinhg this XD LMAO|
But if you know this what is the reason for the nerf which deck is this op in ??
Or you can just scream nerf nerf but dont have any argument why
It would be op in mill rogue just by itself, basically replacing 4 cards in the deck with just two and then you can draw your 10 (or 20 with valeera) N’zoths
The best to use after myra’s Unstable element!! Will absolutely get nerfed
My prediction: Infinite Tess will be a viable tier 2 deck.
Provided we get something like hallucination.
Is it still good after 10 turns of holding? I mean you don't want to draw only one card all the time.
What if it's the equivalent of The Lich King, but in standard? Would you hate playing The Lich King 10 turns in a row?
I tried to put together a Pogohopper deck without cards that will be rotating.
It is HORRIBLY slow. Even a control deck can build up board pressure in the time this will usually take to build up all the pieces.
Even with early taunts and healing I'm not getting close. Now, a better deck builder might make a better deck, but rotation takes away a LOT of tools.
People will lose to this jank. They'll get VERY salty. I predict this deck will be tier 3 at best. Mechathun all over again.
As a control player, i will miss geist so much
The fact that you can run two of this is actually disgusting
I cannot be mad because of this. Pogos etc. shuffle style decks are not in very strong position at this moment anyhow so this could give some extra boost to those and support diversity of the game. In wild format mill rogues had anyway already sick amount of tools so this is not making any big difference, Lifesteal for weapon is nerfed anyway.
It's an incredibly strong card but atm Rogue doesn't have the tools to truly capitilize off of it. In the sense that Rogue still will get murdered by Aggro and these cards, while broken in control matchups are dead in aggro/midrange matchups.
gang up/lab recruiter were't broken. This card is decent has it's uses but nothing to lose your mind about if it was a control class card it would be broken but in rogue it's balanced.also many people ssy "reach fatigue" reaching fatigue isn't easy. if it was see would see only mechathun decks.