Once again the community of HearthPwn has come out en masse to vote on the new cards of the upcoming expansion. Based on the results of those polls we have assigned a final score to each card. Below we have summarized a compendium of the most interesting and powerful cards in Rastakhan's Rumble!
Vote Scores can be found here.
Top 10 Rated Cards
Spirits Be With You Mon
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Overkill Or Be Killed
Class Highlights
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Overrated:
1. I'm sure priest will abuse it somehow.
2. Rhino + Boomship.
3. Play both.
4. It revives healadin. New archetype in roster? Definietly metadefining.
5. That's what my ele shaman needed. I'm sure I will put it in constructed play.
Underrated:
1. Buffadin is very slow and dies to any aggro. Dead card in hand doesn't help him much. Against control? Maybe.
2. In most cases it will be 3 mana, draw a spell. Sure, you can chain something like Beakered Lightning into Lighting Bolt into dunno, Rockbitter Weapon? into Lightning Storm into Hex. You will get tons of overload and waste some spelles. Mana Tide Totem is probably better.
3. Probably, but it depends on meta.
4. No. Just no.
5. Unless you have 2 good choices and giving any of them to opponent is bad. Like Benedict vs. Scream, or maybe SW: Death vs SW: Pain.
Overrated:
1. Yes, I also hope priest can abuse it because I love to play priest but right now that idea doesn't seem very competitive to me.
2. Good point! but it cost you 5 cards to build a large board on turn 9, you will be running out of gas if that board gets cleared.
3. Seriously? Raid leader?
4. I guess healadin is good without him is what I'm trying to say
5. Well, if ele shaman is viable, this may be in it, but right now I'm not sure about mid-range decks in general.
Underrated:
1. You might be surprised how quickly this can get discounted and become a late-game tempo-swinger. No buffladin or anything required, any control/combo/healadin can include him.
2. This obviously is more powerful when you have more mana, and drawing two cards is easy enough with this, and drawing two with a 0/3 on board is good enough to see play.
3. Right.
4. I'm not saying it will see play, but it has a greater potential than most of the neutrals.
5. I guess we'll have to actually try it to evaluate it properly, but I'm sure 21 is too disrespectful as a rating for him.
1u. Don't think so. Even if u cast spell each turn for full mana u will discount 10 mana on turn 4, 15 mana on turn 5, 21 mana on turn 6, so you can play it on 7th turn in best case. And typical aggro will rush u down before turn 7, especially when u only cast spells. In normal game u will play it on turn 10+ and it will be mostly win more (or do nothing) card. There is reason why galvadon or lyra aren't competitive decks.
2u. It maybe can find place in some weird combo Malygos deck where u can chain spells into face. And you don't want to cast chain lightning on empty board or healing rain with full health to just draw a card. Mana Tide totem or acolyte of pain are better in my view.
4u. No. Just no. Play acolyte of pain instead.
I like how Griftah gets a shit rating just because it's a vanilla 4/5 with some randomness involved. A chillwind yeti isn't that bad people!
I agree with all top 5 cards but Shirvallah, the Tiger , Hir'eek, the Bat and Wardruid Loti seem just a bit underrated
Hir'eek needs more support, Soul Infusion and Spirit of the Bat is just not enough.
Arena Treasure Chest sure deserved it's Magma Rager award, I still can't understand it's cost and statline.
On the contrary, I do like the idea behind Gurubashi Offering and I think it could've been a playable anti-aggro tech IF it's health wasn't that awful. Now it just blocks the 2-3 damage that your opponent has to use to trade into it to prevent the 8 Armor and I don't think that's good enough.
I think Arena Treasure Chest might have one specific use, and that might be as the best Twilight's Call target for any draw Heavy Priest deck (Mecha'thun). It is made for shennanigan carddraw with a lot of resummoning, copying, healthswitching and whatnot. And who knows, this could be worth building around to a small amount. Sometimes, if these combo card draws are good enough, they see play. Wild Pyromancer, Northshire Cleric and Circle of Healing is an often used combo like that already.
It might not be good this expansion because of lack of support, but it might be good later down the road with 3 expansions more in the cardpool.
I could imagine an Inner Fire Priest will pick this up because no one wants to kill it. But once people get used to it they will play around it and trade, although it hurts. You may try to catch them off guard at legend to ensure a high finish with a deck no one knows. :D
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/227045-final-compendium-rastakhans-rumble-resolts-the
someone made a full Version without sorting or pics yesterday. I hereby honor his effort.
Go Gurubashi Chicken Go!
I feel like people only consider the perfect situation for a card when they do these rankings. There are rarely the practical strong cards it’s always whatever has the potential to do the most things that are rated the highest no matter how much has to be done to make it happen
Rogue cards are so sad :(
I always love to read “Community Failium”
I think Blast Wave will be a lot more popular than expected. Played it in prerelease. Really good against weenies.
Why is Griftah rated so low? Now he will give you bad cards and the good ones to your opponent :L
Which was the expectation, and why he was rated so low. Self fulfilling prophecy?! LOL
I love how Gurubashi Chicken got rated higher than Sul'thraze
close call