Rastakhan's Rumble Card Reveal Kickoff Livestream
Rastakhan's Rumble community card reveals have concluded! Today's stream was hosted by Hearthstone's own Peter Whalen and Regiskillbin. Come chat with us on Discord.
Newly Revealed Cards
All new cards that are revealed card be found below.
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These cards were revealed later on by the Hearthstone Brasil twitter. Translations have been updated and are now correct.
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Watch Reveals Live
If you're able to tune in, you can watch the reveals live down below.
Learn More About Rastakhan's Rumble
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In wild format Coldarra Drake might be absolutely insane in combination with the new cards.
i was thinking the same thing, but was disappointed when water boy only said "next hero power this turn".
Blizzard just will not let Discard die. I just don't understand this favoritism; why, of all the half-realized or failed archetypes, does this one continuously get another chance at life? The majority of people hate Discard, and yet here we go again.
It makes me really mad that Discard continues to see support, when there are other never-was archetypes that would appeal to me. Freeze Shaman got some neat tools, but then it was left by the wayside. Why couldn't we attempt an Even Warrior with Geosculptor Yip? Where are the Hunter Dragons, after you teased us in The Witchwood? "They'll never see the light of day again because we'd rather shove Discard in your face until the dead horse finally appeals to people."
Whether or not they've fixed their mistakes and "this will be the one" is irrelevant; you could say that about any of the archetypes that never amounted to something. I truly want to know why this particular one keeps getting do-overs, when the popular, sustained opinion of Discard is hatred.
Whether people like it or not, discard is one of the core themes of the warlock class. It's no different from getting more Beasts in Druid or more weapons in Warrior.
Also, Even warrior just got more support with Heavy Metal!. There are still many cards to come.
Edit: One of the main reasons people hate Discard Warlock is the rng aspect of the discards, which none of them include. Soulwarden also mitigates the rng already there.
I think that justification is flawed: if people don't like Discard, then why keep it? If a "core theme" of a class is heavily disliked you would be better off finding a new "core theme" to replace the one that isn't working, rather than continuously force the issue. Experiment with the Warlock's identity or stick with what works, instead of wallowing in the one specific archetype that pushes people away each time you try to push it.
Well, before Ungoro, they only released 1, maybe 2 discard related cards per expansion. After it, they tried pushing it further, but in the wrong directions (blood queen lana'thel, cataclysm, which can't really interact with the other discard cards, etc.). To me, it seems they've listened to the comunity feedback (which wasn't really "we hate discard", but more like "these cards are shut cause we can't choose what to discard"), and now they are giving discard a final push. Thematicly, this sort of sacrifice aspect of warlock works well in an expansion based on poas, trolls ,voodoo and stuff like that.
And it's not like warlock hasn't received support in otther departaments. His new theme of self-damaging has been pushed a lot since knc.
I understand your frustration, but i think for them it's a lot easier to make new discard cards for warpock than it is to make new freeze cards for shaman. They just have more material to work with. There are a lot more discard cards in warlock than there are dragons in hunter.
I can appreciate your frustrations here, but I think most people consider discard a bad mechanic because of its randomness/inconsistency, and not because it's inherently unfun. In fact, I would argue that the discard effect produces something that Hearthstone players typically think of as super fun - it's a way to cheat out better-than-average cards (e.g. Succubus and Doomguard are both above the power curve for their mana cost).
The problem with discard in Hearthstone is that, across strategy games, good decision-making should be rewarded, but with totally random discard effects it's hard to be rewarded. Often you're either rolling the dice and risking a major loss, or waiting so long that you're not really getting value out of the mana cheat (e.g. Doomguard is well above average on turn 5, but if you wait until turn 11 or 12 to play it in order to avoid discarding Bloodreaver Gul'dan, it won't have the same impact.)
Personally, I'm very excited about the discard package we're getting in Rastakhan's Rumble. Both Reckless Diretroll and Shriek are valuable control tools that do "semi-random" discards, increasing the odds that you'll be able to make smart discard decisions, Soulwarden effectively gives you a way to pay back the mana you cheated later on in the game to recoup any major losses, and High Priestess Jeklik is just a good control card that lets you mitigate cases of totally random discard effects over multiple turns (not unlike Clutchmother Zavas). These are the kinds of tools that players need to make discarding a skill-testing mechanic and, in doing so, unlocking its potential as a very fun way to play Hearthstone.
"There are a lot more discard cards in warlock than there are dragons in hunter" because they keep pushing it, which is where my frustration lies. It's circular logic: we keep giving Discard a chance because we keep giving Discard a chance. Any failed archetype could eventually work if Blizzard took multiple stabs at it; it's just that Discard, for whatever reason, is afforded that chance when the others are not. I don't understand the "why" behind that special treatment.
Warlock-Discard was included in Classic/Basic, supported in TGT, trickled in through the months between, had another push in Un'Goro including both of its Legendaries, received another Legendary in KFT, and trickled in again leading up to this next push in Rastakhan. Discardlock now has four Legendaries specifically tied to it; there are successful archetypes with less Legendaries to support them :/ Edit: There are actually five if you include The Soularium.
...you're free to down-vote me into oblivion, but Discard receives favoritism it hasn't earned.
Waterboy, Kobold Librarian's distant cousin :D (Probably from mother's side xaxa)
For once I'm somewhat excited to see where the meta is gonna go when an expansion releases, no dustwood or 1 card boomsday releases, nothing super degenerate so far by the looks of it, and Blizzard finally learning their goddamn lesson with discard after repeatedly scrapping it and saying it will never work, and countless people reiterating to them, "just make it less random".
If any more discard cards appear I wouldn't mind one with a downside like "Discover up to 3 cards in your hand, discard one" whether it has an effect or is otherwise mildly overstatted.
Waterboy vs GuacBoy
just a definition of concluded for no reason
Oh great. Whenever they wanna sink Warlock a little bit they go all in with discard. At least we will get some fun memes from the youtube content creators.
At least it seems like they are learning how to make more usable discard cards, hope they keep the specific discard and stop with the random bull
Zavas and Lakkari Sacrifice like their synergy. Which will be gone from Standard by... April 2019.
Then, well, at least you got something to get the cards back.
I gotta make sure there's clarity on this: burned cards are not discarded, right?
yep yep yep, burned cards are gone in their own way
Not bad discard card. Discard lock is bad in general, but this at least is in right direction. It sound a bit poweful even, but discard lock is so bad, that I am not pretty sure that this is enough.
That feeling when you discard the card that lets you do awesome things with cards you discarded.
Mage be like pew pew pew
Tutoring discards!