New Rogue Card Reveal - Bloodsail Howler
A new card has been revealed by Bunnyhoppor.
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Hmm, you could perhaps use Witchwood Piper to draw this and remove the possibility for Captain Hooktusk to summon it. But that would require not putting 1 cost minions in your deck and fewer 2 cost minions to make it consistent, and playing a more controly version of the pirate deck. It seems wonky.
blizzard, cover yourselves up, your activision is showing!
Pirate rogue is going to be worth trying out for sure!!
I wouldn't consider 2/2 rush for 2 to be good to be honest ...
With two its 3/3 with rush for 2.
Turn 4 (3 with coin) : Spirit of the Shark
Turn 5 : Unleash all Pirates in hand, including this guy
Turn 6 : Cannon Barrage
Your forgot to mention an important condition for that to work: Your opponent is disconnected
So you are telling that it is possible ^^
Oof..it's at least a pirate for the even decks but this is not exactly what the doctor ordered. Has sort of anti synergy with Hooktusk o.o
Exactly, if this were a neutral pirate whatever, but how can they give Rogue the only Pirate legend, then give the same class a pirate that you DON'T want to pull from Hooktusk? Really puzzling design.
This guy is about to ook some dookers.
The only problem I have with this card is it's a Rare card which I thought was supposed to be a weapon. So now we are left with a cranky common weapon. I have no hope what so ever for it to be as good as Candleshot for Hunter
Ookin wicket...
Just what Rogue needed! A new pirate that has anti-synergy with the new pirate legendary!
Yeah, It is total garbage, isn't it? If this card is worth playing, pirate rogue is a bad deck.
EVEN ROGUE! EVEN ROGUE! EVEN ROGUE!
Pirates gonna be a thing in wild after expansion launches, cannot wait to try these out.
Do you mean "cannon not" wait?
Because constant effects that affect health are very confusing and don't behave intuitively. You have a Bloodsail Howler at 1 health and another pirate dies, does the Howler die too? (He doesn't) What happens to his health if he's at 2 damaged health vs 2 full health? It's a mess, which is why Blizzard hasn't printed any since Stormwind Champion, pre-nerf Murloc Warleader and Mal'Ganis (I think).
When the aura ends/the buff is reduced, the affected minions stay at the same health or go to their maximum health, whatever is lower. How is that confusing?
It's just sad that they used the same argument to justify the nerf of Warleader back in the day...