The Rastakhan's Rumble Information Panel From BlizzCon 2018
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We've already learned so much about the new expansion, but there's still more to come! Check out our expansion guide for everything we've learned so far in a nice summary. The highlights so far are:
- 135 new cards with the expansion launching December 4.
- Overkill is a new keyword. If you deal more damage then you need to kill a minion, you get a bonus
- Spirits are a type of minion that each class has. They get to stay stealthed for one turn.
- Freebies includes a Legendary Loa class card, two spirits for your Loa's class, and six card packs.
New Cards
Here are all the cards that have been revealed so far for Rastakhan's Rumble. They are not yet in our database, we're still working on getting ourselves setup for the new expansion.
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Panel Recap
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- Trolls are awesome - Peter Whalen 2018
- They wanted to capture the essence of all different types of trolls. Best way to do it? Fight!
- The characters each class will see will come from the faction each champion represents.
- Overkill - they wanted people to feel powerful, you're a gladiator after all.
- Spirits - they wanted build-arounds for all the classes.
- Originally, spirits were unable to be removed. It didn't feel good.
- Spirits also at one point had lots of health. Still chances to not do your "cool thing". Stealth helps give you a better chance of getting to combo with it.
- Spirits are all for the early game. Do your cool stuff at the start of the game when it isn't yet decided.
- Loa are super awesome legendaries. They feel like the classes they are in.
- Loas aren't meant to go in every deck, they need to go in "the right deck".
- Each class has their own team they are a part of. Each team has a Loa.
- Spirit cards are intended to work with their Loa. They're going to go in similar decks.
- A Troll Champion is also on each team. They are a legendary minion (one class gets a hero instead)
- The other seven cards (non Loa, Champion, Spirit) are going to be within each class' theme.
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one card two words Void Ripper
Spirit of the Bat is op with Saronite Chain Gang and Doubling Imp
Meat Wagon + a spirit card
So we got Pirate Rogue, Control Paladin, Control Mage, Even Warlock(with bats), maybe overload or even shaman, aggro priest(?) and "Kingsbane Paladin"
no hunter is getting the legendary hero card, I dont know why its not in the news. They said it in the HS Panel
Haha, Grand tournament 2.0, this time it might actually be good. Great job Blizzard
Was my impression too, it feels like an Orc counterpart: less knights, less mounts, less armor, more violence and more monsters.
Day 1 Whizbang
bitches and whines
Times Two= ??
Don't play the 'garbage' nor bad grammEr game with this person! Three sheets to the WIND!
garbage xpan and more garbage from this pathetic game. I'm glad they are still good for laughs. Nothing but garbage flip a coin shit for this game. The fans and their money are soon departed. The bitching and whining about 24 hours after release should be fun to read. Blizzard fans are seriously lacking in common sense.
Ok? Then dont play the game , dont comment anything , and just play some Abortnite (dont talk shit about people in this site or any you crybaby)
theme song for this one is a real thumper. so much better than the lame crap sandwich theme from boomsday
Shirvallah, the Tiger is the Paladin Loa, right ?
Correct. And Hir'eek is the Warlock Loa.
Okay, so from the sounds of it, they deliberately wanted to build a set with parasitic design. That's. . .not good. At all. If they're going to build our decks for us before we even get to open cards, then they might as well sell theme decks instead of packs.
If you guys at Blizz read this... very, very well done.. I know you get a lot of shiz... just know a lot of true fans are very happy with how fresh you keep making this game... thank you.
Are the Loa's like tri-class legendaries back in Gadgetzan?
no, they're just going to be thematic class legendaries
i think