Our Hearthstone Arena Highlights for The Boomsday Project
We're here today with the HearthPwn Arena Mod Team to take a look at what the new Boomsday expansion has to offer for our beloved Arena. Here are the thoughts as we prepare to head into The Boomsday Project early next week, August 7th.
AbusingKel: I Will Hunt You Down!
Hunter is the Bomb!
Spider Bomb and Venomizer may be the best magnetic mechs in the set and they're both class cards for the mighty Rexxar (or Alleria, if you're into that). Because they are rare and common, respectively, it's likely they will show up often in arena drafts. Add Fireworks Tech into the mix (also only rare) and it should make the many Goblin Bomb spawning cards much more effective for Hunter. I'm excited to give it a try on launch day!
Sinti: Omega-Tank Max
First of all, let me just welcome back our dear old friend Force-Tank MAX in the new coat of paint (Bull Dozer) - I hear yellow is a hit this summer!
Second, I'm very happy Priest got pretty much nothing (arena wise), some decent early game, which he was lacking, but thank god no more steal and uber card value generation. He has too many of that already. But Rogue man, oh Rogue, I can't wait to play that class! I not only love Deathrattles but also getting random cards and doing the best possible with each given situation. Rogue can generally stand a chance vs value classes and that is what is most important.
Omega cards are another story, they feel way too powerful for arena environment. You basically get added value for literally nothing. Either you hold a card for a few turns, which you would do anyway if you had a better play, or draw into it later. Bam. Extra value. Completely removes the decision making process during drafting phase when these are offered. Do you need to go for a card to fit your curve, or something for late game? Now you dont have to decide which makes for bad design. Not to mention, that according to Blizzard, Omega Medic and Omega Mind are apparently better cards than Omega Defender and Omega Agent, since they are assigned in higher draft buckets. Wow. But hey, I am still looking forward to Arena like alway. New cards, new experiences, let's go!
Boozor: Mechanical Uprising
Mechs are here (again) and I think we will feel an immediate impact on the Arena scene with their arrival. Magnetic buff cards like Wargear and spread cards like Giggling Inventor will give players a lot of challenges as they try their best to maneuver between clearing the board or applying face pressure. What makes these new mech cards and the magnetic ability so powerful is that most of the minions do not sacrifice much for the versatility of also being a buff card. However, with great power comes great checks - queue E.M.P. Operative. The card isn't as oppressive as Dragonslayer or Mind Control Tech, but I can see it being a staple pick for almost every deck when offered. It's almost guaranteed to get value in this meta and produce some very satisfying/frustrating moments.
Neonangel: Mecha'thun's Whispers
We got a load of Mechs with this set (39 of them total) and I was really hoping to see a new Piloted Shredder. We got pretty close with Weaponized Piñata and a little further down the scale with Piloted Reaper, but neither one quite compares. I think it's going to be interesting to see players screw up using the new Magnetic ability and accidentally play Mechs as a stand-alone unit (for reference, put the Magnetic minion to the LEFT of the Mech on the board if you want to fuse them together). One Mech I'm really excited to play with is going to be Bull Dozer, however you should definitely be cautious of E.M.P. Operative cause that will hurt - big time!
I don't know that any class really stands out in this set for me, but Warlock got several new cards that I really like, such as Doubling Imp and Omega Agent. I think those minions can make some really strong plays for both the early and late game. I think Warrior still suffers from getting no solid additions to their card pool (especially since they lost a card with Dr. Boom, Mad Genius being undraftable), and certainly nothing for the early game. For crazy scenarios I'm looking forward to seeing Mecha'thun work at least once!
What cards are you looking forward to in Arena with the Boomsday set?
Share your thoughts with us below and be sure to join us over on The Arena Forum!
Gimme gimme, i want to play it already!
Soon, Sinti, soon.
Well, you've already got to play at the Fireside gathering... that's more than most of us.
Yeah, but that hyped me up even more! :)
Yea, it's quite sad that the very fun cards (mechanic-wise) are in effect "banned" from arena. (All hero cards, not to mention quest cards from Ungoro.) I'm kind of hoping they revert this decision in the future, either that or they stop printing hero cards and start making cards that aren't tied to heroes really fun/good.
Well, there is fun and there is fun. Hero Cards were rly too strong for arena, noone can dispute that. You can still get them via random effects and discover, but being able to draft them was too much.
As for the quests: literally every single one of those is unplayable in arena. You cannot guarantee to have enough cards to even complete them, they make your early game miles worse and you generally dont even draw that many cards from your deck in an average game, so even if you have enough cards in your deck to finish them, you might never get there and with that you just drafted, played and wasted a card and early game tempo. Some cards r just not meant to be in every game mode and that is perfectly fine.
You can't get any hero cards. During Kft you could, but enough people complained about the easy and insane late game value that was basically an instawin that they removed them and haven't added any new ones.
Rogue can still get them with burgle spells though
Kripparian is now a F2P pleb everyone!
A F2P pleb that started off with a small loan of a million dust and a nearly fully golden collection..! ^^
Trolden mecha'thun arena waiting room ResidentSleeper
Not a big arena fan but nevertheless an interesting read! ^^
Whats next sjw assassins in the comments?
Once in a while people want to get noticed.
who plays arena ?.. oh well those f2p plebs
Why do you feel the need to make comments like this?
At least 21 people as of 9am.
Because he knows he would stand no chance in a draft environment without his precious tier 1 net decks
...and show us where they touched you on the mech...I mean, um, doll.
OMEGALUL 100 DOWNVOTES!