Four New Cards Revealed - The Magnetic Blog
Blizzard has revealed four new cards in a blog post focusing on Magnetic.
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Quote from DaxxarriMagnetic? How does it work? Join Hearthstone Game Designer Stephen Chang as he talks about and tinkers with Magnetic, a new keyword coming in The Boomsday Project—Hearthstone’s newest expansion!
Marvelously Magnetic
Dr. Boom designed many of the Mechs that can be found in The Boomsday Project with Magnetic capabilities! Mechs with the power of this new keyword can merge with other Mechs as you play them to tackle even the toughest of tasks!
Simply place your Magnetic Mech to the left of any Mech you’ve already got on the board and they’ll fuse ALL their stats and card text together into a bigger, more powerful minion! Need them to stay independent? No problem. Just place your Mech down to the right of an existing Mech (or next to any non-Mech minions), and they’ll stay un-plugged to handle smaller tasks (and avoid getting blown up by powerful single-target effects or removal).
Watch the video and follow along as Stephen explores the power of these Magnetic marvels!
Will you combine your Mechs into gigantic mechanical juggernauts? Or keep them un-plugged to operate autonomously? Test out your designs on August 7 when The Boomsday Project commences!
I need to say this out loud, on the internet: the HS team seems really attached to referencing that one ICP album every time they bring up magnets, and I’m feeling a little repulsed that they’re so stuck on it. Not to rail on them too much, but it’s difficult to see a joke like this repeated so much and not feel a little repelled, y’know? There’s lodes of jokes you can make about magnets. I’m positive.
I honestly don't see how this is an OTK. Could you explain?
I see that two card combo as a dealing 5 attack damage, then healing you and dealing 1 more random damage, with only rush, not charge.
the one damage it does counts as Shadowboxer doing damage meaning it'll heal you for one health. Then because something got healed, Shadowboxer's effect will trigger dealing one damage and healing you for one until you reach full health. You can actually do this in Wild right now using Elixer of Life and this is the reason Shadowboxer is getting nerfed to only proc off of minions getting healed.
Wow FACEPALM
Thank you lol, definitely wasn't counting Lifesteal from the pings. DOY
After the 1 more random damage you will heal dealing another random damage and so on, but is not necessary an OTK
Yeah, you would need to be able to heal for enough to keep the chain rolling, too.
but what if you want to place a mech between 2 mechs?
Placing the minion with magnetic to the left of a mech magnetizes them. Placing to the right will not work :)
yeah i understand that but i guess you wont be able to put a minion between 2 mechs because it will merge with a minion on the right
#MakeExpansionsCheaper
As a Mech Mage main in Wild... I approve all these cards... WHERE IS THE MECH CARD(S) for Mage?? I am getting exited!!
No, Magnetic is class specific. Mech is not.
I don't think there is. Only Paladin, warrior and Hunter has specific Magnetic cards...
Am'gam Rager cries loudly in a corner, as hearthstone (power) creeps by.
It's not power creep since Am'gam Rager was so for below the power curve that making a buffed version brings it to the correct power level. Power creep is when you create a card that is beyond the current power curve.
i wonder if zilliax is good enough in a warrior rush deck with some mechs
Zilliax gonna one of the most broken thing ever for Priest.
Zilliax + Shadow Boxer.
2 card 7 mana instant OTK your opponent.
Another broken interaction yay...
I have a feeling Shadowboxer is gonna get nerfed to prevent this infinite just like Dreadsteed was
No, I think it'll only silence the abilities, exactly like we silence Zombeasts.