Hearthstone Patch 11.2 - Taverns of Time Event, New Bundles, Free Golden Card Pack
A new Hearthstone patch has hit! Read on! Here are some highlights.
- Free pack day is on June 13 - login to receive a FREE GOLDEN CARD PACK! This is the same pack Twitch Prime members got a while back.
- A new event, Taverns of Time, runs from June 11 through July 2. New quests will be active and so will special card drafts in Arena.
- Get in here bundle expires June 19. For 7.99 USD/7.99 EUR, you get 2 of each pack that is in the current standard rotation (Classic, UNG, KFT, KC, WW).
- Mirrored heroes have new greetings.
New Brawl Chalkboards
New Quests
The following quests have been added to the game.
Quote from HearthPwnTimewalk This Way
- Description: Take 15 turns.
- Reward: 60 Gold & 60 Dust
Aeon and Off
- Description: Take 25 turns.
- Reward: 80 Gold & 80 Dust
The Alpha
- Description: Play 5 minions that cost 1.
- Reward: 60 Gold & 60 Dust
Card-boiled
- Description: Draw 15 cards.
- Reward: 60 Gold & 60 Dust
Card Mode
- Description: Draw 25 cards.
- Reward: 80 Gold & 80 Dust
Spell of a Time
- Description: Play 20 spells.
- Reward: 60 Gold & 60 Dust
Time Will Spell
- Description: Play 35 spells.
- Reward: 80 Gold & 80 Dust
Off the Scales
- Description: Play 3 Dragons.
- Reward: 100 Gold & 100 Dust
Arena Displaced from Time
- Description: Go try out the Arena. Some strange new cards from alternate Taverns are showing up!
- Reward: 1 Arena Ticket
Free Pack Day
- Description: Awarded for logging in on Free Pack Day!
- Reward: 1 Free Golden Classic Pack
I Can't Even...
- Description: Play 40 odd-cost cards.
- Reward: 60 Gold
The Odds Are Against Us
- Description: Play 40 even-cost cards.
- Reward: 60 Gold
New Arena Cards
Check out our dedicated thread on the arena forums!
Official Patch Notes
Quote from BlizzardThere’s a ton going on in this update: we’re celebrating a new Hearthstone holiday, inviting you to GET IN HERE for a great deal, mopping up Toki’s timeline hijinks, updating game mechanics, AND making improvements to Arena picks! We’re also be fixing a few bugs in the process.
Read on for details!
Taverns of Time Special Event
- Toki has tangled the timelines! Experience chronological chaos as alternate realities collide in the Tavern!
- Draft 28 special cards unique to the Arena.
- Special Taverns of Time Daily Quests award both gold AND dust.
- Taverns of Time begins June 11 and lasts through July 2.
Get in Here Bundle
- PILE ON the packs at a special price. Unlike previous bundles, this one can be purchased any number of times!
- This bundle includes two each of Classic, The Witchwood, Kobolds & Catacombs, Knights of the Frozen Throne, and Journey to Un’Goro packs, for a total of 10 packs.
- Get in here while the getting’s good: this bundle disappears June 19 at 10:00 a.m. PDT.
Free Pack Day
Log in on June 13 to claim a free Golden Classic Pack, filled with golden Hearthstone cards!
Game Mechanics Updates
- Continued updates to game event timing to make card interactions more intuitive. Read our previous Game Mechanics Updates blog for more insight!
- Counterspell beats whenever and after triggers.
- Summon and Play triggers are now evaluated using their in-hand stats before they are affected by board modifiers and their Battlecry.
- Ex. Playing Faceless Manipulator targeting a 5-attack minion will no longer advance Jungle Giants. It will be considered a 3/3.
- Minions that enter the battlefield without being played from hand will have any (Whenever or After) summon triggers evaluated before board modifiers are applied.
- Ex. If Azure Drake is pulled onto the battlefield adjacent to Dire Wolf Alpha it will no longer advance Jungle Giants.
- Choose One minions that Transform now consider their transformation effects before entering play.
- Ex. Playing Shellshifter and selecting the 5/3 option will count as a 5-attack minion and advance Jungle Giants.
Arena Updates
- Added several new pick “buckets” for non-Legendary cards and two for Legendary cards.
- The new buckets are halfway in power between the existing buckets, and they’re intended to create more varied choices when drafting an Arena deck.
- The very strongest and very weakest cards do not appear in these new buckets, so those cards will appear as picks about half as frequently as they did previously.
Evil Twin Greetings
- When players with the same hero (except Death Knights) greet each other, new emotes will play!
Added the following card backs:
- Back in Blue – Acquired from winning five games in Ranked Play, June 2018.
- Lightforged – Acquired from winning five games in Ranked Play, July 2018.
Bug Fixes & Gameplay Improvements
- Logging in after a new season begins will now correctly display only the latest season results.
- Kingsbane that has been transformed into a different legendary by Prince Liam will no longer retain buffs.
- As Kingsbane is not destroyed when its Deathrattle triggers, Rummaging Kobold will no longer retrieve it.
- Spellbender will no longer trigger Rat Trap or Hidden Wisdom when it triggers.
- Rat Trap no longer triggers when your board is full.
- Voodoo Doll and other Deathrattles now correctly trigger during a Defile.
- Shadow Reflection now appears correctly when transformed into a spell.
- A Zombeast crafted out of Vicious Scalehide and Exploding Bloatbat will no longer trigger its Deathrattle animation when it’s played.
- Tess Greymane will now replay hero cards with her Battlecry.
- Tess Greymane’s Battlecry is now limited to 30 cards, and will stop if she is silenced, killed, transformed, leaves the battlefield, or if any hero dies.
- Lynessa Sunsorrow’s Battlecry is now limited to 30 cards and casts the buffs in a random order.
- Lynessa Sunsorrow’s Battlecry will now include the effects of Choose One cards.
- Leyline Manipulator now correctly reduces the cost of cards created by Golden Kobold.
- Effigy triggered by killing Molten Giant now properly summons a new Molten Giant.
- Night Prowler now has yellow glow in hand when no minions are in the battlefield.
- King Togwaggle will now swap decks without burning cards if both decks were over 30 cards.
- Transform effects such as Thrall, Deathseer will no longer activate summon triggers like Starving Buzzard and Blubber Baron.
Monster Hunt
- Shaw's Shank now correctly counts minions that have taken damage equal to their unbuffed Health.
- Alternate Timeline no longer resets Infinite Toki’s Health to full when played by a player.
- Frostmourne will now correctly summon minions that it destroyed before using Toki’s Temporal Loop Hero Power when its Deathrattle triggers.
- Pillage the Fallen treasure now triggers when Sword of Justice expends its last durability.
What's a gold pack?
it's a standart pack but all 5 cards are golden.
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I demand a full refund for Tess! Let the rivers run red!
Quest Maly druid is the only deck i enjoy playing this meta and they nerf it. Why?!!!!
NAAAIISSUUUUUUUUU
still waiting on that egg tribe that was announced
Bundle nicely, Free Golden Pack :PogChamp: :BlessRNG:
I get that everyone wants compensation for Tess due to her getting the Yogg treatment, but unpopular opinion: I don’t think this is technically a nerf.
Yogg was clearly made worse with its nerf because ALL of it’s spells are completely random.
Tess on the other hand I don’t think will be affected as much since we already have more control over the cards that are played before we play her. I had opened a golden Tess and Face stealer in the first day of the expansion so I experimented with a lot of tempo/burgle rogue. Though the cards you get from your “opponents class” generators are random, you have complete control on when you play them. Even pre change I’d make sure I didn’t play many targeted cards before Tess so they wouldn’t accidentally hit the wrong targets. Because of this, even with the change we have complete control over Tess surviving the battlecry.
All that being said I get both sides. Players want compensation for a negative change to a card that they feel will receive less play due to the change (though I don’t think she was played much since the early days of Witchwood other than in fun burgle decks). Blizzard clearly feels the changes do not affect the card so much as to warrant a nerf dust refund.
I’d say I definitely wouldn’t balk at the chance of 3200 dust, but I probably wouldn’t dust her either way because I still think she’ll be a fun card.
Its stupid people keeps asking for refund for small card consistency changes. If people keeps crying for dust refunds for every card change bliz might hold back on frequent card changes, i think everyone can agree that card changes is good for the game.
nice patch!
and where's the dust back for tess?
so, i craft tess cause she's the new bad yogg but donesn't kill herself, nut now the nerf her without reason and I get no refund?
"As Kingsbane is not destroyed when its Deathrattle triggers, Rummaging Kobold will no longer retrieve it"
...is that right? Kingsbane's effect doesn't prevent it to be destroyed, the weapon IS destroyed THEN its deathrattle is triggered. Specialy in case of Ooze or Harrison, both of them DESTROY opponents weapon then its deathrattle triggers.
Now I wonder if you can resummon Malorne from witching hour since is essencially the same interaction
It's a stunningly silly thing. They're so concerned about making game interactions grokkable, yet they have significant functional differences for "destroyed" as a verb and as an adjective. The game needs a proper graveyard zone already.
Sneaking in those obvious nerfs as "bug fixes". Typical Team 5. Also, why ruin a fun card like Tess?
They aren't "ruining" they are correcting. Yogg was a nerf and they called it that but when a card comes out that acts the same and plays (almost) the same as Yogg that then doesn't act like Yogg there is a HUGE problem with the game at a fundamental level. I get why people want dust, mostly because we believe we deserve everything when and how we want it, but if we take the time to seriously consider the practicality of it the "nerf", as you would call it, is nothing more than a continuity correction and without continuity of interactions between all like cards the game is nearly unplayable to anyone who isn't a pro.
If you have played Magic the Gathering you could understand how this is visceral important to the game's survival especially with a fan base who thinks they deserve everything from everyone else without giving up anything in return.
It was stated by mdonais that Tess behavior would be the same as pre-nerf Yogg. They are changing it now (same change they did nerfing Yogg), NERFING THE CARD, NOT JUST FIXING IT.
Timewalk This Way
Aeon and Off
Card-Boiled
Spell of a Time
Time Will Spell
Off the Scales
I Can't Even...
The Odds Are Against Us
These names are all absolute gold.
Given this is a temporal event... is it possible we are seeing some cards from the set that will be released in August?
Hmmmmmmmm