Three New Card Reveals - Mossy Horror & More
Three new cards have been revealed by PCGamesN!
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12+12=24
Wobbling Runts was 6 mana for 20 stats...
Splitting Festeroot is like a reverse Reef Worm pretty cool imo.
"Silence Meta" - Hearthpwn 2017.
And this comes again.
Is it just me or all the cards nearly Legendary and Epic? There's going to be nothing in my 70 packs at this rate..
It's just you. There is the same number of legendaries (2 per class and 5 neutrals) and epics (2 per class and 9 neutrals) as in Kobolds, KofT and Un'Goro.
The same number of epic and legendary cards, however just like that Blizzard did with Kobols, all playable cards AND fun cards are epic or legendary, while the common and rare cards are either trash or just enable the good epic and legendary cards.
Splitting Festeroot and Coffin Crasher? i think they want us to play quest priest
Silver Vanguard recruits the Splitting Festeroot. It then becomes easier to use Carnivorous Cube. Don't know if it will ever see play that way except in some endles Druid deck with Astral Tiger. But there could be some creative genius who will make it work.
Meme decks are awaiting! Standard ladder i don't know yet but i love that the old stuff cycles out, brings a whole new way of playing to the table.
Greatest meme I've ever seen on here, bravo.
maaaaan, silence effect getting more and more useful
I dont know why everyone thinking that mossy is aggro destroyer, on 6 turn you usually don't need that effect anymore. Dudepal will already buff dudes, same for non-dude aggro pal with Tarim or murlocs. I mean, yea, its good counter to call for arms, but it will be 1 turn after, or even two if you going second and used you coin. Aggrodruids are not really thing right now and it does not seems to change. Tempo mages also dont care. I can imagine this as counter for the second aggro wave, when you already stabilized with hounds, traps, taunts and other cheap boardclears, but only first few turns usually matters. By itself its doesn't really helps you against aggro so i'm not sure it will be worth to add it to your deck. Coz its really bad statet, without good BC effect it's just dead draw. On turn 6 you can play something more flexible already, like Rexxar, second lightning storm, meteor, brawl. SW:horror good coz its turn 4, Its exactly what you need against aggro. And its not always THAT good
Hulk looks like pack filler, maybe it can be not terrible with some rush synergy, but i dont believe in that too much.
Festeroot, i dont know, it that 8-mana worm see much play? It cant be played with Kathrena, only maybe that 7-mana 3-3, but you would better summon some Lick King than that. So its just epic pack filler in my opinion. Maybe it can be played with that hunter's rush legendary tho
Oh festeroot can also be played with rogue's 3-3 cobold, that summons 1-1 copy from your hand. And that new dollmaster, but all that looks too clunky too be really played
Also Coffin Crasher and all that priest's "summon 1-1 copy", But Obsidian is just better here and doesn't rects your ressurect pool.
It's a Warrior card, so no 'Monsters behind you' :)
Mossy Horror: Shadow Word: Horror for everyone. Stats not great but might see some play as a tech card depending on future meta.
Festeroot Hulk: Seems pretty good to me. Could fit in Tempo/Rush Warriors who could easily snowball its Attack.
Splitting Festeroot: Love the flavor but I don't think it will see play due to its stats.
12/12 worth of stats for 8 mana! /s