New Card Reveal - Sound the Bells!
A new card has been revealed by Blizzholics.
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And I thought this card would be called "For Whom the Bell Tolls"
Wild Pyromancer + this, very versatile board clear. Like light version of Defile!
right, cost too much. But turn 6 you play Wild Pyromancer + twice of this equals Volcanic Potion and 3 mana 5/4 body, not too bad.
Nice for the quest deck! It´s my Idea or they are giving nice support cards to the Quest decks this expansion? I´ll definitely try this in my quest paladin deck.
Wild Pyromancer + Sound the Bells seems like a nice combo.
Beside the quest sinergies, in the best case scenario it could become a 5-10 of stats for 10 mana. A 5-10 whit possibly charge, if you have something on the board. Surly good in arena, but in constructed, I don't think will work if the quest doesn't... And if the quest will work, whit all the warlocks around, I bet silences will be even more popoular...
incorrect. it has already been explained that echo sends a copy of the card to your hand. this copy stays in hand. it still has echo. it is infinite. that is why cards lie unstable evolution were never given the keyword echo, because it is not an echo card and only lasts that turn. echo cards carry over to the next turn. so at best this card will buff a 1/1 wisp played on turn one to a 2/3 wisp. turn 3 it will buff it to a 4/5 wisp, turn 4 it will buff it to a 8/9 wisp. turn 5 an 12/13 wisp turn 6 an 18/19 wisp etc etc, repeating until the "at best circumstances where you have essentially cast as many copies of this card as available mana and max turns allowed in a game of hearthstone. NO doubt disguised toast will have some fun seeing just how much this card can be used through his usual shenanigans.
You're wrong, echo cards work pretty much the same as Unstable Evolution.
That's just wrong. Echo works just like unstable evolution, it's repeatable for the turn you initially play it, and when you end turn, it's gone. Seriously, check any official source.
New Keyword: Echo
Echo cards can be played multiple times on the turn you play them. Each time, it’ll add a ghostly copy of the card back to your hand that disappears at the end of your turn.
Control Pally incoming, as you can buff 4 minions with 8 mana plus it helps the quest but im seeing this as a way to protect your Horseman and be able to get a OTK, maybe they will release some other card that makes it as viable as it was with Beardo
i would say more than half the time galvadon sets up lethal. with a stealthed windfury mofo. it's like old miracle rogue. and then sure about 30% of the time galvy is garbage.
Wow. The synergy, this card can force silence and sheep out too just from being played *5. I'm honestly impressed with the power and strata for this card, even excluding the obvious. This is playable in so many archetypes when you start to break it down.
Quest!!! Questy questy goodness!!! GALVADON SHALL RISE
BORING!!!!! Hearthstone refuses to create interesting cards because all you aggro tards infesting the meta makes the devs think you are all too stupid to comprehend reading very much text on a card (they've even said so themselves in the past).... so all we get is lame basic trash like this.
If you're so above everyone, how about you apply to Blizzard and show them what for.
if you think this is an aggro card you are either rank 26 or have no idea how this game works