Patches the Pirate Loses Charge - Four Card Nerfs Coming in February
Four cards are being nerfed! These changes are not yet live and will be available in a February patch. They will all be disenchantable for their full value once to patch arrives. Please do not disenchant these cards until that patch - Blizzard won't help you out get the correct dust value.
- Bonemare now costs 8 mana, up from 7.
- Corridor Creeper now has 2 attack, down from 5.
- Patches the Pirate no longer has charge. His voice line will also be changing. (Source)
- Raza the Chained's effect now sets your Hero Power to 1 mana, up from 0.
We've got dedicated threads available to discuss each card nerf.
Discuss the Nerf Discuss the Nerf Discuss the Nerf Discuss the Nerf
Quote from BlizzardIn the upcoming 10.2 update, we will be making balance changes to the following cards:
Bonemare - Now costs 8 mana. (Up from 7)
Bonemare has been quite strong in both constructed and Arena. It has a big, immediate impact on the board, and since it’s neutral, it’s been finding its way into a wide variety of decks.
Increasing its mana cost by 1 will give opponents more time to utilize powerful late-game cards to counteract Bonemare’s effect on the board.
Corridor Creeper - Now has 2 Attack. (Down from 5)
Due to the way that Corridor Creeper’s mana cost reduction works, it can cause big swings based on whether or not it happens to be in-hand at the start of the game.
Since it’s a very strong neutral card, Corridor Creeper has been played by a lot of classes. By lowering its attack, we reduce the overall swing potential and power level of the card, but still allow players who draw it early to benefit from having a low-cost minion to play when the game state is ideal.
Patches the Pirate - No longer has Charge.
As we move closer to the new Hearthstone Year, we had some concerns about allowing Patches to remain in his current state after moving out of Standard. Patches’ strength has caused almost every class to add some Pirates just to benefit from him, and his early game power forces control decks to include a good answer to him. This change should give Wild players more flexibility when building their decks.
Removing Charge will lower his power level, ensuring he shows up in fewer decks and allowing opposing players some additional time to respond to Patches, making him less “in charge” of the early game.
Raza the Chained - Now reads: Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game.
In a similar vein to Patches the Pirate, we had some concerns about allowing Raza to remain in his current state forever. Raza is currently an important combo piece along with Shadowreaper Anduin, and can lead to games that rely heavily on drawing him by turn 5. Adjusting his Battlecry will lower his overall power level when combined with Shadowreaper Anduin in Standard, and keep his power level reasonable in Wild as we prepare for the new Hearthstone Year.
Once these card changes are live with Update 10.2 next month, players will be able to disenchant the changed cards for their full Arcane Dust value for two weeks. Thanks for reading, and we’ll see you in the tavern!
Why now?!?! It should happened a few month ago, when priest takes over!
So I guess cubelock and jadedruid are getting even stronger.
The slow meta is going to really settle in. This is a nerf to midrange and rush decks with both creeper and patches getting huge nerfs. But nothing happen to the slow decks (except razakus otk).
Okay, so now's the realy question - should I DE Raza and Patches and play Cubelock and Spiteful Priest until rotation hits, or should I wait (I won't play Wild)?
Legit question tbh, as I'm tired of Razakus Priest and I play Patches only when I feel like going for 2-3 games with Tempo Rogue, or an occasional Murloc Paller...
Patches the Pirate a huge nerf make it a common card better than him
Bonemare is little Nerf still playable
Corridor Creeper Nerf not playable anymore
Raza Little Nerf still playable
Shush, you hater! They've finally fixed Karazahn Midrange Shaman with KaC!
Oh wait...
To all the haters that downvoted me - that was a joke, lol...
Tempo Rogue uses Corridor Creeper, Patches and Bonemare, so this is nerf to their decks..
I don't think Keleseth is that much of a problem. The reason he's so OP now, is because cards like Patches and Corridor Creeper exist. Now that they're being nerfed, Keleseth decks will lose quite a bit of power.
That required having both Keleseth and Shadowstep in your hand. That makes it a combo and combo's are pretty OP, yes. The nature of combo's however is that you need to dig for the cards and you won't always have them.
Shadowstepped Keleseth on turn 1 or 2 will always be extremely powerful, but any tempo or aggro deck with perfect draws and curve will win 90% of the time.
Best day ever :D
Nice 5600 dust incoming
By bye golden Raza
PARTY AT MY PLACE BOYZ WHOOOOOO
Classic blizzard nerfs. Most of these cards are unplayable now.
Patches is on par with Millhouse - Thanks for the dust
I'll Still use Raza & Bonemare though.
ooooo, so much hate for the truth
So boring... With the stats. I want more diversity and different stats. Bonemare should give the minion +0/+4 and taunt for more control. And Corridor creeper a 2/6 maybe or 3/4.
More flavour please.
Blizzard isn't about flavour, it's about a quick fix.
....Lazy lazy lazy quick fixes
RIP patch the pirate. You are not in charge anymore!!
Wonder if they'll change his voice overs now?
Actually they will.