Nefarian Rises is This Week's Brawl!
Join forces with a friend to take down Nefarian. Again. Anduin teams up with newcomer Morgl in this new cooperative Tavern Brawl!
Trivia
- This brawl debuted on August 17, 2016.
- This is the second time we've seen this brawl.
- The brawl was briefly demoed at gamescom 2016 before it came to live realms.
How it Works
- You and another player will play as either Morgl the Shaman or Anduin the Priest.
- Nefarian, a 200 health boss with taunt, will swap sides of the field so that you will attack him on your turn.
- You and your friend need to work together to defeat Nefarian.
- At the end of each player's turn, Nefarian gets to cast a random spell from his collection.
- When Nefarian hits 160 Health, he will cast Elemental Eruption and gain 5 Attack.
- When Nefarian hits 60 Health, he will cast Twisted Light and gain another 5 Attack for a total of 10.
- You cannot bypass any of Nefarian's phases. If a 4 damage attack would take him from 162 health to 158, it only deals 2 damages putting him at 160 health.
- If at any point your side has 7 minions on it, Nefarian will destroy them all since he can't move into a slot.
Strategy
There's a lot of different ways you can win, so we're going to give you some general tips.
- Don't get too attached to your cards. Nefarian is able to swap hands between players through Bamboozle.
- Anduin's heal is essential for the fight. It can help keep minions alive on either side of the field to prevent deaths via Flame Missiles. Anduin does have the ability to upgrade his hero power via Justicar Trueheart.
- There are some great targets for buffs. Personally, I had an upgraded Raid Healer which had multiple health buffs and a sweet Inner Fire. That card alone kept us alive.
- Morgl is able to clone Anduin's hero power through Sideshow Spelleater. Wait until Anduin plays Justicar Trueheart before doing it.
- Morgl also has two copies of Windfury. If Anduin can pump up a card, it may be worth giving it some speedy attacks!
- Before you take him down to 160 Health, try and make sure any strong minions of yours won't die to the AOE 4-6 damage. Buff, buff, buff!
- Everything is probably going to die when Nefarian hits 60 Health due to the 30 damage AOE he puts out. I had a minion at 26 Health when my "friend" pushed him over the edge. >.>
- With so many healing options available, don't be too afraid of fatigue. Draw those cards!
- Dragonscale Warrior, a card Morgl has, is another amazing place for buff cards since it also lets you draw.
- Early game you definitely want to go for cards with draw or healing.
Share your own tips in the comments below!
Other Good Buff Targets
- Stoneskin Gargoyle - Heals back up to full? Sign me up!
- Fjola Lightbane - Will survive any phase transition thanks to Divine Shield.
- Bolf Ramshield - With a beefy Bolf, your hero won't need to worry about taking damage ever.
- Intrepid Dragonstalker - Getting this out early is amazing. She gains extra value and "levels up" very quickly.
- Dragonscale Warrior - Tons of card draw to chew through your deck.
Nefarian's Spells
Nefarian has access to several special spells. When a spell has two versions it means it is played in the final phase. The token, Explosive Rune, has also been included for easy reference.
Special Player Cards
There are some unique Tavern Brawl only cards available to players.
Player Decks
These are your decks. Use them well, heroes!
|
|
---|---|
Minion (21)
|
Ability (9)
|
Loading Collection |
|
|
---|---|
Minion (15)
|
Ability (15)
|
Loading Collection |
Discuss This Week's Brawl
Head on over to the discussion thread on our forums to discuss this week's brawl.
These brawls are there to remind us why 50% of the hearthstone population can't break rank 19.
I'm shocked the game's population is this fucking stupid. Back when I was a noob in vanilla back in 2014, I was able to reach rank 14 in the first week. FIRST WEEK!
Tricks of the trade? READ THE FUCKING CARDS!
As fun as co-op brawls are, they suck for one reason alone: Lack of communication. We need special emotes for these brawls so we can talk to our partners.
Oh god I hate this brawl so much. How are my teammates always so stupid every single match? Im trying to build up that minion before last phase for divine spirit combo and my opponent just keeps attacking with it or wasting the combo on small minions. Uuuuuuuughhghghf
Chillax brah. It’s all good. That’s what is fun about the co-op brawls. This was actually one of the best Brawls. The element of “what level your partner is” makes it like a roller coaster ride. Weeeeeee!! Nooooooo!! It’s for 1 pack. No money on the line. Enjoy the ride. Peace.
WSP
Oh God, not my first time playing this type of brawl, and I yet f**ked it up for my partner again by playing a board full of minions
1st try my "teammate" didn't seem to understand it was a cooperative brawl, healing himself when i had an explosive rune up waiting to damage me and i was already lower health, and taking forever each turn, so i just conceded and moved on.
2nd try everything was going smoothly but then i foolishly wasn't thinking about the final breakpoint, so i wasted bloodlust and lost my big dragonstalker and high-health gargoyle to the final transition AoE (though i guess it would have taken several more turns and some luck to get either out of range of it, so they were likely going to die one way or another, so the only real loss was the bloodlust), but we still pulled it out pretty handily. definitely had a facepalm moment there though.
fun brawl, though i sadly don't usually end up running these cooperative brawls more than a handful of times
oh no, not this again. There's just too many people who don't get how the mechanics work and then they end up wiping their own board and there's no way to communicate with them. Gonna take ages to get the pack.
I swear to god, in the alst coop brawl my opponent actually tried to actively kill me, because he apparently did not understand the concept of a co-op brawl
Not sure what's wrong with the decklists, but Shaman also has Mukla, Tyrant of the Vale.
I like it, i like it alot
Ah yes, good ol' boss battle brawl! Lovin' it. Can be annoying when your opponent/teammate doesn't quite understand that you're working together, but super fun nonetheless.
These types of brawls are good. More of this.
Tons of fun - I've been real lucky in that I almost always get paired with someone who seems to know what they're doing and we just roll. So much fun when that happens.
This seems like a really cool brawl, haven't done this before.
That's the kind of game i want in the future !
A Cooperative Game Mode !!!
A 2 Vs 2 Mode, would be awesome. Blizzard, please do this !
First try with my companion as we buffed a Gargoyle up to 49/49 that survived his 30 dmg AOE. Partner put windfury on him after that and it was GG.
40 Dust pack though.
The nice thing about hitting the new phases is that Nefarian only goes Immune and you're able to still play cards before his major AOEs get played. I was able to finally win with a 47/47 Fjola. Getting a Divine Shield to proc on Fjola before the Twisted Light spell was essential.
Also, it's worth noting that if you fill your side with 7 minions, Nefarian will kill them all when you end your turn.