Hearthstone Update for February Contains New Events, Possible Balance Changes
A new patch has been confirmed for next month which at the very least will contain some new "cool" events Ben Brode has confirmed earlier today via Twitter.
- If the team decides to make balance changes, that is the earliest any will happen.
- We wonder if this will include the arena-only cards for future usage.
Is there anything specific you'd like to see changed in a possible balance update?
Quote from Ben BrodeBeen reading discussions about balance; we have an update coming next month which includes some cool events, and that is when any balance changes would happen. We'll be sure to announce any changes as the patch gets closer. See you at the HCT World Championship next week!
Aluneth should be ballanced to cost 5 and draw only 2 cards per turn. 3 cards is too much - it discard whole deck in a few turns.
Yeah, I was able to beat them with hunter. I just defended my HP at all costs using DK hero power (lifesteal, taunt), ignoring theirs, and the mill did the rest.
It's why I think Mages should include Medivh for their top end.
Andun nerf and jade druid rotate next 1st april please
I'm waiting for some cards to get moved to Hall of Fame.
Or nerf Corridor Creeper to 8 mana or something.
i'm literally uninstalling this game if they nerf skull of the manari or possessed lackey instead of just nerfing charge.
What is there to nerf about charge? Did you think before you said this?
MAYBE charge should only count if you PLAYED the card, as if giving charge was sort like a battlecry, but then again all the faceless manipulator and stuff would become useless.
Maybe make it so Doomguard only gets charge as part of the battlecry (like it needs to discard 2 cards to have charge, but then if you do discard the cards and make a copy of it, the copy will also have charge then)
Personally I want a nerf to most broken/cheat mana cards they printed this expansion even if indirectly. The Duskbreaker too...
Leeroy jenkins, unleash the hound, warsong commander, the caverns below, Arcane golem, Force of nature,Molten giant = all cards nerfed because they had a broken interaction with charge or were the embodiment of this broken mechanic, in fact if you google it in an interview Blizzard willingly admitted they scrap most of their designs because stonetuskboar is a 1 mana charger, i'd rather have nice cards than a broken unfun mechanic that destroys everything and gets everything nerfed, thank you. in this game you can't decide blockers so charge has no place in the game.
"You'd be surprised how many designs get axed because of Stonetusk Boar," he said. "In playtesting, if you put Stonetusk Boar in a deck, in the middle of playtesting for a new set, that's always the sign of like 'uh oh, what did he do?' We had a card at some point that was 'Gain the card types of your other minions' and everything was going great until someone put Stonetusk Boar in their deck."
link: https://www.reddit.com/r/hearthstone/comments/65q7yq/team_5_addresses_quest_rogue_basically_says_its/
if a 1 mana charger scraps most cards because of charge then that's a sign it shouldn't exist how it's in the first place.
I wish they would just make it so charge can't go face on the turn u play it like charged devilsaur
RIP Corridor Creeper ;( You will be missed. It's been a great relationship so far. I played you in every single of my decks but the evil BRODE has become jealous of our relationship and will force me to turn you into arcane dust soon. Oh the great and mighty "0 mana 5/5", you will always be in my heart. And, I promise I will utilize the dust I get from you in an honorable way to mourn your passing.
Subtle
To be honest, if they care just a little for wild they should nerf Southsea Captain (perhaps after rotation), there is no way they can design a stronger tempo play for aggro decks using neutral cards.
Game need more design space.
For standard, Corridor Creeper will be nerfed, thats almost certain.
I'd say, give southsea a Murloc Warleader treatment.
Murlocs can gain health with the 3 mana 2/3, pirates don't. It's not the same thing
As long as they change +1/+1 to +2 attack, I wouldn't mind that change.
If they would nerf all aggro decks people would cry about raza priest and quest mage and miracle rouge and et. People always cry the game has very little to do with that.
I would like to see Ship's Cannon cost at least 1 more mana as well!
"There are some new strong cards, nerf them blizzard, i don't want to adopt to playing against them, i wanna play the same old shit i do for years now. Nref everything that is hard for me". Typical hs player.