What Decks are the Hearthstone Pros Playing? 5 Decks You Need to Try!
Hearthstone's pro players have been hard at work dedicating themselves to the grind to find out the next best decks to take onto ladder. Since that sort of play isn't for everyone, here's five decks we think you need to give a shot on the ladder that have been tested by the pros.
Kolento's Plague Druid
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Minion (12)
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Ability (17)
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Playable Hero (1) |
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Reynad's Control Paladin
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Minion (21)
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Ability (6)
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Weapon (2) | Playable Hero (1) |
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Sjow's Tempo Warrior
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Minion (17)
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Ability (9)
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Weapon (4)
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TwoBiers' Secret Hunter
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Minion (14)
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Ability (13)
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Weapon (2) | Playable Hero (1) |
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Tars' Control Priest
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Minion (7)
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Ability (23) |
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Bonus: DisguisedToast's Evolve Shaman
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Minion (18)
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Ability (9)
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Weapon (2)
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Playable Hero (1) |
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I've played variations of Kolento's list, and it's maybe the most fun druid list to play at the moment. Both jade and aggro are a bit too dull imho, but the are actually both superior. That midrange list isn't bad, but it's actually a sort of anti-aggro deck, and in a meta full of control deck (jade above all), it just lacks the power to do really well.
Warning. These are pro decks, not budget decks. F2P player tip: Use the innkeeper app to track your collection on Hearthpwn and you can search decks based on which ones you can actually make.
Dont like concept of druid's "spider" deck. Just dont
My concern with all these new decks are the cost that comes with them. There are several new gimmicks/combos reliant on legendary or epic cards, which a good population of the players won't be able to try (either because they're f2p or only willing to pay a small amount for the game).
Understandably, Blizz has the right to put premium for some of these cards (or deck archetypes), considering this is a free-to-play game, but that encourages players to spend actual money to fully enjoy the experience. And with three expansions a year, the player base would have end up spending more than paying for one full game (plus, I dunno, a dlc or two).
Although even if you don't spend a fortune, it hurts that you can probably only focus on one or two classes if you limit your actual money costs and accumulated dust. Glad to see at least the Plague Druid and Evovle Shaman above can be reasonable to craft, especially if you're lucky to get one of the character cards for free.
(If the long game of this expansion would rely on character cards, it possible people would only focus on classes where they already have the character cards. Hopefully at the end of all the adventure, every player gets a free Lich King. As of now, it's almost an auto-include due to the slower game,)
It's the same problem as last expansion, if you want to play a Death Knight deck for a hero, you need that legendary or the deck doesn't work (except perhaps Shaman evolve deck). And at least 1 or 2 new legendaries from this expansion.
Using every single scrap of gold accumulated since a couple weeks after Ungoro launched and missing zero daily quests, I bought 72 Frozen Throne packs, yielding 3 legendaries (including Shaman DK) and not even half the epics. Then got Warlock DK from the Prologue.
Disenchanting the duplicates from Frozen Throne gave 1600 dust. So one more legendary.
Not even a third of the Death Knight decks are available to me. Free to play, yeah right. Meanwhile I can play pretty much any faction in Gwent because their reward acquisition rate is like 4 times that of scamstone.
These are the decks the pros are playing. I'm not sure why you would expect them to limit themselves to budget decks.
Budget decks exist, and more will crop up, but an article with the title "What decks are the Hearthstone pros playing" is not the place you would go to find them.
Have you looked at Warlock? That's a very competitive deck and can be crafted fairly cheaply. (Look up J4ckiechan's Control Warlock posted a couple of days ago under "Top 5 Best Ladder Decks" posted just a few days ago on this site.) That deck has two legendaries (and Lich King is optional, IMO) and the rest are Rares, Commons, or Basic Set.
Bottom Line: While this is a free-to-play game, not all cards are easy to get and the pros will play whatever makes them competitive. You can either buy in, do your dailies, or both. You probably won't be able to play all of the decks out there, so either choose one and go for it, or wait a couple of weeks for the meta to slow down and then choose what you want to do and go for that. Or, play arena or the tavern brawls. There are so many options with this game.
I have quite a lot of dust, especially after the cards moved out of standard, but even with 10k I am still reluctant to spend dust all over the place. I want to give Priest a go, but in order to play the shotgun deck I need Raza, Anduin and Kazakus. Half of that dust can disappear in a hot minute if I'm not careful. Control is fun, but the only control deck I have all the parts for is DK Miracle. Everything else is practically impossible.
Control may be fun, but man do you have to commit to an archetype.
OK I watch twich, mostly disguised toast, and he ran a deck once that was REALLY cheap and it was awesome because everyone could copy his deck and know how to play it well. But how on earth is anyone who has not been playing forever supposed to copy these decks when they cost a million dust!?!?
I'll agree that Skulking Geist isn't the Jade killer it appeared to be, you still have to be able to beat the rest of the deck too, but the claim that it only hits 1 of the 9 classes is simply not true. Most classes run 1-cost spells that will get hit by it, it's far from a 1-trick pony.
And even if it's a dud, a 4/6 is a solid statline for a tech card.
Most classes doesn't run 1 cost spells and even if they did you will simply help them by removing it since they are probably not as useful in late game. Hunter ? nope. Mage ? nope. Paladin ? nope. etc... basically only druid and silence priests are the one who is gonna be affected by it and considering it cost ? I would say its useful in control warrior or decks that get destroyed by jade.
It DOES hurt rogue, however. They depend on those for their combos, and it really hurts with the new DK as you are guaranteed to get two copies of your favorite 1-drop spell in the late game. Also, it hurts DK priest who relies on those to cycle the hero power.
I crushed everyone who tried to play Skulking Geist against my Jade Druid. It's great if you can get to fatigue and actually survive but it does absolutely nothing against those 10/10+ Jades on the board.
Skulking Geist does not seem good against Jade Druid right now. The card is powerful against Rogue and Evolve Shaman though, players just need to time it right
I hope that in 2 weeks atleast one of my dk cards be viable.
By the way i just have dk rexxar.
Yep. With a good early game and his DK I was able to beat the new demon warlock, elemental mages, zoo (but hard) and evolve shaman. The only bad matchups are token druid or quest mage.
sees control priest and evolve shaman
what scumbags
freaking toast, thought you were better than this