New Shaman Card Revealed: Ice Fishing
A new card has been revealed by RDU of G2 Esports.
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Sense Demons
Sense Demons
Sense Demons
It amazes me that Blizzard keeps shoving the shitty murloc tribe onto shaman every few expansions. They don't know what to do with shaman so they get lazy and print some shitty murloc cards. It's never been good. It's never been competitive. The gameplay is extremely linear and gets blown out by AoE. And what is really annoying is that Paladin gets the really good murloc cards even though it doesn't seem to be a theme of the class, unlike shaman.
this is an okay card but look at that murloc on the left. his head looks like a whale's head, but since whales don't actually need to maneuver their heads independent of their body, they don't need necks. this means that poor whale headed bastard is stuck looking at the ceiling for the rest of his miserable and hopefully short life. blizz are cruel.
To be honest card draw was NOT what murloc shaman really needed. The reward from quest, Megafin has the card draw recovery covered and that's the whole point of completing the quest. You are incentivized to run out of cards by the time you played the 10th murloc. I've built and played the murloc shaman for a bit and I found it very easy to draw enough murlocs just naturally to finish the quest consistently by turn 7~8 or so and I did not even require Primalfin Lookout to do so.
The real problem was trying to make my weak murlocs to actually stick on the field without getting cleared every turn. If I really needed the card draw to finish the quest, I would have use Primalfin Lookout instead of Ice Fishing since it's much more efficient. The other new card, Brrrloc is pretty good card. But I don't think I would use Ice Fishing at all.
Seems powerful l like how they buff murloc shaman quest.
Megafin will be getting an indirect buff from the looks of it
I am disappointed this isn't a rogue card. Mill rogue's biggest weakness is the inconsistency finding oracles. This would have helped a ton.
mill rogue is for untalented garbage players. so I'm glad they didn't get this.
What a stupid thing to say. Why would they ever design a card that supports murlocs in rogue decks????
Commons have been strong every expansion
TURN 5 MEGAFINN !!!!
2 mana draw Finja and Murk Eye.
KEWL
Its like a better version of Sense Demons
I really with they would stop trying to push murloc shaman, this deck is already nuts in quest shaman,better have like 6 board clears in hand because if you don't every clear 2 minions you are dead to lust
How on earth is murloc shaman good?
It snowballs out of control if you don't kill off the tokens immediately. It's not that it's a particularly good deck, but it runs away with games if the opponent doesn't have a few clears by turn 5. Call in the Finishers into Everyfin closes games quick.
Best version of murloc shaman doesn't run the quest anyways.