New Warrior Card Revealed: Mountainfire Armor
The name was accurate minus our extra space. Okay then.
A new Warrior card has been revealed by Tesdey on the Canalstart Twitch channel.
Learn more about Knights of the Frozen Throne!
Visit our expansion guide to look at all the new cards that have been revealed so far, as well as anything else you want to know about the new expansion!
Finally, best revealed card so far...
At first glance, this is a minion which asks your opponent a question: "Which is more important to you, denying a minion, or denying Armor?" He has two options. If your opponent kills the minion, you get Armor. If he ignores it and goes face, you trade your minion into something and 'lose' 6 Armor. The opponent knows his playstyle, and answers accordingly.
Except, it's sort of a trick question.
Running Mountainfire Armor means being able to persuade your opponent to treat it as a threat, and thus remove it on their terms. Others have suggested giving it Taunt, but it can also mean simply having board control, putting pressure on your opponent and baiting out their removal. This is especially easy if Mountainfire is dropped on Turn 3, when most decks are still battling for board control, and likely don't care about an extra 6 Armor (yet). In that light, this card will more often than not read, "Deathrattle: Gain 6 Armor."
I predict this will see at least some play in Midrange decks, which both possess the tools to create early-game pressure and care about not dying. Or perhaps this is strong enough to warrant a general spot in Warrior as a vanilla 4/3 with a semi-situational upside. (Now as to whether it competes with Warrior's strong roster of 3 drops in Ravaging Ghoul, Frothing Berserker, Tar Creeper...)
Wow
I stopped at the first sentence
Give this taunt and it's actually pretty great. This seems like it might even push sparring partner into viability (in Wild).
New mechanic - deathrattles contingent on the turn the minion dies.
card reads " i go face"
I do like the synergy with giving it taunt somehow how, but yes, it'll likely just be discouraging trading most of the time which is terrible.
i actually think the card will see more play in a midrange deck than a control deck anyway. a 4/3 is seriously not something to mess around not killing so you will either get a decent trade, they will use a kill spell or just take 4 each turn til you slam hellscream and go face some more.
Pls sindragosa for mage ... and make it good :)
Fits perfectly in Ticking Abomination warrior. :D
Card is finnaly sorta decent . But that art . I hope that gold version is good z
punish your opponent for trying to control your board :)
'Usually this is trash material'
3 mana 4/3 is vanilla stats for a 3 mana minion
you cant seriously think a vanilla staline is 'trash'
I like the idea of this card a lot. This card has a good stat line and thus can probably contest with mid range decks. It is pretty week against aggro decks of course because the armor gain is probably useless. I also like the potential of this involving N'zoth with wiping the board having negative effects, although they didn't need many more cards that do that. If you are against a control deck, the armor won't matter unlike the minions generated by Twilight Summoners and Infested Tauren. But this also helps against aggro decks with board clears such as Shamans, allowing you to summon taunt minions and if they clear the board gaining armor to potentially survive through one sided board clears such as Lightning storms. I think it will defiantly be at least a one of in the recently popular N'zoth warrior decks if not two, but not really in much else. Maybe aggro mirrors as trading and stats are extremely important as is surviving just a little bit longer. It has a good enough stat line, but my guess is that N'zoth control warrior will be a very popular deck with the new deathrattles and the foundation already there.
Fits into a nzoth warrior super easy. I'm a big fan.
A card that I have to THINK to use and my opponent has to THINK about to react to?
10/10 Can't wait to see you in arena
I really like this card, at first it seemed kinda bad, but if you're playing against a midrange deck they really have to think about whether they can afford to leave up the 4/3, or whether they give you 6 armour. Most of the time I think they will be forced to trade, making this card pretty decent.
Discarded Armor was the prehistoric version of this card.
Interesting card. Finally! I'm down to see how this is used. A damned if you do damned if you don't for your opponent. I dig it.