Weekend Wacky Wild Decks
It's the weekend and we think it is time to take a break from Standard and jump into the Wild format where all of our old friends from expansions past have a chance at glory once more. We've got several deck lists below for you to check out.
If these decks don't look appealing, why not create your own? If you think you've come up with something great, be sure to add it to the site via our deckbuilder and leave a comment on this post to show it off the the world. Onto those decks!
Be sure to also check out our Wild Deck Listing.
Vanilla Dragon Priest
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Minion (20) | Ability (10) |
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Reno N'Zoth Hunter
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Minion (20)
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Ability (8)
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Weapon (2)
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Tempo Rogue
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Minion (21)
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Ability (9)
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Magic Madness Mage
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Minion (14) |
Ability (16)
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Dragon Warrior
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Minion (24) |
Ability (2)
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Weapon (4)
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Sweet!
Where is Kazakus in Magic Madness deck?!?
Magic madness mage link doesn't work.
I'm not complaining, but I couldn't pass up pointing out that the first "wacky" deck is "vanilla dragon priest."
Every decks, by default, are wild decks ¯\_(ツ)_/¯
no n'zoth shaman?
it's a powerhouse late game card for reno build, and this build is weak on beast synergies
A strong deathrattle minion would come to mind, but it'd change up the game plan considerably.
I'd try Cairne Bloodhoof or even Wobbling Runts (if you don't have cairne) for a game or two before deciding if this is a good idea at all.
Reason for 6 drop is i see a lot of 4 and 2 drops that could potentially be played same turn late game, and only 3 other 6 drops
Edit: but as others have pointed out already, Call of the Wild is a worthy craft in wild for any control-ish hunter