Behind the Card: Amara, Warden of Hope
Players have asked the Hearthstone team for a long time to give us a peek behind the scenes of how cards are created, and they've delivered! In this video we can see how a card like Amara, Warden of Hope, the reward for completing the Priest Quest, Awaken the Makers comes to life. From it's initial concept, to the art and sound design, to implementation into the game and localization into all the different languages in which Hearthstone is available!
Check it out below!
Ben Brode responds
Quote from Ben BrodeAhh, this video is very informative.
Of course, Team 5 has a team for everything (art, sound, localization, development, etc.) except for a Testing team.
Most game studios have a team for testing their game and QA.
I think this is an opportunity to go even behinder the card!
We definitely have a Quality Assurance team.
Jeff Kaplan did a great write up of the many teams that collaborate here to make a game. Worth a read: https://us.battle.net/forums/en/overwatch/topic/20748786270#post-6
I should mention that QA is hard to judge from an external perspective. The vast majority of bugs are found and fixed before a patch is shipped, and still more are found, logged, and 'punted' to a future patch, which can happen for a variety of reasons - for example if we are planning a massive refactor of a system in the next patch, and the bug will be fixed as a side effect of that refactor, without additional work. They also patrol our bug report forums, and read this subreddit, hunting for live issues that may be the result of many thousands of people doing something at the same time, which is harder for us to test internally.
We also have an Automation Testing group, who do try and catch things that only crop up when many players attempt things simultaneously, as well as automating many tests, like playing through our introductory missions each patch to make sure we haven't accidentally blocked new players from trying the game when we made our last round of AI improvements. (we often do, since those missions don't and shouldn't perform at peak AI efficiency, and these bugs are found and fixed before shipping.)
The folks in QA are very passionate and talented, but it's interesting to note that it is difficult to tell how good a QA team is from the outside. You don't get to see the bugs they caught that would have otherwise shipped. You only get to see the very few bugs that sneak by, or are very hard to reproduce (i.e. only happens 1 in 1,000 attempts), or that we've decided to fix in a future patch. When you only see what seems like misses, it's easy to assume the worst, but internally we have the benefit of seeing the 10's of thousands of bugs filed that players never have to experience.
Nobody wants bugs to make it through, and we definitely have let some slip that we'd have preferred never went live, but those are also opportunities to improve over time.
Actually not...
The card himself Patches the Pirate isn't broken, but the interaction with the whole deck is broken. Most of the people don't see the huge difference between pirate warrior with or without patch... Pirate Warrior before msog didn't have only patches and it was a mid tier deck. Even compare the winrate when patch is in the hand or comes direct from deck is has huge gap...cause you draw better with one less card!
why not the same video for the nerfed card?? to see why they make them wrong and why they thought they was right
i crafted that card and it is damn bad, 5 or 6 could have been playable but not 7
no im not , you die way before you can take your life back
quest rogue beast you eveytime for example
If you're repeatedly dying way before you can get your health to 40, then your deck is too greedy.
either i win or loose before but it is always useless to be exact
My favorite part of this video is that it's about a card that's not even played in competitive priests decks outside of wild
Why should an expansion be solely for a single format? Creating a card that works well in wild is a success.
Some of us like more communication from blizzard. If they only told us anything when they had major news, there would just be long periods of silence. So if you don't like this sort of thing, just ignore it. It isn't like this video ever could have been info about a new expansion. We had an expansion a week ago, just think of it as bonus content they are giving us.
Plot twist : There's always someone - no matter the context - that does not care, yet feels the urge to comment that he/she/it does not, but that apparently cared just enough to let everyone know that he/she/it did not ... What a twist! ¯\_(ツ)_/¯
I don't care bro
Me too...Kappa
When they said they need to rephrase many cards in terms of what they say, I was about to shit all over them because Amara, Warden of Hope says exactly the same phrase in those languages.
Glad they then said that same thing and gave a solid example :)
and yet they couldn't manage to get consistent wording on that shit
It literally does exactly what it says it does.
well he is kind of right, it doesn't work the same as alexstrasza but it has the same wording (if your healing effects deal damage instead, you will take 40 damage)
Churros, Get your churros here
They came from behind...