New Journey to Un'Goro Card Revealed: Evolving Spores
A new card has been revealed from iYingDi in China.
Learn more about Journey to Un'Goro!
Visit our expansion guide to look at all the new cards that have been revealed so far, as well as anything else you want to know about the new expansion!
the good side about this card is that you can adapt the minions that have been already on the board, maybe that can compensate it.
Can't be Targeted- Alright, especially if that stuff is jades
+3 Attack- Bloodlust Bah whatever who played that card anyway
Divine Shield- Good, especially for token
Deathrattle summon two 1/1s- Meh, middle of the road, would prefer more broken stuff
Taunt- Almost always complete crap
Windfury- Windspeaker LuL
+1/+1- Mark of the Lotus LuL
+3 Health- Just meh, would prefer turn 4 lethal with windfury or +3 attack
Stealth- Conceal Oh wait you can give your 10/10 jades stealth for a turn huh thats ok
Poisonous- Just ok but gives the card more flexibility
My conclusion is that this card can do way too many broken things to be ignored, it will see play
I sense a disturbance in the jade oh god what have you done blizzard .
This can go interesting in egg druid... wait that's leaving :(
"Give all your jade golems either divine shield, stealth, windfury, or cannot be targetted by spells"
"this is such a bad card why would blizzard give druids such a bad card as their first reveal"
Seems pretty game breaking to me
Not to mention windfury is an instant effect so having 4/4 5/5 6/6 can basically be lethal. Tbh still a 1/10 chance to get a specific one, then again the worst three choices are deathrattle, 1/1, stealth
Don't think game breaking but still quite powerful,
It's actually a 3/10 chance. So 30%
Actually the chances are 1/3.333 pretty high in my opinion if you also count the plus 3 attack it is an ok card
i just got a sick feeling in my stomach when i imagined a druid giving "cannot be targeted by spells: to all of their jades...not super likely, but still scary
Shh! Don't give them any ideas!
Combo with Living Mana
You lose your mana crystals right away once you play it. But I guess you could pull it off with innervate.
You have two minions on board. Living Mana then Evolving Spores. At 9 mana
Good point!
@lifetake, not quite right. It takes ALL that it can (as shown by the video of it being used). (in the video they had 10 mana, used this card and lost 7 mana crystals, so it does take a coin or innervate to do something.
Edit:Ah my mistake there, didnt see the first part. Fun fact, t1 double innervate to living mana gives 1 living mana due to the mana crystals used instantly
But he's saying use it when there are two minions on board. So it can only generate 5 minions = 5 mana. You'll have 4 mana left on turn 9.
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Only for as many free spaces as you have on the board.
@lifetake, lolifofo (sorry, made a mess while answering, can't fix it now, lol)
Well, with *double* innervate... and I dunno how many druids save both innervates up to t9, seems a bit unlikely combo to me?
Nope just one. Playing Living Mana on turn 9 with an empty board uses up 7 mana only (watch the reveal stream). You are left with 2 then add 2 from innervate = 4, exactly enough for Evolving Spores.